And that's why I hate that there is no run button(or if there is I haven't figured it out). Everytime I've had that happen, I've been too far away from my opponent to be able to do major damage.
EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
And that's why I hate that there is no run button(or if there is I haven't figured it out). Everytime I've had that happen, I've been too far away from my opponent to be able to do major damage. -
Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
You did tell me to shut the hell up but I guess I'll try and help you anyway (appreciate the apology on that also).
There is in a different form, Flick LS towards opponent couple times. You will dash in pretty darn quick.Last edited by Phobia; 06-06-2014, 12:07 PM.Comment
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EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Edit: Someone tell me if this link works lol
Last edited by Swamp Swagger; 06-06-2014, 12:35 PM.Comment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Ya I seen that lol. I was trying to edit and copied the link but for some reason it uploaded that. The site doesn't work very well when on a apple deviceComment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
How do you switch your stance ? I see Gustafsson do it quite a few times during fights when I fight him.Comment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Thanks, I'm looking forward to participating in the discussions here.Just sent u a pm and ccd the owner and the other admin of the site. I'm traveling so I'm unable to activate u right now but you should be active in the next hour or 2.
With that said: welcome to OS!
I hope you don't mind answering two questions many of us in this forum have been wanting answered:
1. One of the game's promoted features is Mmai but many of us failed to see any difference in fighting styles in the demo. The CPU appeared to be hyper aggressive with both jones and Gus. My question is in the retail version will we see a difference between fighter styles and aggression. Specifically will we see fighters like Machida use more movement, defense and counterpunching and less aggression?
2. How many create a fighters can we make? We have all the details about caf except for this.
Thanks again and welcome to os.
1. You'll definitely be able to appreciate the AI much more in the retail version of the game. As people have said here already, you're playing two fighters with similar styles, on the easiest difficulty level. Just a small fraction of what the full game has to offer. You'll notice quite the difference playing with fighters who have different styles, tendencies and strategies. On top of that the easy difficulty level is always the most watered down in terms of AI. I've read your comments earlier in the thread that Machida would be your litmus test for the AI, and I had meant to do a quick Weidman v Machida match at work yesterday to check it out myself because I haven't actually played against his AI myself, but I didn't get a chance and I'm working from home today. I'll have a go on Monday and should be in a better position to answer questions then. In fact I'll probably be much more active on Monday when I'm back in the office.
2. I don't actually know off the top of my head, and I was given the go ahead to talk about gameplay only. I'll ask around on Monday and see if that's something I can disclose once I find the answer.
I wish I could have given a better answer for my first post here, but I will do my best to follow up.Comment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Thanks, I'm looking forward to participating in the discussions here.
1. You'll definitely be able to appreciate the AI much more in the retail version of the game. As people have said here already, you're playing two fighters with similar styles, on the easiest difficulty level. Just a small fraction of what the full game has to offer. You'll notice quite the difference playing with fighters who have different styles, tendencies and strategies. On top of that the easy difficulty level is always the most watered down in terms of AI. I've read your comments earlier in the thread that Machida would be your litmus test for the AI, and I had meant to do a quick Weidman v Machida match at work yesterday to check it out myself because I haven't actually played against his AI myself, but I didn't get a chance and I'm working from home today. I'll have a go on Monday and should be in a better position to answer questions then. In fact I'll probably be much more active on Monday when I'm back in the office.
2. I don't actually know off the top of my head, and I was given the go ahead to talk about gameplay only. I'll ask around on Monday and see if that's something I can disclose once I find the answer.
I wish I could have given a better answer for my first post here, but I will do my best to follow up.
Thank for taking the time to answer some questionsComment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Haha remember the 1 hitter quitter that had the whole lobby going nuts. Great times on EA MmA. Still a bit disappointed that online fight cards did not make the final cut.Comment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
If you could answer this question, I will be happy. Can you watch 2 fighters online like you could in EA MMA?Thanks, I'm looking forward to participating in the discussions here.
1. You'll definitely be able to appreciate the AI much more in the retail version of the game. As people have said here already, you're playing two fighters with similar styles, on the easiest difficulty level. Just a small fraction of what the full game has to offer. You'll notice quite the difference playing with fighters who have different styles, tendencies and strategies. On top of that the easy difficulty level is always the most watered down in terms of AI. I've read your comments earlier in the thread that Machida would be your litmus test for the AI, and I had meant to do a quick Weidman v Machida match at work yesterday to check it out myself because I haven't actually played against his AI myself, but I didn't get a chance and I'm working from home today. I'll have a go on Monday and should be in a better position to answer questions then. In fact I'll probably be much more active on Monday when I'm back in the office.
2. I don't actually know off the top of my head, and I was given the go ahead to talk about gameplay only. I'll ask around on Monday and see if that's something I can disclose once I find the answer.
I wish I could have given a better answer for my first post here, but I will do my best to follow up.NFL: Oakland Raiders
MLB: Oakland A's
NBA: LA Lakers
NCAAF: Oregon Ducks
EA UFC League:
Gegard Mousasi - LHW (1-1)
Dustin Poirier - FW (0-2)
Sarah McMann - W Bantamweight (1-3)
"Don't let it go to the judges!"Comment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Thanks a bunch for answering questions Mr. Dev
Lets get into a couple.
Leg Kicks - Since leg kick KOs are not in the game. Does damaging the leg offer a viable strategy? Meaning does damage accumulate enough in retail to slow a fighter who likes to close the gap and offer you the ability to out maneuver the damaged opponent?
Stamina - Is there a possibility we can get a slider for us offline guys to tailor the stamina drain to our liking? A temp and perm stamina slider would be amazing.
Stamina (2) - I noticed in the demo both Bones and Gus have stamina and endurance in the 69 range. Yet perm stamina is not decreasing past a certain point after 3 rounds it seems. Is this a issue with the demo build? If so, what would a typical stamina drain look like for a 5 round fight with these fighters? 50% stamina remaining on accelerated clock, 25% remaining on real time? Because at this current rate the lighter fighters with 90+ stamina/endurance will never get past 75% stamina for 5 rounds.
Damage - Damage slider, is it possible? I don't see very many real time fights going 5 rounds at the current damage level.
Controls - Why is there a L1 and R1 modifer, This seems extremely redundant? Also speaking of redundancy, why not have sways on R2 instead of L2? The controls would remain the exact same and offer the same abilities, yet allow for easier hand control on the controller instead of being forced to hold R2 to block, L2 to sway, buttons to strike. Instead you could hold R2 to block, can move around with left joy, yet flick left stick to sway when needed. Then only apply L2 when needing to modify your strikes to the body.Last edited by Phobia; 06-06-2014, 01:45 PM.Comment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Thanks man. Really appreciate it.Thanks, I'm looking forward to participating in the discussions here.
1. You'll definitely be able to appreciate the AI much more in the retail version of the game. As people have said here already, you're playing two fighters with similar styles, on the easiest difficulty level. Just a small fraction of what the full game has to offer. You'll notice quite the difference playing with fighters who have different styles, tendencies and strategies. On top of that the easy difficulty level is always the most watered down in terms of AI. I've read your comments earlier in the thread that Machida would be your litmus test for the AI, and I had meant to do a quick Weidman v Machida match at work yesterday to check it out myself because I haven't actually played against his AI myself, but I didn't get a chance and I'm working from home today. I'll have a go on Monday and should be in a better position to answer questions then. In fact I'll probably be much more active on Monday when I'm back in the office.
2. I don't actually know off the top of my head, and I was given the go ahead to talk about gameplay only. I'll ask around on Monday and see if that's something I can disclose once I find the answer.
I wish I could have given a better answer for my first post here, but I will do my best to follow up.
Sent from my iPad using Tapatalk HDComment
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Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)
Thank you UFC dev for answering some queations. I will be looking forward to get reports on how the.fight against cpu ai machida goes on higher level when you get the chance.
It would be acceptable in my eyes if machida throws around 40 strikes in one accelerated round with lots of backward and sidestepping movement.
Sent from my SAMSUNG-SGH-I717 using Tapatalk 2Last edited by phillyfan23; 06-06-2014, 01:58 PM.Comment

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