EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

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  • DaveDQ
    13
    • Sep 2003
    • 7664

    #466
    Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

    Hopefully that is because of the easy difficulty. I do agree though. I am seeing knock downs that look like a KO and the fighter snaps back up rather easily.

    But again, the demo is said to have some variance when compared to the final build. I am having fun with the game but am concerned with how online will play out and what difficulty it will represent.
    Being kind, one to another, never disappoints.

    Comment

    • N51_rob
      Faceuary!
      • Jul 2003
      • 14805

      #467
      Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

      Maybe its me and my by own admission I am not very good at this game and have only played it a few times. But it seems like my stamina depletes way faster than the CPU. Gustafsson out threw me by 98 strikes over 2+ rounds but after every exchange it seems like I was always the one who had to retreat because my kicks and punches had nothing on them.

      Obviously its a demo but this jumps out at me everytime I boot it up.
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      • aholbert32
        (aka Alberto)
        • Jul 2002
        • 33106

        #468
        Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

        Originally posted by Swamp Swagger
        Probably already been said before but why does the ref to absolutely nothing in the game? And what happen to after you knock someone down or KO them you can't pounce and punch them a few times like it old games

        The game automatically knows what's a KO and what's just a knock down even though in some cases I noticed some of the knock downs look just as brutal as KO's. In real life when a fighter knocks his opponent down they always get on top of them just to make sure they are out and then the ref jumps in

        Never happens in this game and it may be a minor negative but it does take away from the overall feeling in my opinion

        Edit: Maybe it's just a demo thing
        Here is the thinking. There is a difference between a KO and a TKO in the game. A KO is knockout where there is no doubt and the fighter is unconscious. There is no need for the ref to step in the game the fighter is not allowed to land follow up punches.

        There are also TKO's and the ref does step in on TKOs because its the ref who is actually stopping the fight.

        It doesnt match up with what happens in reality but since there is no "Finish the Fight" mechanic that allows a fighter to land punches there is no need to and an animation having the ref pull him off the fighter. Its something that they should add though.

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        • aholbert32
          (aka Alberto)
          • Jul 2002
          • 33106

          #469
          Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

          Originally posted by N51_rob
          Maybe its me and my by own admission I am not very good at this game and have only played it a few times. But it seems like my stamina depletes way faster than the CPU. Gustafsson out threw me by 98 strikes over 2+ rounds but after every exchange it seems like I was always the one who had to retreat because my kicks and punches had nothing on them.

          Obviously its a demo but this jumps out at me everytime I boot it up.
          You probably arent moving enough. I have no issues with temporary stamina when I get them to miss. I have issues with permanent stamina for both fighters because it doesnt seem to drop far enough.

          Comment

          • Gotmadskillzson
            Live your life
            • Apr 2008
            • 23442

            #470
            Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

            Originally posted by N51_rob
            Maybe its me and my by own admission I am not very good at this game and have only played it a few times. But it seems like my stamina depletes way faster than the CPU. Gustafsson out threw me by 98 strikes over 2+ rounds but after every exchange it seems like I was always the one who had to retreat because my kicks and punches had nothing on them.

            Obviously its a demo but this jumps out at me everytime I boot it up.
            It's not just you, I noticed it as well and said it a couple of days ago the User stamina depletes faster and recovers slower then the CPU stamina. After 3 strikes, I always have to back way up and cover up because my stamina be completely gone. But yet the CPU be on strike number 8 in a row and his stamina still be more then half full.

            Just non stop barrage of strikes from them and them not getting tired as fast as you. It has gotten to the point now that I know my stamina will be completely gone after my 3rd strike, I just automatically take the CPU down after my 3rd strike for I can rest for a seconds.

            I also will like to say the CPU does the flying knee and super man punch way too often for my liking. In real life fighters use those type of moves maybe once or twice an entire fight. In the demo they use those 2 moves as though they are jabs.

            And finally, I really hope they increase the effectiveness of leg kick damage. I'm tired of me damaging their leg, just for it can heal 100% 2 seconds later and stay healed for the rest of the fight. From what I see, then only parts of the body where damage lasts the entire fight is head damage and torso damage. Legs always completely heal 100% and the damage never last longer then 2 or 3 seconds.

            If I severely injury your leg, then damn it should stay injured for the rest of the fight. Not automatically heal 3 seconds later and you go about moving at your regular pace as though your leg was never injured.

            They also really need to do something about the ease the CPU breaks out of submissions. Because I swear, let the CPU lock in a submission on you 90% of the way in, you aren't breaking out of it, but yet the CPU breaks out of your submissions when you have it 90% locked in.

            Comment

            • Swamp Swagger
              Gator Bait
              • Sep 2012
              • 3825

              #471
              Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

              Originally posted by Gotmadskillzson
              It's not just you, I noticed it as well and said it a couple of days ago the User stamina depletes faster and recovers slower then the CPU stamina. After 3 strikes, I always have to back way up and cover up because my stamina be completely gone. But yet the CPU be on strike number 8 in a row and his stamina still be more then half full.



              Just non stop barrage of strikes from them and them not getting tired as fast as you. It has gotten to the point now that I know my stamina will be completely gone after my 3rd strike, I just automatically take the CPU down after my 3rd strike for I can rest for a seconds.



              I also will like to say the CPU does the flying knee and super man punch way too often for my liking. In real life fighters use those type of moves maybe once or twice an entire fight. In the demo they use those 2 moves as though they are jabs.



              And finally, I really hope they increase the effectiveness of leg kick damage. I'm tired of me damaging their leg, just for it can heal 100% 2 seconds later and stay healed for the rest of the fight. From what I see, then only parts of the body where damage lasts the entire fight is head damage and torso damage. Legs always completely heal 100% and the damage never last longer then 2 or 3 seconds.



              If I severely injury your leg, then damn it should stay injured for the rest of the fight. Not automatically heal 3 seconds later and you go about moving at your regular pace as though your leg was never injured.



              They also really need to do something about the ease the CPU breaks out of submissions. Because I swear, let the CPU lock in a submission on you 90% of the way in, you aren't breaking out of it, but yet the CPU breaks out of your submissions when you have it 90% locked in.

              I agree 100% on the healing thing. If you ever wanna get the animations where they limp, hold there side, ect you have to hit that part of the body non stop other wise it heals up. If you even target another area then try to strike that previous area they probably already healed

              Saying that doesn't mean they should just stayed injured all match but it should heal way slower during mid round. Then heal even more in between rounds while that particular body section still being more at risk to be injured more

              If that made any sense lol

              Comment

              • Gotmadskillzson
                Live your life
                • Apr 2008
                • 23442

                #472
                Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                If I damage a limb, I want that limb damaged the entire fight, like it is in real life. Force them to completely change their fighting strategy. Like when Faber broke his hand in the 1st round, the rest of the fight he threw nothing but elbow strikes and his take down was no where near as good either. In this game, your leg can turn dark red and buckle, you can instantly not just take down somebody with a single leg, but lift them up in the air for a power slam.

                Like, wow, how can you power slam somebody when I just saw your leg buckle and turn dark red a second ago ? Unrealistic.

                To me that just makes the strategy of leg kicks USELESS if the damage isn't permanent and carries over to the next the round. The way it is in the demo, it is like don't even worry about leg kicks, just back up, in 3 seconds your leg will be 100% completely healed like nothing happened. Hell don't even back up, leg kicks don't effect your movement what so ever, just shoot in for a power slam.

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                • DaveDQ
                  13
                  • Sep 2003
                  • 7664

                  #473
                  EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                  I agree on these things mentioned. It's like the arsenal is endless and can be used irrespective of current fatigue and physical damage.

                  There has to be consequence for a fighter that is as aggressive as the CPU is in this game. And there has to be consequence for absorbing specific hits to the body.

                  Edit: I did think though that the legs would in fact get worse faster if you already damaged them. So if you already hurt the legs, and they healed, they then would get red faster the next time you kick there.
                  Last edited by DaveDQ; 06-07-2014, 02:30 PM.
                  Being kind, one to another, never disappoints.

                  Comment

                  • The JareBear
                    Be Good To One Another
                    • Jul 2010
                    • 11560

                    #474
                    Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                    Great posts. I agree.

                    Also, my ground game is next level awful. I don't think I will be able to play online until I spend a LOT of time in that tutorial and in practice matches.
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                    Comment

                    • TheBleedingRed21
                      Game Dev
                      • Oct 2010
                      • 5071

                      #475
                      Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                      Here are my biggest 2 issues with the demo.

                      1) Takedowns - Powerslams. What kind of crap is this? I feel like I am playing WWE sometimes. I see it 2-3 times a fight (even those that end in round 2) and it is getting annoying and looks terrible. God I hope they take those out or make them very hard to do.

                      2) MMAi - I thought this was supposed to make the fighters fight like themselves and match up vs the opponent.

                      When I play as Jon Jones, Gus goes for takedowns a lot which does not seem right as Jon is known for his nasty ground and pound and Gus has the better boxing area it seems. Should he not try and stand up with me and avoid take downs?
                      PSN: TheBleedingRed21
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                      Comment

                      • Swamp Swagger
                        Gator Bait
                        • Sep 2012
                        • 3825

                        #476
                        Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                        What do you guys think you will try for in career mode? I kinda wanna be a submission guy since I always picked a pure striker

                        Comment

                        • Gotmadskillzson
                          Live your life
                          • Apr 2008
                          • 23442

                          #477
                          Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                          Originally posted by Swamp Swagger
                          What do you guys think you will try for in career mode? I kinda wanna be a submission guy since I always picked a pure striker
                          Well rounded fighter. I always use to be a submission guy in the past and to me it wasn't as fun because much like this game, the past games were nothing but a reversal fest on the ground.

                          Comment

                          • Swamp Swagger
                            Gator Bait
                            • Sep 2012
                            • 3825

                            #478
                            Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                            Originally posted by Gotmadskillzson
                            Well rounded fighter. I always use to be a submission guy in the past and to me it wasn't as fun because much like this game, the past games were nothing but a reversal fest on the ground.

                            Never really tried being one, I hope it's not like that

                            Can only hope

                            Comment

                            • SA1NT401
                              Banned
                              • Sep 2007
                              • 3498

                              #479
                              Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                              Just had a KO with a vicious hook to the liver....

                              That made me smile.

                              Ground game is still clunky and odd currently. Just can't really get the feel of it compared to the other UFC Games.

                              The ground game is my happy place. Hope I can get it together.


                              Sent from my iPhone using Tapatalk

                              Comment

                              • aholbert32
                                (aka Alberto)
                                • Jul 2002
                                • 33106

                                #480
                                Re: EA Sports UFC Demo Available Now, Post Your Impressions Here (Xbox One, PS4)

                                Originally posted by TheBleedingRed21
                                Here are my biggest 2 issues with the demo.

                                1) Takedowns - Powerslams. What kind of crap is this? I feel like I am playing WWE sometimes. I see it 2-3 times a fight (even those that end in round 2) and it is getting annoying and looks terrible. God I hope they take those out or make them very hard to do.

                                2) MMAi - I thought this was supposed to make the fighters fight like themselves and match up vs the opponent.

                                When I play as Jon Jones, Gus goes for takedowns a lot which does not seem right as Jon is known for his nasty ground and pound and Gus has the better boxing area it seems. Should he not try and stand up with me and avoid take downs?


                                Actually I'm not seeing this at all. Gus spends 90% of the time standing with me. When he attempts takedowns its usually happens when Gus's stamina is low. Also Gus does attempt takedowns in real life. According to this: http://www.ufc.com/event/UFC178

                                He lands 2 takedowns a fight on average. Jones averages 2.37. So Gus should be attempting takedowns.

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