I said they should make sure the stars on each team have their faces each year. If that was the case this year, then next year, they wouldn't have to change any of those faces unless a rookie stepped up huge or a different player had a breakout year. If they had McDonagh, Nash, Lundqvist, Girardi, St. Louis and Staal in this year, and up to date, why would they have to update it next year? Saying they should ensure each teams biggest stars are accurate doesn't mean they have to update them every year. It means if the scan of Rick Nash is 8 years old, it's time to change it. If a guy like McDonagh has risen to stardom, it's time to add him. Everything else gets left alone. I do think next gen deserves a fresh start with next gen quality scans. You can't argue that a scan taken in 2006 for a 2007 game on Xbox 360 is really sufficient for PS4 in 2015.
Also, you do know the art department doesn't have any control over gameplay or AI, so asking them to make some improvement doesn't actually take away from the gameplay, right? You do know that the guys who work on faces probably have no clue how to work on AI and if they had their art department working on AI we'd end up with a very, very bad game. It's not like asking someone from the art department to go into the game data, find the helmet that already exists and is already built and add the helmet numbers to it so that it can be used in game would take away from improved AI development.
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