Re: Madden NFL 15: In-Depth Gameplay Interview With Rex Dickson
Other than the defensive improvements I'm most excited about this
RD: For years, Madden fans have asked to see a greater separation in QB play due to accuracy. Pass accuracy plays a huge role in the NFL and now it will in the game as well. We tweaked our system to make it so not every single throw is either perfectly on the numbers or way out of bounds, there’s more nuance and passes that are slightly offline, but potentially catchable. This has a huge impact on the game both functionally and aesthetically. This system also creates noticeable separation between the QBs. You can forget about the days of subbing in the fastest QB regardless of accuracy because accuracy definitely matters now. Peyton Manning and Tom Brady now feel elite (the AI versions will really tear you up this year) while lower rated QBs can really struggle at times.
Other than the defensive improvements I'm most excited about this
RD: For years, Madden fans have asked to see a greater separation in QB play due to accuracy. Pass accuracy plays a huge role in the NFL and now it will in the game as well. We tweaked our system to make it so not every single throw is either perfectly on the numbers or way out of bounds, there’s more nuance and passes that are slightly offline, but potentially catchable. This has a huge impact on the game both functionally and aesthetically. This system also creates noticeable separation between the QBs. You can forget about the days of subbing in the fastest QB regardless of accuracy because accuracy definitely matters now. Peyton Manning and Tom Brady now feel elite (the AI versions will really tear you up this year) while lower rated QBs can really struggle at times.
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