Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
I assume it will be playable during the rest of E3 so video should start rolling in...I guess maybe tomorrow. I'll hold judgement til then gameplay wise.
Don't quote me as I have never attended E3.Texas A&M Aggies
Denver Broncos
Colorado Avalanche
Colorado RockiesComment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
I've seen a lot of really odd trolling and some just downright crazy people over my years here but I can honestly say one thing I've never seen is someone accuse others of being the "gameplay police." I still don't understand that....Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
that's when you know no real innovations or upgrades were made to this game. never once have i seen nba2k detail about their all new 'sweat absorbing infinite hardwood'.Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
Sent from my SAMSUNG-SM-G900A using TapatalkComment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
Lots for me to look forward to seeing from the gameplay vids coming.
I'm don't particularly care for the halftime/post-game show stuff but I'll be interested to see how it's laid out and how well it flows with playing the game. Definitely be interested in how the cameras and presentation looks. And then of course the DL-OL play as well as pass coverage and this variable pass accuracy that's being touted.
Really hoping to see some CFM stuff today too but I think they might be releasing that stuff tomorrow or over the next couple days.Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
Looks like Jump the Snap is back. Hopefully it's not as overpowered as it was in the past.
Nice to see some adjustments to inaccurate passes. Hopefully they're more of the "just out of the reach" kind and not the "10 yards off right to the defender"Last edited by Jr.; 06-09-2014, 07:27 PM.Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
Hopefully there is specific Audio Commentary for Pre-Season, Regular Season & the Post Season. I know it touches on it, but nothing in-depth.
The audio commentary needs to connect All the years together as you play. Players Breakout Season, Players having a down year. Calling the team who won the Super Bowl the previous season "Super Bowl Champs" during the following season.
It can't feel like just Single Consecutive season's and nothing tying them together.
Rookies, Talk About them, as they are each team future. Presentation wise, add the "R" next to their picture.
Better Hall Of Fame induction announcements. Players passed over and not heard about again making it into the Hall!
Injury System fix! My Players getting a lot of Broken Collarbone injuries. Need new system with setbacks and each player is different when it comes to recovery.
Injuries need to be year round & in practice. Injury recovery need to carryover into the next season.
Players needing Off-Season Surgery and getting updates from Medical Staffs.
The addition of the PUP List!
OL & DL injuries?
Removing any injury blocker based on my depth chart. An injury just happens. If I have a One FB on my roster & he get injured, then I have to adjust by moving a TE over or use another RB OR just stay out of any Alignment that uses a FB. Same with my QB Depth Chart.
Like the Presentation like the QB light jogging over to the sideline during a timeout. Nice Touch! Look forward to seeing others......
Will there be a Off-Season Weekly Re-Cap show covering Player moves (Re-Signing, Release/Cut, Retirements)?
The Draft Presentation? A better breakdown on trades.
Scouting revamp? Adding a scouts & and info on players based off the scouts info. Each team has different info on players. Each team views players differently based on their scouts info.
8 man Practice Squad
Fixed Cut Down Days during Pre-Season Schedule. Should be Two, After 3rd Pre-Season game & Final one after the last Pre-Season Game.
Lessen Players coming out of retirement. In My Madden 25 CFM, Ray Lewis coming out of retirement for the second time. A handful of others coming out of retirement to, hmm.
46 Game Day Roster
Full Coaching Staff, Already have other Coaches on the sidelines!Comment
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sounds promising, but no mention of penalty fixes, especially DPI and OPI.
they mentioned 3d grass years ago, why keep mentioning this?
like the fact they fleshed out the qb accuracy ratings, to include short, medium and deep.
I wonder if theyve improved maximum passing feature or included controls like manual catch for receivers and cb's, in the controls settings.
halftime presentation improved, but it seems to be a direct port from NCAA 14. which isnt a bad thing.Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
This is literally one of the dumbest things Ive ever read on here.Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
We should see some unedited gameplay in a few days since it is playable at E3.Comment
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Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics
And game demos are always edited, so until the game comes out I wouldn't judge gameplay on them, for better or worse.INACTIVEComment
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Who in EA's PR department still thinks its a good idea to tout grass?
Don't get me wrong I want the grass to look as realistic as possible but when you brag about the improvement in the grass each year it means that you are actually spending time improving grass each year. Fans don't care about the grass, its one of the last things we want to see perfected, and the fact that pretty much each year EA says something about it only leads to less consumer confidence that they are taking the more important aspects of the game into account.
It's at a point of diminishing returns, you can work on the grass but stop talking about it, its not a feature, and yet it is worked on and talked about pretty much every year as if it is as crucial as CPU AI, or player animations.
From a PR perspective it is a terrible thing to talk about: it gives consumers the idea that you haven't done much so you are going to talk up something as peripheral as grass. You said it was the best grass ever last year, and now you're telling us its improved (yeah I get it now it will be 3D during the gameplay instead of just in replays, then why did you tout it as 3D last year?!).
This list is long, and a lot of it looks pretty awesome so don't talk about something you've been droning on for years about. Let us as the gamers remark how awesome the grass is, instead of playing it up each year. I do this as someone who wants this game to be the best it can be, and I want others to get excited about the game instead of being as pessimistic as they have been for years, and its hard to convince them that you are taking a positive step when you keep talking about something that so few care about, that for some reason is always listed as an improvement to the game (even if it has been improved, there is zero reason to talk about it unless it has been perfected).
And now I will shut up about grass!
The list is looking good can't wait to hear impressions from the OSers on the floor over the next few days, hoping this is finally the game we have been waiting for (because I'm gonna buy it anyway and I hope others see a reason to do the same).NCAA: Georgia Tech Yellow Jackets, Kennesaw State Owls (Alma Mater)
NFL: Green Bay Packers, Atlanta Falcons
MLB: Baltimore Orioles, Atlanta Braves
NHL: Pittsburgh Penguins
RIP Atlanta Thrashers
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