Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

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  • mmorg
    MVP
    • Jul 2004
    • 2305

    #76
    Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

    Originally posted by XXstormmXX
    Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
    Then get a better QB.
    Check me out on Twitch and YouTube

    Comment

    • bucky60
      Banned
      • Jan 2008
      • 3288

      #77
      Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

      Originally posted by kehlis
      You still haven't answered why it's so wrong to want to see it???

      Answer me this, what is it okay to want to see at this point and what is not okay to want to see?
      Kehlis, you are a really good mod and represent OS very well. You always seem to first try reason and logic with us OS posters. Much respect to you.

      Comment

      • allstardad
        Banned
        • May 2014
        • 237

        #78
        Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

        Originally posted by XXstormmXX
        Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
        Would you rather have the alternative where every throw is right on the money and QB's are all similar?

        I am loving this addition. Far too long QB's have all been the same and the really wasn't much to separate the Elite from the good from the average.

        Comment

        • XXstormmXX
          MVP
          • Aug 2013
          • 1751

          #79
          Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

          Originally posted by mmorg
          Then get a better QB.
          There's some throws everyone can make... EA will probably butcher that and have us miss the easiest of throws and use this as an excuse when people complain and beg for a patch.
          INACTIVE

          Comment

          • XXstormmXX
            MVP
            • Aug 2013
            • 1751

            #80
            Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

            Originally posted by allstardad
            Would you rather have the alternative where every throw is right on the money and QB's are all similar?

            I am loving this addition. Far too long QB's have all been the same and the really wasn't much to separate the Elite from the good from the average.
            No, hard throws should be hard, so that part is good, but I don't want to miss easy throws in clutch time because of who my quarterback is.
            INACTIVE

            Comment

            • msdm27
              Pro
              • Nov 2009
              • 956

              #81
              Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

              Originally posted by XXstormmXX
              Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
              See, that's the thing... In the end, as much as people want sim.... they don't want the ratings to dictate what's gonna happen.

              If someone is playing with Weeden as QB and they press the button at the right time, when the receiver is getting open etc... they want to the result to always be a catch.... Totally disregarding the attributes of the QB or the WR.

              If the game is going to be a simulation, some aspects of it must be up to the ratings themselves... as someone else posted: "get a better qb" or adjust your play-calling accordingly.

              Without ratings dictating things like pass inaccuracies then it is really difficult to have a game that plays realistically.... Most QB's know what they have to do on most plays, is just that very few manage to execute well on most occasions. That's why we have ratings.

              Now, that's also why there is development in CFM.... String together a couple of good games with your mediocre QB, and you might be able to develop him to the point where those throws on big moments are a possibility. (ps: the development/progression system in Madden and how it works are a whole different topic)

              Comment

              • MajorSupreme
                MVP
                • Aug 2013
                • 1559

                #82
                Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                Originally posted by XXstormmXX
                No, hard throws should be hard, so that part is good, but I don't want to miss easy throws in clutch time because of who my quarterback is.
                That's how it works in real life. Wanna lead a comeback with Blaine Gabbert, or Brandon Weeden? Good luck.

                Sent from my SM-G900V using Tapatalk

                Comment

                • allstardad
                  Banned
                  • May 2014
                  • 237

                  #83
                  Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                  Originally posted by XXstormmXX
                  No, hard throws should be hard, so that part is good, but I don't want to miss easy throws in clutch time because of who my quarterback is.
                  But why should a Brady Quinn be as clutch/accurate in the clutch as say a Manning or Brady?

                  Comment

                  • AmericasTeam
                    Rookie
                    • Jul 2004
                    • 210

                    #84
                    Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                    Originally posted by allstardad
                    But why should a Brady Quinn be as clutch/accurate in the clutch as say a Manning or Brady?
                    It's because people just don't want to lose. This has been one of the main reasons Madden is what it is today. People want to be able to run back 40 yards, throw off their back foot, and deliver a pass with pinpoint accuracy. If they can't then the game is broken.

                    I'm sick and tired of every player being the same. What's the point?

                    Comment

                    • Junior Moe
                      MVP
                      • Jul 2009
                      • 3870

                      #85
                      Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                      Madden is moving in the right direction. I like what I am hearing so far, but as always, I wont judge the game until I have logged a few hours with it. But so far, I'm in on Madden 15.

                      Comment

                      • RyanLaFalce
                        MVP
                        • Apr 2009
                        • 2337

                        #86
                        Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                        Originally posted by lopey986
                        Yeah usually we get some stuff popping up on YouTube, hopefully someone ethnic a nice camera can record some.

                        Sent from my SAMSUNG-SM-G900A using Tapatalk
                        "We got a big feature here today: ethnic cameras! We have Russian cameras, Chinese cameras, and even German cameras! We outdid ourselves this year." - EA

                        Sent from my Galaxy S7 using Tapatalk

                        Comment

                        • treq21
                          Banned
                          • Mar 2005
                          • 419

                          #87
                          It all sounds great. But it always does in June. I'll wait to see how all of this is implemented when the game comes out before getting excited.

                          Comment

                          • treq21
                            Banned
                            • Mar 2005
                            • 419

                            #88
                            Originally posted by XXstormmXX
                            Pass Inaccuracy ruins all this for me. This is going to be an excuse for our QBs to miss wide open throws in key moments.
                            just like real life. Isnt that what we all want?

                            Comment

                            • XXstormmXX
                              MVP
                              • Aug 2013
                              • 1751

                              #89
                              Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                              Originally posted by allstardad
                              But why should a Brady Quinn be as clutch/accurate in the clutch as say a Manning or Brady?
                              Because we're talking about basic throws that no starter can miss... Like when there's a failed switch that leaves someone without a man on them.
                              INACTIVE

                              Comment

                              • bucky60
                                Banned
                                • Jan 2008
                                • 3288

                                #90
                                Re: Madden NFL 15: Full Details of New Presentation, Graphics, Gameplay Mechanics

                                Originally posted by XXstormmXX
                                Because we're talking about basic throws that no starter can miss... Like when there's a failed switch that leaves someone without a man on them.
                                Real life QB's miss wide open receivers. It happens. I want this in the game, but I don't want EA/Tib to overdue it.

                                Comment

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