Madden NFL 15: Hands-On Impressions

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  • DubTrey1
    MVP
    • Mar 2008
    • 1023

    #31
    Any PI calls, Penalties in general? Would love to actually have flags this year - and not just for holding/clipping for a change.
    Truly Blessed -

    Comment

    • jpdavis82
      All Star
      • Sep 2005
      • 8794

      #32
      Re: Madden NFL 15: Hands-On Impressions

      Originally posted by brza37
      Serious?! I haven't read that yet. Thanks for the info. Thats great news!
      I can confirm this, go to Tradition Sports Gameplay impressions

      Comment

      • The JareBear
        Be Good To One Another
        • Jul 2010
        • 11560

        #33
        Re: Madden NFL 15: Hands-On Impressions

        Originally posted by jpdavis82
        I can confirm this, go to Tradition Sports Gameplay impressions
        This is a good move on their part. Happy to hear this.
        "Successful people do not celebrate in the adversity or misfortune of others."

        OS Blog

        The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

        Comment

        • jpdavis82
          All Star
          • Sep 2005
          • 8794

          #34
          Re: Madden NFL 15: Hands-On Impressions

          Originally posted by Greencollarbaseball
          Are the errant throws just barely off target (just out of reach), way off target (like M25, where errant throws would be 5-10 yards off target), or a mix of both?

          Sent from my SAMSUNG-SGH-I337 using Tapatalk
          A mix of both, Rex talks about it in his OS podcast interview

          Comment

          • og236
            MVP
            • Mar 2013
            • 1116

            #35
            Re: Madden NFL 15: Hands-On Impressions

            Can we stick a corner on a receiver like we used to be able to do ?


            Sent from my iPhone using Tapatalk

            Comment

            • jpdavis82
              All Star
              • Sep 2005
              • 8794

              #36
              Re: Madden NFL 15: Hands-On Impressions

              Originally posted by The JareBear
              This is a good move on their part. Happy to hear this.
              Did you hear about how audibles work now? Another big improvement that's minor to most.

              Comment

              • The JareBear
                Be Good To One Another
                • Jul 2010
                • 11560

                #37
                Re: Madden NFL 15: Hands-On Impressions

                Originally posted by jpdavis82
                A mix of both, Rex talks about it in his OS podcast interview
                I really hope people are giving them lots of positive feedback on this. The QB ratings actually playing a role is a huge step in the right direction for this franchise.
                "Successful people do not celebrate in the adversity or misfortune of others."

                OS Blog

                The Tortured Mind Of A Rockies Fan. In Arenado I Trust.

                Comment

                • jpdavis82
                  All Star
                  • Sep 2005
                  • 8794

                  #38
                  Re: Madden NFL 15: Hands-On Impressions

                  Originally posted by jpdavis82
                  A mix of both, Rex talks about it in his OS podcast interview
                  On top of that there are like 400 new catch animations(remember hearing that) well that's because there wasn't a way before now for these animations to trigger and the ball would just go overhead as they stood still. Now the WRs and DBs will be leaping stretching diving etc for inaccurate and overthrown passes.

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                  • wordtobigbird
                    MVP
                    • Sep 2008
                    • 4385

                    #39
                    Re: Madden NFL 15: Hands-On Impressions

                    400?

                    I hate when they use numbers like that. That would mean we would rarely see the same catch animation.

                    Comment

                    • allstardad
                      Banned
                      • May 2014
                      • 237

                      #40
                      Re: Madden NFL 15: Hands-On Impressions

                      Originally posted by og236
                      Can we stick a corner on a receiver like we used to be able to do ?


                      Sent from my iPhone using Tapatalk
                      No..defensive matchups are not in the game this year

                      Comment

                      • allstardad
                        Banned
                        • May 2014
                        • 237

                        #41
                        Re: Madden NFL 15: Hands-On Impressions

                        Originally posted by DubTrey1
                        Any PI calls, Penalties in general? Would love to actually have flags this year - and not just for holding/clipping for a change.
                        It was mentioned in one of the threads/videos (there are so many now hard to keep track) that PI calls will be worked on next year as they try to improve/add WR/DB interaction.

                        Comment

                        • MossMan84
                          Banned
                          • Nov 2013
                          • 128

                          #42
                          Originally posted by Smoke6
                          Fully agree, training wheels need to be removed and the QB stuff is well needed, oh how im so tired of seeing people just take off and make there own plays with the QB and be successful at cross shoulder throws.
                          Well, this is where sliders should come into play! If you like realistic play then pump the int slider up a bit or whatever to make it play realistic to the user setting. Too bad sliders are iffy.

                          Comment

                          • og236
                            MVP
                            • Mar 2013
                            • 1116

                            #43
                            Re: Madden NFL 15: Hands-On Impressions

                            Originally posted by allstardad
                            No..defensive matchups are not in the game this year

                            I hate that, I hate when the CPU puts their best WR in the slot against my nickelback because I can't assign my #1 corner to him


                            Sent from my iPhone using Tapatalk

                            Comment

                            • cookjn
                              Rookie
                              • Feb 2012
                              • 45

                              #44
                              Originally posted by Big FN Deal
                              This write up expresses the impression I got from reading about Madden 15 so far, nicely improved but still lacking in some key areas.

                              I was really glad to read about the inaccurate QBs because I have always felt that the passing game should have proper risk/reward, linked to ratings and situation. I should be nervous dropping back to pass with all but the most elite of NFL QBs and/or offensive schemes, not just flinging it all over the field, all game, regardless of the QB or team. I despised QB Vision and never want to see it again but it did add a much needed element of risk/reward for the passing game. Hopefully Tiburon can build on these pass inaccuracies, with independent physics for the football and true weather effects to make passing risk/reward even more evident.

                              I remember back on the older consoles when playing older NFL games, I had to focus on playing good defense and time of possession through the running game when playing with my Redskins because we didn't have a solid dependable QB. I look forward to those days again, when you actually have to adapt the way you play based on your team's and opponent's personnel.

                              Also about interceptions, I agree with the writer, don't nerf them down, if the situation makes sense that it be an INT, let it be an INT, regardless of how many occur. Again, if there is not proper risk to doing x, then there is no need for anyone to stop trying to do it, lol. An incomplete pass is not a big enough deterrent for some gamers, so take the training wheels off and let them set NFL records for INTs until they learn to not force passes, take what's there, setup plays, run the ball more, etc.
                              Interceptions are nerfed down in real life. Just take a look at this Football Outsiders article:

                              http://www.footballoutsiders.com/stat-analysis/2013/adjusted-interceptions-2012

                              Andrew Luck had 18 interceptions in 2012. He should have had 14 more, but they were dropped.

                              Comment

                              • treq21
                                Banned
                                • Mar 2005
                                • 419

                                #45
                                Originally posted by MossMan84
                                Well, this is where sliders should come into play! If you like realistic play then pump the int slider up a bit or whatever to make it play realistic to the user setting. Too bad sliders are iffy.
                                The other thing about sliders is that EA does a horrendous job of explaining what they do. I dont understand why they like to keep it such a big secret

                                Comment

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