Madden NFL 15: Hands-On Impressions
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Re: Madden NFL 15: Hands-On Impressions
If it's cpu vs cpu (if that's possible) or with that auto pass parameter, number of ints should statistically reflect the int averages in real life. Otherwise the game is already off the mark. If someone controls the QB and does stupid things, then I agree with you.Comment
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I don't know if it's a big deal to anybody,but I'm hoping when you play a game in franchise mode ,you can at least change the uniform for the opponent your playing and not just your team! You used to be able to do that when you played a franchise game! I really like being able to do that,and it bothers me that you can no longer do that. I know that probably sounds trivial and probably isn't a big deal to a lot of people.Comment
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One major concern I have is the cheapness of the defense. I noticed in the E3 build during the niners vs seahawks match up there was a 3 man rush with 2 double teams. Here's where it all fell apart. The middle rusher split the double team fairly easily. The blockers made no attemp to maintain or pursue their protection. The edge rusher on the far left that was also being double teamed just simply walked right around the two blockers who made NO attempt to maintain protection. Both linemen stood facing down the field hip to hip in the same stance. The edge rusher on the far right was player controlled and basically used that new jump-the-snap feature to beat his man. So now, you have all three defensive linemen coming through the line with relative ease even though the offense had what should have been full protection. It should never be that easy for a 3 man rush to get into the back field. So my concern is that we are getting the same exact f*ck'd up line play as before, only now the defense is way OP's further exacerbating the issue. I would like to see better trap blocking. Blocking down field with true awareness where your linemen and or TE don't run right past an immediate threat on run plays. Double teams that actually work and offensive linemen that continue to struggle and pursue the defensive player even if they manage to get past them. Not just stand still looking down the field as if to say, oh well he got by me, not my problem anymore. That would get you benched or kicked off the team in RL. I just want realistic simple football logic. To be honest, we wouldn't even need the OP defense if the game functioned as it was meant to. Football plays should play out based on intelligence and technique. Defensive schemes and assignments, not pure bull rush power buttons. Another concern with this new OP defense is that not all teams have the Seahawks defense so not all teams should be brick walls. Also, did they address player stats being more meaningful? There should be no possible way 240 to 250 pound linebacker should be pushing around a 310 pound offensive linemen with relative ease like we saw in the demo.
I know I'm listing a lot of concerns and thoughs and I have a ton more but I want the SIMULATION that was boldly promised by Mr. Rex Dickson. If it's going to truly represent the sport then make it a sim and make me forget about any old game, we all know which one, that was considered a better representation of the sport. My fear is that we won't see the game evolve into the game we all want until they move on from the ignite engine. There are inherent issues with it that most likely just can't be changed. or would take a ton of re-coding which I'm sure EA is unwilling to do. But, we will see. If Madden is all we have then make it worth being the only boss on the yard.Comment
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I've been extremely hard on NCAA and Madden during the PS3/360 era, but I admit that they've made some nice progress the past few years. Gang tackling, less suction blocking/tackling, better player movement physics, etc. I'm not saying that there isn't still work I'd like to see done in some of these areas, but they are noticeably better than where we were in Madden/NCAA 06-12. I don't expect a game to be perfect ... that's just not a realistic expectation. I just want a reasonable replication of the sport I love. And in my opinion, Madden is getting closer.
However, I feel like the last MAJOR hurdle EA has left to get in this game is a jostling/positioning system between WRs and DBs. It kills me because FIFA does this so incredibly well. For Madden to be as lacking in this area as they are year, after year ... it's just inexcusable, in my opinion.Comment
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Re: Madden NFL 15: Hands-On Impressions
I've been extremely hard on NCAA and Madden during the PS3/360 era, but I admit that they've made some nice progress the past few years. Gang tackling, less suction blocking/tackling, better player movement physics, etc. I'm not saying that there isn't still work I'd like to see done in some of these areas, but they are noticeably better than where we were in Madden/NCAA 06-12. I don't expect a game to be perfect ... that's just not a realistic expectation. I just want a reasonable replication of the sport I love. And in my opinion, Madden is getting closer.
However, I feel like the last MAJOR hurdle EA has left to get in this game is a jostling/positioning system between WRs and DBs. It kills me because FIFA does this so incredibly well. For Madden to be as lacking in this area as they are year, after year ... it's just inexcusable, in my opinion.Comment
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Re: Madden NFL 15: Hands-On Impressions
One major concern The middle rusher split the double team fairly easily. The blockers made no attemp to maintain or pursue their protection. The edge rusher on the far left that was also being double teamed just simply walked right around the two blockers who made NO attempt to maintain protection. Both linemen stood facing down the field hip to hip in the same stance. The edge rusher on the far right was player controlled and basically used that new jump-the-snap feature to beat his man. So now, you have all three defensive linemen coming through the line with relative ease even though the offense had what should have been full protection. It should never be that easy for a 3 man rush to get into the back field.
Because passing was so easy last year, I used sliders to compensate to gimp user pass defense. So my reallyer uber developed OL (because I practice) would just block ghosts they could maybe see off somewhere upfield in the distance while, all too often, pass rushers got penetration, so that my franchise QB was sacked 40+ times per season.
And I could still pass for 4000+ yards, 65% completion, 32 TD's (and 27 INT's!).
It's just been impossible to get a good sim game. I hope this year will get there.Comment
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Did special teams seem improved at all?? Like kick returns possible to return one to the house now? Are punt return camera angles a little more wide and zoomed out so you can see the lanes??Streaming PC & PS5 games, join me most nights after 6:00pm ET on TwitchTV https://www.twitch.tv/shaunh20
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Re: Madden NFL 15: Hands-On Impressions
That was a big problem last year, but maybe that was "my" fault.
Because passing was so easy last year, I used sliders to compensate to gimp user pass defense. So my reallyer uber developed OL (because I practice) would just block ghosts they could maybe see off somewhere upfield in the distance while, all too often, pass rushers got penetration, so that my franchise QB was sacked 40+ times per season.
And I could still pass for 4000+ yards, 65% completion, 32 TD's (and 27 INT's!).
It's just been impossible to get a good sim game. I hope this year will get there.Comment
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Re: Madden NFL 15: Hands-On Impressions
Does the No Huddle Offense work like it does in NCAA 14? Or is it just like last years no huddle offense?Rise of the Sim King (Striving for Sim Supremacy)https://youtu.be/TalUkHIEnOM
Quote From one of EA Sports Game Changers
( None of us have the power to control when EA Sports will implement/fix/address things in their games after we suggest them)
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"Successful people do not celebrate in the adversity or misfortune of others."
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The Tortured Mind Of A Rockies Fan. In Arenado I Trust.Comment
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Re: Madden NFL 15: Hands-On Impressions
I like what I have read except for the removal of the coin toss. That is a vital element to any NFL game. So how is it something we see on Sundays which has been EA's tag line is now gone? Don't tell me they have to "fix" it because there was nothing wrong with it.
Can a Gamechanger or anyone please explain the logic in getting rid of it, especially on the PS4/Xbox One consoles?Comment
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