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Old 06-21-2014, 04:43 PM   #8
ZoneBlitz
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Join Date: Jun 2003
Great article. I remember when the passing cone came out and people bitterly complained about that on Madden. Then I remember Donovan McNabb at the time playing it and said he even has less time than that, and has to deal with getting hit.

However, I do believe the right developer could find a way to balance it so that you have realism - ultra realism - and the reward of accomplishment. I think Madden is not really a football simulation. Ask any NFL quarterback, safety and DB - one of the biggest parts of the game is the quarterback looking off coverage - this is absent from Madden. Plays have multiple components and a lot depends on how the defense lines up and you have to make adjustments - on both sides of the ball; Madden has an accelerated clock. These are but two examples as to why Madden, IMHO, is not truly a football simulation.

Again, the right type of developer will find a way to heighten the realism in games and still retain the fun factor. I think I know of one ;-)

Again, great article.
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