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Old 06-28-2014, 04:36 PM   #133
SageInfinite
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Re: Madden NFL 15 Gameplay Video - Seattle Seahawks vs. San Francisco 49ers (Smitty)

Quote:
Originally Posted by FBall Life
The more I see EA trying to go the physics route, the more I disagree with the approach. Maybe try it again in another 5 years or so, because right now, it's just not ready.

Look at Madden 12. No suction. All tackles were made at the point of contact. You had consecutive hit tackles. Tackling was entirely animation based, no physics, and it was the best tackling system Madden ever had, imo of course. And then there's that other football game series. All animation based tackling. No actual physics models at work.

If EA can't get physics right, give us a system that works. Have a team working on physics in the background and reintroduce it later. Animation based tackling is still better at this current stage. Heck, that other game had animations for up to 3 defenders on the ball carrier. Yet, in Madden 25, you had an uninterruptable stiff arm tackle that only one player can engage in.

Physics aren't implemented the way they should be and make the game a visual eyesore, and that's aside from the terrible running animations and footwork.
No way they can go backwards. People would have a fit. People begged and begged for physics and forgot who was the team that was going to be implementing them, lmao. I never thought Madden needed physics when it got it, but it brought people back to the game. I agree with you though.
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