EA Still Owns the NFL License Exclusively

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  • bkrich83
    Has Been
    • Jul 2002
    • 71572

    #436
    Re: EA Still Owns the NFL License Exclusively

    Originally posted by Blzer
    <iframe width="420" height="315" src="//www.youtube.com/embed/b3mLy78Jw8w" frameborder="0" allowfullscreen></iframe>
    Yes now I remember that one. Ughh. That was unexcusable. Bug? Absolutely. Game breaking enough to halt release? Absolutely not.

    09 was a terrible game in a long line of terrible Madden releases but it wasn't "broken".
    Tracking my NCAA Coach Career

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    • Valdarez
      All Star
      • Feb 2008
      • 5075

      #437
      Re: EA Still Owns the NFL License Exclusively

      Originally posted by kjcheezhead
      Sales have been flat. Madden 13 was hyped by pointing to 1.6 million in first week sales, but that was actually down from 1.9 for Madden 11.

      Madden NFL is EA Sports' biggest franchise in the United States. The game has consistently been a best seller and is often played by NFL players and celebrities. The series total is over 130 million as of August 2018[1] Sales data without source from List of best-selling video games (Wikipedia) In terms of sales, Madden NFL is always a blockbuster when it's released every year in August, before the start of the NFL season. Since its first iteration in 1988, the game has sold over 99 million...


      Madden 25 sales were down to 1 million in the first week. 600,000 less than 13.

      http://www.forbes.com/sites/erikkain...ts-first-week/

      You can point to declining ps2 sales, the transition to new systems last year, etc. It may have contributed but sales are clearly down. I've also pointed out nba 2k actually outsold madden on the new systems. Having a basketball game outsell a football game on any console is telling in my opinion.
      How is the game selling year over year? I put together this chart on Madden sales several years ago. At that time, EASports was claiming sales were down because of the recession.

      Follow Me On Twitter: http://twitter.com/Valdarez
      Read My Blog - Vision Is Everything

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      • bkrich83
        Has Been
        • Jul 2002
        • 71572

        #438
        Re: EA Still Owns the NFL License Exclusively

        Originally posted by 23
        IMO it was much better than NBA Today that 2k has.

        .
        It really was. When NBA today first hit, I was expecting it to be much like the Live version. Disappointing implementation of that game mode, in what I believe to be an otherwise outstanding game.
        Tracking my NCAA Coach Career

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        • Valdarez
          All Star
          • Feb 2008
          • 5075

          #439
          Re: EA Still Owns the NFL License Exclusively

          Originally posted by CM Hooe
          In fact, most game critics think that Madden is actually a good game. Not the best sports game on the market, but good and competent. There is absolutely nothing wrong with a game that is merely good.
          I was about to say this is wrong, but you are right CMHooe. I tend to read reviews from GiantBomb and GameSpot who constantly pan the game. However, a quick read of Metacritic shows it gets roughly an 80 overall year after year, which is the review equivalent of a good game. Now, if you look at the user scores they are WAY below that (usually 5 to 6). So there's definitely a disconnect between users and critics.
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          • Valdarez
            All Star
            • Feb 2008
            • 5075

            #440
            Re: EA Still Owns the NFL License Exclusively

            Originally posted by CM Hooe
            Based on my limited experience with Madden 2006 which I did not buy on the XBOX 360 - it was a subpar game on account of poor commentary and presentation, 30 frame-per-second refresh rate, lack of depth in game mechanics, blocky-looking players, average gameplay, and lack of depth in gameplay modes, but it was not fundamentally broken and non-functional.
            I'm not sure what you mean by refresh rate, but Madden NEVER had a 30 fps rendering rate on any title released last generation (XBox360 / PS3). It's why the game looked so choppy. Last I heard was average rate was 21 fps with an occasional 24 fps burst, depending on the situation.
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            • bkrich83
              Has Been
              • Jul 2002
              • 71572

              #441
              Re: EA Still Owns the NFL License Exclusively

              Originally posted by Valdarez
              I'm not sure what you mean by refresh rate, but Madden NEVER had a 30 fps rendering rate on any title released last generation (XBox360 / PS3). It's why the game looked so choppy. Last I heard was average rate was 21 fps with an occasional 24 fps burst, depending on the situation.
              Seems about right to me. It's not choppy to me but inconsistent, if that makes sense.

              Source on that data?
              Tracking my NCAA Coach Career

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              • Valdarez
                All Star
                • Feb 2008
                • 5075

                #442
                Re: EA Still Owns the NFL License Exclusively

                Originally posted by bkrich83
                Seems about right to me. It's not choppy to me but inconsistent, if that makes sense.

                Source on that data?
                Rather not say as I don't have their permission to share. It was someone on the Tiburon team though in 2011 time frame.

                It's why it's misleading when they say the game plays at 60 FPS. It does 'play' that fast, meaning decisions in the game are made in that time frame, but updates / rendering of the graphics only occur roughly 21 FPS due to the design method they chose. That's why everyone thinks the animations look so choppy / robotic. Hoping rendering issue was fixed in the the move to next generation (XBoxOne / PS4).
                Follow Me On Twitter: http://twitter.com/Valdarez
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                • Hooe
                  Hall Of Fame
                  • Aug 2002
                  • 21554

                  #443
                  Re: EA Still Owns the NFL License Exclusively

                  Originally posted by Valdarez
                  So there's definitely a disconnect between users and critics.
                  Some of that is just The Internet doing its hate train thing though.

                  There's also a two-point or greater difference in review score and reader score with Titanfall (multi platform), Dark Souls 2 (PC), Fez (PS4), Threes (PS4), Minecraft (PS3), FIFA 14 (PC), NBA 2K14 (multiplatform), and so on.

                  Generally speaking, the video game community on the internet can be very toxic; if they get peeved at any little one thing, the pitchforks come out. It's alarming to an extent.

                  Not attempting to be but so dismissive here, though, I'm plenty willing to admit Madden has its warts it needs to iron out.

                  Originally posted by Valdarez
                  I'm not sure what you mean by refresh rate, but Madden NEVER had a 30 fps rendering rate on any title released last generation (XBox360 / PS3). It's why the game looked so choppy. Last I heard was average rate was 21 fps with an occasional 24 fps burst, depending on the situation.
                  I'm plenty willing to be wrong here but my impression was that Madden 06 launched at (all during core gameplay) 30 frames per second, then 07 was 60 FPS on 360 and 30 on PS3, and then 08 got them both up to 60.

                  To be specific I'm referring to the rendering rate, apologies on confusion.
                  Last edited by Hooe; 07-06-2014, 08:27 PM.

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                  • Hooe
                    Hall Of Fame
                    • Aug 2002
                    • 21554

                    #444
                    Re: EA Still Owns the NFL License Exclusively

                    Originally posted by Valdarez
                    Rather not say as I don't have their permission to share. It was someone on the Tiburon team though in 2011 time frame.

                    It's why it's misleading when they say the game plays at 60 FPS. It does 'play' that fast, meaning decisions in the game are made in that time frame, but updates / rendering of the graphics only occur roughly 21 FPS due to the design method they chose. That's why everyone thinks the animations look so choppy / robotic. Hoping rendering issue was fixed in the the move to next generation (XBoxOne / PS4).
                    This is interesting to me, though part of me is at least a bit curious about that number about this because my gut tells me that the internet would crucify any console game which didn't render at at least 30 FPS, and we never really heard that about Madden.

                    I also feel like I'd be able to tell if the game wasn't rendering at at least 30 FPS and immediately notice, given that my eyes are good enough to spot the difference between 30 and 60.

                    Again, I'm not saying you're wrong, if you have sources you have sources and I'll take your word for it; it's just a bit puzzling to my intuition, that's all.

                    Comment

                    • Valdarez
                      All Star
                      • Feb 2008
                      • 5075

                      #445
                      Re: EA Still Owns the NFL License Exclusively

                      Originally posted by CM Hooe
                      This is interesting to me, though part of me is at least a bit curious about that number about this because my gut tells me that the internet would crucify any console game which didn't render at at least 30 FPS, and we never really heard that about Madden.

                      I also feel like I'd be able to tell if the game wasn't rendering at at least 30 FPS and immediately notice, given that my eyes are good enough to spot the difference between 30 and 60.

                      Again, I'm not saying you're wrong, if you have sources you have sources and I'll take your word for it; it's just a bit puzzling to my intuition, that's all.
                      Nope, you'd think, but their marketing push of 60FPS gaming bowled folks over. It's why the game looks so choppy. If EA games is what you primarily play, then you might not notice it as much, but coming from a 2K game to Madden on last generation was extremely jarring. If you ever want to test it, run a play and watch it play out, and then go into a replay and play it out in slow motion. It's remarkably smooth in slow motion, yet choppy as can be when played in real time. That's due to missing frames. Our mind tries to fill in those frames, but our mind can only do so much.

                      We had several discussion on the board about it back then, and EA's reps at the time wouldn't touch the topic on any level. Definitely a hot potato.

                      I imagine after the move to next generation is complete in two to three years, EA will be more willing to divulge issues like this more openly (as they hype / prop up something new).
                      Follow Me On Twitter: http://twitter.com/Valdarez
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                      • SamuraiX
                        Banned
                        • Jun 2014
                        • 91

                        #446
                        Re: EA Still Owns the NFL License Exclusively

                        Originally posted by CM Hooe
                        Some of that is just The Internet doing its hate train thing though.

                        There's also a two-point or greater difference in review score and reader score with Titanfall (multi platform), Dark Souls 2 (PC), Fez (PS4), Threes (PS4), Minecraft (PS3), FIFA 14 (PC), NBA 2K14 (multiplatform), and so on.

                        Generally speaking, the video game community on the internet can be very toxic; if they get peeved at any little one thing, the pitchforks come out. It's alarming to an extent.

                        Not attempting to be but so dismissive here, though, I'm plenty willing to admit Madden has its warts it needs to iron out.



                        I'm plenty willing to be wrong here but my impression was that Madden 06 launched at (all during core gameplay) 30 frames per second, then 07 was 60 FPS on 360 and 30 on PS3, and then 08 got them both up to 60.

                        To be specific I'm referring to the rendering rate, apologies on confusion.
                        I think the thing is alot of the reviewers from these gaming sites don't really know anything about football or at least not enough to make the in depth critiques that alot of people do for Madden. As long as it has some semblance of football they're gonna say it's good.

                        Comment

                        • Valdarez
                          All Star
                          • Feb 2008
                          • 5075

                          #447
                          Re: EA Still Owns the NFL License Exclusively

                          Originally posted by SamuraiX
                          I think the thing is alot of the reviewers from these gaming sites don't really know anything about football or at least not enough to make the in depth critiques that alot of people do for Madden. As long as it has some semblance of football they're gonna say it's good.
                          Good point. Hard-core sports gamers, and those looking for a simulation experience are going to be far harder on the game than the average reviewer. That's regardless of sport or game.
                          Follow Me On Twitter: http://twitter.com/Valdarez
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                          • JaymeeAwesome
                            Dynasty Guru
                            • Jan 2005
                            • 4152

                            #448
                            Re: EA Still Owns the NFL License Exclusively

                            Originally posted by SamuraiX
                            I think the thing is alot of the reviewers from these gaming sites don't really know anything about football or at least not enough to make the in depth critiques that alot of people do for Madden. As long as it has some semblance of football they're gonna say it's good.

                            I would think that gaming sites would review the game just as that...a game. They are looking for graphics, playability, replay factor, and overall fun as a game. Sports gamers review the game as how much real to life it is. What you don't hear is the average joe gamer....I would expect them to follow the critics. Good news for EA is that most of their fan base is your average joe gamer.
                            -

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                            • Hooe
                              Hall Of Fame
                              • Aug 2002
                              • 21554

                              #449
                              Re: EA Still Owns the NFL License Exclusively

                              Originally posted by SamuraiX
                              I think the thing is alot of the reviewers from these gaming sites don't really know anything about football or at least not enough to make the in depth critiques that alot of people do for Madden. As long as it has some semblance of football they're gonna say it's good.
                              No, the game isn't being given a pass for having "a semblance of football".

                              The game is being reviewed as good because it has a variety of gameplay modes, presents interesting challenges to users, has interesting and balanced gameplay mechanics, and has a lot of depth and nearly infinite replay value.

                              These things transcend whatever genre of game you want to put Madden in. That's what mainstream video game review sites are looking for - is Madden an entertaining video game and worthy of purchase compared to all other options?

                              Hardcore fans of the genre will evaluate the game through a much more focused lens, yes, but that doesn't invalidate the opinion of the average video gamer or the mainstream video game reviewer, who may be introducing the game to a person who has never played it before.

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                              • SamuraiX
                                Banned
                                • Jun 2014
                                • 91

                                #450
                                Re: EA Still Owns the NFL License Exclusively

                                Originally posted by CM Hooe
                                No, the game isn't being given a pass for having "a semblance of football".

                                The game is being reviewed as good because it has a variety of gameplay modes, presents interesting challenges to users, has interesting and balanced gameplay mechanics, and has a lot of depth and nearly infinite replay value.

                                These things transcend whatever genre of game you want to put Madden in. That's what mainstream video game review sites are looking for - is Madden an entertaining video game and worthy of purchase compared to all other options?

                                Hardcore fans of the genre will evaluate the game through a much more focused lens, yes, but that doesn't invalidate the opinion of the average video gamer or the mainstream video game reviewer, who may be introducing the game to a person who has never played it before.
                                Yes all that is great to have if your looking strictly from a video game point of view but let's not forget Madden is supposed to be a simulation videogame first and foremost. That means how the gameplay mechanics compare to real world football is just as if not more important than all those things you listed.

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