07-09-2014, 01:24 PM
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#21
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MVP
OVR: 33
Join Date: Jul 2002
Location: Houston, TX
Posts: 4,819
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Re: NASCAR '14 Patch Has Finally Arrived
That's what I was saying yesterday. That's been around for a while, and it certainly wasn't helped yesterday. I did find it was easier to fall in line and not get taken out in a race, but it was bizarre having Cole Whitt and backmarker cars running in the top 10 every time.
All in all, it seems to be pretty much what I expected. Which wasn't much.
Cars at least all pitted when I raced, so I didn't have 2 cars that miraculously made it an entire 10% race on 4x fuel, and the CPU cars' tires seemed to fall off about like mine. That in itself may make it more playable for me, but their difficulty percentage is all weird 60% should be a little over half speed at a track, you would think...but nope, it's only a second off the real pace, go figure), the controls are impossible to dial in consistently from track to track using a wheel.
It's just a mess every time I try to play it. I have about 30% fun, 70% head-scratching "WTF" moments.
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