I agree.
Here's the thing though: Madden's controls are too basic. The gameplay is too easy in general. Look at running the ball. Well theres sprint, spin, juke, truck, backstep? Even though they try to advertise chaining moves together how often does that happen. Very basic. The running itself, even with true step, does it ever punish you for over sprinting or not understanding your momentum? For having the ball in the wrong hand? For spinning/juking in traffic? Very easy.
The easiest comparison is always with FIFA. For example, in FIFA there is a drill where you just have to weave through poles with gatorade bottles on top without knocking them down. Why? Because the controls are complex and the gameplay is challenging. If you move too aggressively the ball won't stay close to you and you wont be able to make turns with possession. The have varying paces, not just from sprinting like Madden. Imagine if Madden had a cone drill because you had to adjust to how you had to turn with different size/skilled players? FIFA has the skill moves to differentiate how players handle the ball too.
There are so many passing drills in FIFA. Why? Because passing controls are complex and the execution in gameplay is challenging. In Madden we have lob and bullet, throw in total control to let you pick high/low/left/right and that's it. FIFA? Standard, cross, lead pass. Hold L1/LB and get different type of pass. Crosses can be double tapped or triple tapped for different types of crosses. The options are beautiful. When do you think we will ever be able to throw a back shoulder pass in Madden? Imagine if you could double tap or triple tap the receiver icon to get a different type of pass?