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Old 07-14-2014, 10:01 AM   #50
jeremym480
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Join Date: Oct 2008
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Re: Thoughts On a Fee Based DLC Or Unlock For A "Simulation" Mode In Madden?

Quote:
Originally Posted by Big FN Deal
A mode where a fee is paid to have access to things like editable draft classes, User access to more influential sliders/options, a more traditional Franchise mode with HC09 level realism, data based ratings system and gameplay programmed as realistic as possible, including penalties, errors, injuries, movement, CPU teammate AI, etc.
Like others have said, obviously those things should be in the game already. However, since they likely won't be if I had to choose between not having them altogether or having them, I'd throw down 5-10 bucks.

I don't buy a lot of DLC, I've never spent a single penny on any Ultimate Team mode (and never will), but if I see something that's of value to me, something that's going to give the game more life and add a ton of "replayability", then I don't mind paying a little extra.
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