Review Fix: Rex Dickson and Brian Murray Talk Madden 15
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
At this point it's just marketing talk. I believe this game will be the best we've seen, but the madden h8ers are still going to bash the game because it's not at the level they expect it to be. -
Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Marketing or hype. It doesn't really matter until we see it in motion. I want to believe but until we actually see the game in action, the words are hard to believe based on the past. I want to believe, but am not getting my hopes up just yet.Texas A&M Aggies
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Ian said similar words for M '10.....
also......Rex.......instead of throwing out the line.."100's of new catch animations".......make a video of them..or have marketing do it......I challenge u to back that statement up...Last edited by K_GUN; 07-15-2014, 07:04 AM.Bummed that you're not on my ignore list yet?.....Don't worry, I'm sure you will be very soon.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Rex mentions that himself talking about legacy issues not being addressed will affect how the hardcore gamers see the game. He lists just about every issue left to be addressed, no other developers have done that in the past. It amazes me how everyone who has played this game so far has been really amazed, not just GC's, but literally everyone who has played it, yet those who haven't remain so skeptical. It's ok I look forward to when the game releases and reading all the reviews on here.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Hell, why doesn't anyone ask about sliders, user/cpu and penalty? how they work, what they effect, how they are interconnected, etc...I don't think any interview should go beyond the slider topic until it is settled once and for all...
Then ratings, why are they so out of whack? Do they have monkies punching in player ratings?Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
I have to give it to Rex, though, I've been in his corner(yes, even with the infamous declaration at E3) for awhile.
This is a quote that sounds like he get's it:
For our core Madden gamers, we are usually judged on an entirely different scale. They will perceive the quality of the game based on how many things or areas still need to be worked on. Long standing legacy issues like WR/DB interaction, locomotion, player gear and penalties. They want us to address all these issues and will largely judge the game based on whether this iteration of the game represents a big enough improvement year-over-year. In this regard I believe the game will be remembered as a key turning point for the franchise.
I'd like to believe this is a jump like 09 to 10, but with better implementation.
We'll see in about 6 weeks.Comment
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Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Rex definitely gets it, but he has taken some hits for his interview with HHG but people need to listen better. The question HHG asked was IF the license were no longer exclusive what would you say to 2K?I have to give it to Rex, though, I've been in his corner(yes, even with the infamous declaration at E3) for awhile.
This is a quote that sounds like he get's it:
For our core Madden gamers, we are usually judged on an entirely different scale. They will perceive the quality of the game based on how many things or areas still need to be worked on. Long standing legacy issues like WR/DB interaction, locomotion, player gear and penalties. They want us to address all these issues and will largely judge the game based on whether this iteration of the game represents a big enough improvement year-over-year. In this regard I believe the game will be remembered as a key turning point for the franchise.
I'd like to believe this is a jump like 09 to 10, but with better implementation.
We'll see in about 6 weeks.
People heard something completely different because their ears are trained to think that way.
Rex is more in touch with the community than any developer in the past, why do I say that? Because he is listening to our requests AND following through. No other dev has laid out the legacy issues like he did, and mark my words those issues are already or will be addressed.
Sent from my iPhone using TapatalkLast edited by jpdavis82; 07-15-2014, 08:33 AM.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
The one big thing I took away from this interview, more dedicated manpower to a single game. If that lasts for more than just this development cycle, the game could improve more than in the past.Thanks to LBzrules: So these threads won't be forever lost.
Tiered Play Calling
Outs and Curls (Bracketing Receivers)
If anybody is interested in a "spiritual successor to the socom franchise, check out this thread.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
*yawn* It all sounds good, but the the proof will come on August 30th. What I do know from looking at the videos is that Madden STILL has hands down the WORST player movement of any sports game on the market. It's not even close.
No weight, NO PHYSICS, no momentum, nothing. Every other aspect of the game hinges on this. The decision to ram the "new physics engine" into M13 and "you'll never see the same tackle twice" has failed to this point. Rex claims that people complain that tackling is really hard. Why? Because of the weightless feel and sliding of the players it is impossible to feel like you have control of your defender. M12 was the last game where player control was acceptable.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
I would like to believe this. But EA has burned me too many times in the past. I wont believe anything until I play it, because I have heard all this flowery stuff before.
I hope Rex is 100% right and this is the turning point.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
It's interesting you mentioned player movement because this is what I was told yesterday from someone who played the game last week in NY, he works for a magazine company I believe.*yawn* It all sounds good, but the the proof will come on August 30th. What I do know from looking at the videos is that Madden STILL has hands down the WORST player movement of any sports game on the market. It's not even close.
No weight, NO PHYSICS, no momentum, nothing. Every other aspect of the game hinges on this. The decision to ram the "new physics engine" into M13 and "you'll never see the same tackle twice" has failed to this point. Rex claims that people complain that tackling is really hard. Why? Because of the weightless feel and sliding of the players it is impossible to feel like you have control of your defender. M12 was the last game where player control was acceptable.
@ChadMcGinley: @jpdavis1982 Commentary is improved. I play a ton of H2H/MUT online and just really blown away on how the players feel when you move them.
@jpdavis1982: @ChadMcGinley have they gotten rid of swerving and sliding and herky jerky movements?
@ChadMcGinley: @jpdavis1982 As a gamer and Madden fan all I can say is that there was definitely a big jump from 1 year to the next. The movement is rad.
And another guy who played it, from Idigitaltimes
@jpdavis1982: @PhilMar88 did you notice less sliding and swerving than in 25? In other words did the players run in a way that looked more realistic?
@PhilMar88: @jpdavis1982 def more realistic. easier to handle too.
Sent from my iPhone using TapatalkComment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
The only people to have played this game are gcers and a few casual reviewers. The OS guy said his experience with it showed him a lot of legacy issues. Just saying.Rex mentions that himself talking about legacy issues not being addressed will affect how the hardcore gamers see the game. He lists just about every issue left to be addressed, no other developers have done that in the past. It amazes me how everyone who has played this game so far has been really amazed, not just GC's, but literally everyone who has played it, yet those who haven't remain so skeptical. It's ok I look forward to when the game releases and reading all the reviews on here.
You can count on early hype from reviewers and gcers. Then guys that love this game will get it a week early and claim it's the greatest, they don't see legacy issues anymore. Finally the rest of us get the game and the issues are still there. It's a yearly cycle. I'll believe the improvements when I actually see them.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Well, Rex already mentions in the article about the current legacy issues, so, he's not already saying what we already don't know.The only people to have played this game are gcers and a few casual reviewers. The OS guy said his experience with it showed him a lot of legacy issues. Just saying.
You can count on early hype from reviewers and gcers. Then guys that love this game will get it a week early and claim it's the greatest, they don't see legacy issues anymore. Finally the rest of us get the game and the issues are still there. It's a yearly cycle. I'll believe the improvements when I actually see them.
He's admitting the legacy issue are still there.
Still, wrap up tackles were something the sim community has been harping on forever, including the Sim Standard, and it appears they've been included for 15. Shouldn't be breaking news that legacy issues are still in the game and hopefully chipped away at in the immediate future.
Just saying, it seems like they are tackling(pun intended) the issues the game has had over the past decade, but we'll see soon enough.Comment
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Re: Review Fix: Rex Dickson and Brian Murray Talk Madden 15
Going off of that tackling video, all of the ones showed there have been in the game for years. Wrap tackles have been in there, it's just so easy to hit stick that, that's what most people use instead.Well, Rex already mentions in the article about the current legacy issues, so, he's not already saying what we already don't know.
He's admitting the legacy issue are still there.
Still, wrap up tackles were something the sim community has been harping on forever, including the Sim Standard, and it appears they've been included for 15. Shouldn't be breaking news that legacy issues are still in the game and hopefully chipped away at in the immediate future.
Just saying, it seems like they are tackling(pun intended) the issues the game has had over the past decade, but we'll see soon enough.Comment

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