There is no comeback code in the game, I never said that there was. There is momentum, however. That is a fact, straight from the producers to me. Constantly receiving huge checks or winning a big fight will change the momentum in the game. This momentum will have a ratings impact on players where you will see them struggle to make and receive passes as well as miss their target while shooting.
I'm not making this stuff up, gentlemen. I get my info straight from the horse's mouth with this. It is documented plenty of places if you feel so inclined to look it up.
Here ya go; Straight from Redshirt himself:
1) Intimidation effects on a player who has been hit hard a few times (and this did not exist prior to NHL10). It will:
-Reduce pass and shot quality and chance of picking up a puck if an opponent is near.
-Be mitigated by high poise and/or toughness
-Be reduced by scoring a goal, winning a fight, or hitting back.
-Fighting also gives a boost to the energy of your line and a temporary reduction in fatigue (greater effect for the winner, but also helps the loser).

Comment