Madden NFL 15 Trailer and Screenshots - Player Sense 2.0 - Operation Sports Forums

Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • Big FN Deal
    Banned
    • Aug 2011
    • 6076

    #76
    Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

    @Skyboxer why oh why did you post that slowed video, it really made the deficiencies stand out, lol. Aside from the stuff already pointed out extensively, at the 1:25 mark in that video the pass thrown by the rookie QB Blake Bortles seems to be right on target, even with a defender bearing down on him, right in his face when releasing. I thought pressure was supposed to effect accuracy, especially for lesser skilled QBs and this guys a rookie. I bring this up because hopefully that's something that can be tweaked before release.

    http://www.easports.com/madden-nfl/n...e-passing-game"QBs now throw a number of inaccurate passes determined by their accuracy ratings and pocket pressure, with the level of accuracy ranging from “very inaccurate” to “perfect.” As in the real NFL, there's a much higher chance of being inaccurate when under pressure."

    Does anybody else see that or does it look like to you guys the pass was effected?

    Comment

    • atc43
      Rookie
      • Apr 2009
      • 232

      #77
      Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

      Ill give them props seems like these guys are actually putting in the effort to make this a respectable game again.

      Everything sounds real good on paper, just please deliver on implementation Tiburon.

      Love the disguise coverage feature. This used to be in old last gen Maddens if I remember correctly. Hopefully its fleshed out like 2K8's system was(Strong Shell, 2Man, Weak Shell, Roll 3) If it is I'll be extremely happy. If not you guys should go check out how they did it, couldnt hurt. Just dont leave the feature to rot.

      Like others have said a thousand times before, the animations are uuuugly. Overhaul it. Base them in real life physics. Give the players weight. The worst thing is seeing a corner make a play on the ball then going back to look a replay and noticing his feet sliding every which way as he turns on a record player to intercept the ball. Weight Tiburon, Weight.

      Staying on animations. There need to be a plethora of new, and contextual animations. For example, that swat the Chief player did; Would have looked much more realistic if a dropped INT animation played out. Realisitc animations Tiburon, for as many situations that could arise in any pass or run play on the OLine/Dline or Secondary.

      Again It seems the effort is there and its appreciated, just execute.

      Or ask for a longer dev cycle, I dont think any of us would mind you guys taking an extra year for all that.
      Spoiler

      Comment

      • Skyboxer
        Donny Baseball!
        • Jul 2002
        • 20317

        #78
        Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

        Originally posted by Big FN Deal
        @Skyboxer why oh why did you post that slowed video, it really made the deficiencies stand out, lol. Aside from the stuff already pointed out extensively, at the 1:25 mark in that video the pass thrown by the rookie QB Blake Bortles seems to be right on target, even with a defender bearing down on him, right in his face when releasing. I thought pressure was supposed to effect accuracy, especially for lesser skilled QBs and this guys a rookie. I bring this up because hopefully that's something that can be tweaked before release.

        http://www.easports.com/madden-nfl/n...e-passing-game"QBs now throw a number of inaccurate passes determined by their accuracy ratings and pocket pressure, with the level of accuracy ranging from “very inaccurate” to “perfect.” As in the real NFL, there's a much higher chance of being inaccurate when under pressure."

        Does anybody else see that or does it look like to you guys the pass was effected?

        Mainly as even though I liked what I see for the most part I had other areas I wanted to see better.
        As far as QB accuracy I'm sure it was because it was on rookie etc.. I've seen the videos of inaccurate passes so I'm assuming it was a lower difficulty in this video. One of the things we won't know for sure until we get hands on.
        Joshua:
        "D.O.D. pension files indicate current mailing as: Dr. Robert Hume,
        a.k.a. Stephen W. Falken, 5 Tall Cedar Road, Goose Island, Oregon"


        Skyboxer OS TWITCH
        STEAM
        PSN: Skyboxeros
        SWITCH 8211-0709-4612
        XBOX Skyboxer OS

        Comment

        • vannwolfhawk
          MVP
          • Jun 2009
          • 3444

          #79
          Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

          Originally posted by Skyboxer
          Yep I really like a lot of what I see but some of the animations are still making it a bit rough. Not to where I still won't enjoy it.
          Liked seeing DB's that aren't looking at play not reacting as soon as ball is thrown.
          Don't like how players rushing the QB still go straight at an OL and no (at least from what I see) stutter stepping or faking a move inside/outside to try and beat the OL. Always straight at them.

          Here's a slow down vid to just see things ..well.. a little slower...

          <iframe width="853" height="480" src="//www.youtube.com/embed/kINd7vQjyaE" frameborder="0" allowfullscreen></iframe>
          I thought the slowed down video was more encouraging than the original. I like a lot of what I saw minus obviously the bad animations. I'm happy with this band aid fix until they tackle the wr/cb interactions next year which I'm assuming is next on their list. It's better than leaving it alone til next year IMO.

          So basically they tweaked man and zone coverage ratings and made them work when adjusted this year as in years past you could put to 100 and really tell no difference. I'll take this solution for now because it gives users the ability to fix some issues with rosters if need be.
          Basketball Playbooks
          http://www.nextplayhoops.com

          Comment

          • Facts
            Rookie
            • May 2009
            • 203

            #80
            Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

            0:49 curl and comeback routes covered with cheese

            How do you know a curl is open when a DB is around in real life? If the DB's hips are turned up field to sprint with a deeper route.

            No backpedal and amazing super ability to stop on a dime and go full speed the opposite direction. That was Maddens way to fix the curl route abuse. More unsim play. smh

            WR/DB jostling after 5 yards, hip to hip coverage, backpeddaling ALL LEFT OUT

            Comment

            • msdm27
              Pro
              • Nov 2009
              • 967

              #81
              "Actually this came from Cortez Allen from the Pittsburgh Steelers and Stevenson Sylvester from the Buffalo Bills. We had both guys down here for a week working with us on coverage. They explained to us that in zone coverage, they break as soon as they see the QB locks his shoulder to throw. We scale break time by the zone coverage rating, so you will really only see this from 90+ rated zone coverage defenders.
              Trust me we are well aware of psychic DB concerns and this will NOT be in the game."

              That quote from Rex will only have meaning if not 85% of all CB's end up with 90+ zone coverage rating :/ which I can basically already tell you, won't be the case especially on CFM.

              Comment

              • atomant94
                Banned
                • Mar 2008
                • 526

                #82
                Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

                I'm sorry, but EA will never fix their Locomotion movement and animations; It's been forever since I seen crisp movement and new animations in a Madden game
                Last edited by atomant94; 07-18-2014, 03:13 AM.

                Comment

                • life4eva
                  Rookie
                  • Sep 2011
                  • 71

                  #83
                  I just cannot believe how horrible the players move...... I actually played FiFA and though the game moved great, why hasn't this kind of movement been implemented into Madden......


                  I don't care about any features, plays, options anything, all I want is a football game that looks and plays good. This game looks good graphically, but the movement is just so cartoony and not something you would expect from next gen.

                  I've come to the realization that Madden will never change they way their game plays, man how I wish other Football games existed.

                  Comment

                  • roadman
                    *ll St*r
                    • Aug 2003
                    • 26431

                    #84
                    Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

                    Originally posted by vannwolfhawk
                    I thought the slowed down video was more encouraging than the original. I like a lot of what I saw minus obviously the bad animations. I'm happy with this band aid fix until they tackle the wr/cb interactions next year which I'm assuming is next on their list. It's better than leaving it alone til next year IMO.

                    So basically they tweaked man and zone coverage ratings and made them work when adjusted this year as in years past you could put to 100 and really tell no difference. I'll take this solution for now because it gives users the ability to fix some issues with rosters if need be.
                    This right here.

                    I understand the gloom and doom with the animations and locomotion, it's really telling in the slow down video posted here.

                    At the same time, I'm also feeling the same I did before the release of Madden 10, which I consider one of the bigger jumps in Madden LG.

                    I just can only hope the implementation goes as planned and I won't be let down come late August.

                    There shouldn't be any surprises about the movement and animations for Madden 15. Rex mentioned in a interview this week he knows what is missing for the sim community.

                    Doesn't make it right, but gotta give the guy credit for being straight up at this point.(at least I will, lol)

                    Comment

                    • Junior Moe
                      MVP
                      • Jul 2009
                      • 3824

                      #85
                      Madden will still look and play like "Madden". But this is an encouraging sign and it cements my feelings on the title at the moment. It has been bad, but they seem to have a sim vision going forward and the game does look better than any Madden that I can remember. I am actually looking forward to 15, now. Kinda excited now instead of indifferent. Also, considering EA is all we have going forward, I see this a positive development and I hope that Rex and the team continue on this path.

                      Comment

                      • trey2k198003
                        Rookie
                        • May 2006
                        • 178

                        #86
                        Some enthusiasms for the OS board wow and about madden no doubt lol
                        It makes me wanna play more the last two games my big problem has been mainly AI I get to a certain point where I have to make rules to play the CPU only way it be fun hopefully this yr will be different I still would like to hear about the franchise improvements kinda makin me nervous with the lack of info on that

                        Comment

                        • kromo50
                          Rookie
                          • Mar 2006
                          • 189

                          #87
                          In that video the tackling looks so bad. Is it just me?? It looks like they go down before they are hit and the visuals come on..

                          Comment

                          • ThatBlackPanda
                            Rookie
                            • Apr 2012
                            • 13

                            #88
                            I feel like we've heard all this before.....

                            Comment

                            • kjcheezhead
                              MVP
                              • May 2009
                              • 3133

                              #89
                              Re: Madden NFL 15 Trailer and Screenshots - Player Sense 2.0

                              Originally posted by Big FN Deal
                              @Skyboxer why oh why did you post that slowed video, it really made the deficiencies stand out, lol. Aside from the stuff already pointed out extensively, at the 1:25 mark in that video the pass thrown by the rookie QB Blake Bortles seems to be right on target, even with a defender bearing down on him, right in his face when releasing. I thought pressure was supposed to effect accuracy, especially for lesser skilled QBs and this guys a rookie. I bring this up because hopefully that's something that can be tweaked before release.

                              http://www.easports.com/madden-nfl/n...e-passing-game"QBs now throw a number of inaccurate passes determined by their accuracy ratings and pocket pressure, with the level of accuracy ranging from “very inaccurate” to “perfect.” As in the real NFL, there's a much higher chance of being inaccurate when under pressure."

                              Does anybody else see that or does it look like to you guys the pass was effected?

                              That slowed down video killed any props I had for this game. The animations and player movement were showcased as the worst of any sports game. There is just no fight from the wrs either.

                              The accuracy does concern me as well. I've only seen a couple of inaccurate passes in all the footage released, most completions are either perfect chest level or the wr has to jump for it. I just don't see enough variety. It would be nice to see them go to a knee to make a catch, or slide, a bobble where it's pulled in on second effort. QB accuracy looks to be a neutered improvement.

                              This game has potential, but they design it for tourney play. Place premiums on user control and minimize randomness like errant throws, penalties etc. What you get is bad animations and quarterbacks regularly completing 80%.

                              The flaws in this game we see as legacy issues are design flaws that are unavoidable with the game EA is making.

                              Comment

                              • BrianFifaFan
                                Semi-retired
                                • Oct 2003
                                • 4144

                                #90
                                Re: Madden NFL 15 Trailer - Player Sense 2.0

                                Originally posted by countryboy
                                and my anticipation level has just gone up!

                                Looking forward to getting my hands on the game
                                Why? The Raiders will still stink! That said, this is the first thing that has really hyped me. D in Madden? Who'd of thunk it!
                                Note to Tiburon Marketing:

                                A great product sells itself, no "back of the box" features required! (See Fifa...)

                                Comment

                                Working...