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Old 07-21-2014, 11:28 PM   #85
CM Hooe
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Join Date: Aug 2002
Location: Culver City, CA
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Re: Madden NFL 15: Top Rookies

Quote:
Originally Posted by DCEBB2001
Are you telling me that the developers can't come up with a way to make rookies develop FASTER than a 10 year veteran because they are younger, often have less of an injury history, and don't yet have massively declining skills? Maybe something like only being allowed to use a certain amount of XP on a player due to their age, potential, and injury history?

Wow. Could have sworn that Madden used to be able to do that in like Madden 2003, where you see guys advance quickly as rookies, and then less and less as they grow older. But that was 12 years ago, when Madden was actually pretty good and innovative, it's probably impossible now.
Young players have lower attribute upgrade XP costs than old players in Connected Franchise and the base cost of upgrading attributes increases as a player ages, which simulates what you're describing.

I don't want to sidetrack this discussion about the merits of Connected Franchise - that's for another thread - but I just wanted to clarify that this is in-fact considered in the design of the mode.
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