FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

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  • DCEBB2001
    MVP
    • Nov 2008
    • 2569

    #1276
    Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

    Originally posted by ggsimmonds
    I think so.
    You receive grades from a source and convert those grades to a Madden rating? I've got a background in statistical analysis so that part is fairly direct. And don't worry, I am not trying to move in on your action

    I'm just wondering on things where that is not a obvious or direct statistical equivalent in what ways could you quantify it. Take route running. If you use Donny's system you just assign numbers at a whim. In what ways could you make route running empirical? Because depending on how the raw data collector operationalizes it the difference between your rating and Donny's rating may only be the distribution.
    Statistical analysis is both my career and hobby. I do analysis at work 40-60 hours a week, then do it at home (to the chagrin of my GF) for a few more each day...but...I love it.

    Basically, every attribute is on a 0.0-5.0 scale with detail down to the 0.1. The scouts create the grades, my source being one of them. The grades are then sent to me, privately for every player in their database (some 70,000 players as of today). So for a WR's ability to run a route, there is a grade for that that ranges from 0.0 to 5.0. Nobody in the NFL right now has that grade. The highest out there right now is 4.2. That means that there either no player has achieved that perfect 5.0 score, or a player who did achieve the perfect score is no longer on their radar in their present database (Jerry Rice maybe?...I'm not even sure). Now do that for each position for about 10-20 categories depending on the position. The categories are usually very specific. Some, I can't even use in Madden because Madden doesn't have an attribute for them.

    There are several ways to interpolate the data, but right now the site uses points at the max, min, and average to determine the polynomial function of the curve. Those are then set to the proper range in Madden ratings (which is very difficult to determine and is often nebulous).
    Dan B.
    Player Ratings Administrator
    www.fbgratings.com/members
    NFL Scout
    www.nfldraftscout.com/members

    Petition to EA for FBG Ratings:
    https://www.change.org/p/ea-sports-t...bers-index-php

    Comment

    • charter04
      Tecmo Super Bowl = GOAT
      • May 2010
      • 5740

      #1277
      Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

      Originally posted by ggsimmonds
      Does not tell the whole story, but it does tell a good portion of it. What explains the drop in production for Larry?
      "How fast, strong,agile...how hard a QB throws a ball"
      Those are all physical though. Stats can tell you how skilled a player is in certain areas of the game. And I think it is fair to say that in the NFL the gap in physical ability is not quite as big as the gap in skills.
      A WR's ability to gain separation, i.e. run routes, catch the ball, attack the ball at the highest point, get off the line, etc are greater predictors of success than 40times, cone drills, and the shuttle run.

      The scouting data is derived from in game performance. And to me, in game performance falls under production. Production does not simply mean how many yards a QB threw for.
      Seems like not having Kirt Warner at QB and not having Boldin across from might make more of a difference than him not being as good
      www.twitch.tv/charter04

      https://www.youtube.com/channel/UCPW...59SqVtXXFQVknw

      Comment

      • DCEBB2001
        MVP
        • Nov 2008
        • 2569

        #1278
        Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

        Originally posted by ggsimmonds
        Does not tell the whole story, but it does tell a good portion of it. What explains the drop in production for Larry?
        "How fast, strong,agile...how hard a QB throws a ball"
        Those are all physical though. Stats can tell you how skilled a player is in certain areas of the game. And I think it is fair to say that in the NFL the gap in physical ability is not quite as big as the gap in skills.
        A WR's ability to gain separation, i.e. run routes, catch the ball, attack the ball at the highest point, get off the line, etc are greater predictors of success than 40times, cone drills, and the shuttle run.

        The scouting data is derived from in game performance. And to me, in game performance falls under production. Production does not simply mean how many yards a QB threw for.
        What you are missing, however, is that it is not always correct that skill leads to production. We only use the raw physical measurables to determine the 5 raw physical attributes. Everything else is based on the data and its correlatives.

        Performance and production are two very different things. A receiver can run a route and get wide open because he is a great route runner, but if the QB doesn't throw him the ball and throws to someone else, you won't know how good he is from the stat line. They don't tell the whole story. Moneyball doesn't work in football.

        That said, I am growing tired of this discussion for tonight. I don't think you will convince me one way or the other, nor I you. So let us just leave it at that. If you use my ratings and rosters made from them cool. If not, well that's cool too. You can even make your own site based on stats if you like. Different strokes for different folks.
        Dan B.
        Player Ratings Administrator
        www.fbgratings.com/members
        NFL Scout
        www.nfldraftscout.com/members

        Petition to EA for FBG Ratings:
        https://www.change.org/p/ea-sports-t...bers-index-php

        Comment

        • DCEBB2001
          MVP
          • Nov 2008
          • 2569

          #1279
          Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

          Originally posted by charter04
          Seems like not having Kirt Warner at QB and not having Boldin across from might make more of a difference than him not being as good
          Good, I'm not the only person who sees that.
          Dan B.
          Player Ratings Administrator
          www.fbgratings.com/members
          NFL Scout
          www.nfldraftscout.com/members

          Petition to EA for FBG Ratings:
          https://www.change.org/p/ea-sports-t...bers-index-php

          Comment

          • ggsimmonds
            Hall Of Fame
            • Jan 2009
            • 11235

            #1280
            Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

            Originally posted by DCEBB2001
            What you are missing, however, is that it is not always correct that skill leads to production. We only use the raw physical measurables to determine the 5 raw physical attributes. Everything else is based on the data and its correlatives.

            Performance and production are two very different things. A receiver can run a route and get wide open because he is a great route runner, but if the QB doesn't throw him the ball and throws to someone else, you won't know how good he is from the stat line. They don't tell the whole story. Moneyball doesn't work in football.

            That said, I am growing tired of this discussion for tonight. I don't think you will convince me one way or the other, nor I you. So let us just leave it at that. If you use my ratings and rosters made from them cool. If not, well that's cool too. You can even make your own site based on stats if you like. Different strokes for different folks.
            Have a good night but I will leave you with this. We don't need to convince each other because I think we don't actually disagree. I think you correctly pointed out that performance is not the same as production. That is my error, I was kind of using them interchangeably. The reason I did that was because when a WR catches a pass that is not only his production. That is the result of a team.

            For your rosters, if EA does the right thing and allows for customizable draft classes I probably will give them a spin.

            Comment

            • michiganfan8620
              MVP
              • Feb 2013
              • 1524

              #1281
              Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

              Originally posted by DCEBB2001
              Sorry you disagree, but I go with what the grades say. I don't make this stuff up. I am an expert in data analysis. I interpolate and publish.
              I guess I just don't understand how a scout could grade a player so lowly based on the fact that he is suspended if you aren't factoring in production. How is he any less of a player? And another thing, I'm guessing Madden doesn't use historical players in their interpretation of the data. Thus, if a player was considered to have the strongest arm in football, they give him a high rating. Even though he might only be a 4.0 on the 0-5.0 scale, which I'm assuming equals a 80 rating, he gets a high 90 rating in order to fit the programming of the game (making sure he can throw the ball as far as he actually can in real life). And then they go from there with the rest of the players. They are just focused on the present time, and how players currently in the league compare to each other, not on how they compare to all-time greats. At least that's what I'm assuming Madden does.
              2k15 MyTeam PS4
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              Comment

              • ggsimmonds
                Hall Of Fame
                • Jan 2009
                • 11235

                #1282
                Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                Originally posted by DCEBB2001
                Statistical analysis is both my career and hobby. I do analysis at work 40-60 hours a week, then do it at home (to the chagrin of my GF) for a few more each day...but...I love it.

                Basically, every attribute is on a 0.0-5.0 scale with detail down to the 0.1. The scouts create the grades, my source being one of them. The grades are then sent to me, privately for every player in their database (some 70,000 players as of today). So for a WR's ability to run a route, there is a grade for that that ranges from 0.0 to 5.0. Nobody in the NFL right now has that grade. The highest out there right now is 4.2. That means that there either no player has achieved that perfect 5.0 score, or a player who did achieve the perfect score is no longer on their radar in their present database (Jerry Rice maybe?...I'm not even sure). Now do that for each position for about 10-20 categories depending on the position. The categories are usually very specific. Some, I can't even use in Madden because Madden doesn't have an attribute for them.

                There are several ways to interpolate the data, but right now the site uses points at the max, min, and average to determine the polynomial function of the curve. Those are then set to the proper range in Madden ratings (which is very difficult to determine and is often nebulous).
                (Respond to this whenever you wish, not trying to hold you hostage)

                I am entering graduate school at UMD College Park studying Public Policy. So I am still something of a duckling learning to fly when it comes to statistical analysis.

                But for this, I think my interest is more of a scouting perspective. What goes into a grade in route running? Number of steps/yards covered, getting off the line, breakdown (how many steps do they take), foot planting, things like that?

                what about coverage skills? It seems easier to grade someone running routes as you would have a slightly easier time doing that without a defender than measuring coverage skills without a WR.

                Comment

                • JHTJ
                  Rookie
                  • Jul 2011
                  • 62

                  #1283
                  Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                  I couldn't even make it past the Dolphins before I saw some serious issues with the ratings on that site. I mean, real bad. Now I’m not suggesting players as a whole are underrated, or the team is collectively better than depicted at all. I could care less, honestly. I will say though that rating Pro Bowl C Mike Pouncey as the 4th worst player on the team is a travesty if Ive ever seen one. Rated 53 behind two undrafted Centers fighting for roster spots is crazy. You have an undrafted ROOKIE rated ahead of All SEC, All American, Pro Bowl, PFF rated top 10 Pouncey.

                  I'm sure undertaking and implementing this rating process is a difficult task so this post comes with all respect due. I might be willing to concede that considering his injury pouncey had a slightly off year, but I watch every game - Every snap my Fins play repeatedly and I can say unequivocally that rating is garbage. I don't expect you to defend this rating because, quite honestly, i don't think it's possible. The fact is its your site and you can publish what you like. I just wanted to point out what I saw as a glaring inaccuracy.
                  Last edited by JHTJ; 07-22-2014, 12:34 AM.
                  "640k ought to be enough for anybody." - Bill Gates, 1981

                  Comment

                  • michiganfan8620
                    MVP
                    • Feb 2013
                    • 1524

                    #1284
                    Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                    Originally posted by JHTJ
                    I couldn't even make it past the Dolphins before I saw some serious issues with the ratings on that site. I mean, real bad. Now I’m not suggesting players as a whole are underrated, or the team is collectively better than depicted at all. I could care less, honestly. I will say though that rating Pro Bowl C Mike Pouncey as the 4th worst player on the team is a travesty if Ive ever seen one. Rated 53 behind two undrafted Centers fighting for roster spots is crazy. You have an undrafted ROOKIE rated ahead of All SEC, All American, Pro Bowl, PFF rated top 10 Pouncey.

                    I'm sure undertaking and implementing this rating process is a difficult task so this post comes with all respect due. I might be willing to concede that considering his injury pouncey had a slightly off year, but I watch every game - Every snap my Fins play repeatedly and I can say unequivocally that rating is garbage. I don't expect you to defend this rating because, quite honestly, its impossible. The fact is its your site and you can publish what you like. I just wanted to point out what I saw as a glaring inaccuracy.
                    He will say its due to Pouncey's injury and surgery, and that once he is back to health, his rating will promptly be adjusted. Although I noticed something there as well. Why is Dion Jordan's rating a 72 when he is suspended, whereas Robert Mathis is a 44 with the same length suspension?
                    2k15 MyTeam PS4
                    Always down for a game

                    C- Pink Shaq/Saph Russell/Saph Moses Malone
                    PF- Saph Hakeem/ Gold Lebron/ Saph David Robinson
                    SF- Pink Melo/ Diamond KD
                    SG- 90-91 MJ/ Ruby 97-98 Kobe
                    PG- Ruby Magic/ Ruby Payton

                    Comment

                    • JHTJ
                      Rookie
                      • Jul 2011
                      • 62

                      #1285
                      Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                      Originally posted by michiganfan8620
                      He will say its due to Pouncey's injury and surgery, and that once he is back to health, his rating will promptly be adjusted. Although I noticed something there as well. Why is Dion Jordan's rating a 72 when he is suspended, whereas Robert Mathis is a 44 with the same length suspension?
                      My apologies, I would have liked to spend some time reading the thread but with 130+ pages I decided that just wasn't happening. The obvious question would be why are ratings being tweaked in the offseason based on injuries with speculative impact on performance? Eh, I'm sure that too was answered at some point in time. Disregard, if I really want the answer ill dig for it. I will say that regardless of justification, ratings adjustments made based on injuries or suspensions doesn't sound like a system that interest me.
                      "640k ought to be enough for anybody." - Bill Gates, 1981

                      Comment

                      • DCEBB2001
                        MVP
                        • Nov 2008
                        • 2569

                        #1286
                        Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                        Originally posted by michiganfan8620
                        I guess I just don't understand how a scout could grade a player so lowly based on the fact that he is suspended if you aren't factoring in production. How is he any less of a player? And another thing, I'm guessing Madden doesn't use historical players in their interpretation of the data. Thus, if a player was considered to have the strongest arm in football, they give him a high rating. Even though he might only be a 4.0 on the 0-5.0 scale, which I'm assuming equals a 80 rating, he gets a high 90 rating in order to fit the programming of the game (making sure he can throw the ball as far as he actually can in real life). And then they go from there with the rest of the players. They are just focused on the present time, and how players currently in the league compare to each other, not on how they compare to all-time greats. At least that's what I'm assuming Madden does.
                        Think about it this way. If the ratings are real-time and a player is out (like he would be for an injury), he essentially falls off of the depth chart. When a player is active/healthy, he is placed back on the depth chart. The same thing follows here. Scouts actually do it, knowing full well that they will be readjusted at a later date. I doubt they lose sleep over it.

                        The problem with Madden, to me, is that they do keep adjusting year after year and do not allow for any continuity between seasons. They don't include the greats. They don't include the entire ratings scale. Why not? I think it has to do more with many current good players being rated in the 70s than the public could stomach. But, those are the facts. Scouts use all-time information to see how good a player may be. Why doesn't Madden.
                        Dan B.
                        Player Ratings Administrator
                        www.fbgratings.com/members
                        NFL Scout
                        www.nfldraftscout.com/members

                        Petition to EA for FBG Ratings:
                        https://www.change.org/p/ea-sports-t...bers-index-php

                        Comment

                        • DCEBB2001
                          MVP
                          • Nov 2008
                          • 2569

                          #1287
                          Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                          Originally posted by michiganfan8620
                          He will say its due to Pouncey's injury and surgery, and that once he is back to health, his rating will promptly be adjusted. Although I noticed something there as well. Why is Dion Jordan's rating a 72 when he is suspended, whereas Robert Mathis is a 44 with the same length suspension?
                          Correct. However, a suspension doesn't mean a player's rating will drop either. It just depends on a case by case basis. I guess they felt that Jordan's isn't worthy of a drop yet, or at least as severe as one.
                          Dan B.
                          Player Ratings Administrator
                          www.fbgratings.com/members
                          NFL Scout
                          www.nfldraftscout.com/members

                          Petition to EA for FBG Ratings:
                          https://www.change.org/p/ea-sports-t...bers-index-php

                          Comment

                          • DCEBB2001
                            MVP
                            • Nov 2008
                            • 2569

                            #1288
                            Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                            Originally posted by JHTJ
                            My apologies, I would have liked to spend some time reading the thread but with 130+ pages I decided that just wasn't happening. The obvious question would be why are ratings being tweaked in the offseason based on injuries with speculative impact on performance? Eh, I'm sure that too was answered at some point in time. Disregard, if I really want the answer ill dig for it. I will say that regardless of justification, ratings adjustments made based on injuries or suspensions doesn't sound like a system that interest me.
                            You can look at our FAQ page. Most of your questions are answered there. Scouts tweak the ratings when ever a change is warranted. They do not do it without reason. Those reasons change from player to player. I suppose you would have to ask them directly. If this system doesn't interest you, you can always stick with EA's over-inflated ratings.
                            Dan B.
                            Player Ratings Administrator
                            www.fbgratings.com/members
                            NFL Scout
                            www.nfldraftscout.com/members

                            Petition to EA for FBG Ratings:
                            https://www.change.org/p/ea-sports-t...bers-index-php

                            Comment

                            • DCEBB2001
                              MVP
                              • Nov 2008
                              • 2569

                              #1289
                              Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                              Originally posted by JHTJ
                              I couldn't even make it past the Dolphins before I saw some serious issues with the ratings on that site. I mean, real bad. Now I’m not suggesting players as a whole are underrated, or the team is collectively better than depicted at all. I could care less, honestly. I will say though that rating Pro Bowl C Mike Pouncey as the 4th worst player on the team is a travesty if Ive ever seen one. Rated 53 behind two undrafted Centers fighting for roster spots is crazy. You have an undrafted ROOKIE rated ahead of All SEC, All American, Pro Bowl, PFF rated top 10 Pouncey.

                              I'm sure undertaking and implementing this rating process is a difficult task so this post comes with all respect due. I might be willing to concede that considering his injury pouncey had a slightly off year, but I watch every game - Every snap my Fins play repeatedly and I can say unequivocally that rating is garbage. I don't expect you to defend this rating because, quite honestly, i don't think it's possible. The fact is its your site and you can publish what you like. I just wanted to point out what I saw as a glaring inaccuracy.
                              Is Pouncey injured? Injuries definitely affect the OVR rating. I mean, try to play the game at the same All-Pro level with a torn ACL or dislocated hip. Not going to happen.
                              Dan B.
                              Player Ratings Administrator
                              www.fbgratings.com/members
                              NFL Scout
                              www.nfldraftscout.com/members

                              Petition to EA for FBG Ratings:
                              https://www.change.org/p/ea-sports-t...bers-index-php

                              Comment

                              • DCEBB2001
                                MVP
                                • Nov 2008
                                • 2569

                                #1290
                                Re: FBGRatings Seeks to Recalibrate Madden Ratings, Change Game

                                Originally posted by ggsimmonds
                                (Respond to this whenever you wish, not trying to hold you hostage)

                                I am entering graduate school at UMD College Park studying Public Policy. So I am still something of a duckling learning to fly when it comes to statistical analysis.

                                But for this, I think my interest is more of a scouting perspective. What goes into a grade in route running? Number of steps/yards covered, getting off the line, breakdown (how many steps do they take), foot planting, things like that?

                                what about coverage skills? It seems easier to grade someone running routes as you would have a slightly easier time doing that without a defender than measuring coverage skills without a WR.
                                Many things, I am sure, go into each category. For route running, how well the receiver gets off the ball without false steps, gains leverage, sells the DB on the stem, uses a pressure step, accelerates out of the cut, doesn't give away the route, etc. all factor in.
                                Dan B.
                                Player Ratings Administrator
                                www.fbgratings.com/members
                                NFL Scout
                                www.nfldraftscout.com/members

                                Petition to EA for FBG Ratings:
                                https://www.change.org/p/ea-sports-t...bers-index-php

                                Comment

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