Madden NFL 15 Screenshots & Blog - Player Sense 2.0

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  • TheBleedingRed21
    Game Dev
    • Oct 2010
    • 5071

    #16
    Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

    Two things I took from reading and observing without much judgement.

    1) looks like defenders are swatting more than previous years which is very much needed. If they can implement more swats instead of always interceptions, they can keep tuning the passing game making passes a lot more inaccurate.

    2) After this article, one thing is clear - they do seem to undertand the issues of the game and know how it works in real life in attempt to fix it, now if they can fully implement it into the game is yet to be seen.
    PSN: TheBleedingRed21
    Twitch: http://www.twitch.tv/TheBleedingRED21_OS

    Comment

    • hanzsomehanz
      MVP
      • Oct 2009
      • 3275

      #17
      Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

      Originally posted by TheRealHST
      If I am still playing THIS Madden after 3 months then ill be satisfied. The past couple of Madden stopped holding my interest due to the same issues. I have faith in this one.
      The combination of AI enhancements and new coach tools at the user and cpu disposal will make for a more engaging game of strategy!

      The engagement that your focus will require now is what is holding weight w me ovee player movement and the eyesore therein.

      Sent from my SGH-I727R using Tapatalk
      how could I lose? im playing by my own rules..

      Comment

      • redkumar
        Just started!
        • Jul 2014
        • 4

        #18
        yea right, been here done that. how many times are we gonna fall for this "this new feature is rebuilt/redone/so much better etc" and it turns out to be a complete dud? really wish i could recruit my fellow football fans to boycott madden just a month. i know that boycotting it the whole year would not be possible, but how about none of us buy it til 30 days after the release? that would not only send a message to that crapfest of a company but also bring on a price cut.

        my predictions
        -minimal changes to the gameplay. the roster will the be the only real change
        -90 percent of the stuff these Madden blogs to proclaiming will not work even close to what their promising.
        -all improvements will be marginal ones with graphics being the main focus.

        anyone wanna try and dispute that? because i have the last 5 years of madden as evidence.

        Comment

        • oneamongthefence
          Nothing to see here folks
          • Apr 2009
          • 5683

          #19
          Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

          Originally posted by redkumar
          yea right, been here done that. how many times are we gonna fall for this "this new feature is rebuilt/redone/so much better etc" and it turns out to be a complete dud? really wish i could recruit my fellow football fans to boycott madden just a month. i know that boycotting it the whole year would not be possible, but how about none of us buy it til 30 days after the release? that would not only send a message to that crapfest of a company but also bring on a price cut.

          my predictions
          -minimal changes to the gameplay. the roster will the be the only real change
          -90 percent of the stuff these Madden blogs to proclaiming will not work even close to what their promising.
          -all improvements will be marginal ones with graphics being the main focus.

          anyone wanna try and dispute that? because i have the last 5 years of madden as evidence.
          I would say we've seen most of these features in action. Buy the game on release to show that we appreciate the transparency and dedication to improving the fundamentals.
          Because I live in van down by the river...

          Comment

          • Sausage
            MVP
            • Feb 2003
            • 3905

            #20
            Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

            Originally posted by redkumar
            yea right, been here done that. how many times are we gonna fall for this "this new feature is rebuilt/redone/so much better etc" and it turns out to be a complete dud? really wish i could recruit my fellow football fans to boycott madden just a month. i know that boycotting it the whole year would not be possible, but how about none of us buy it til 30 days after the release? that would not only send a message to that crapfest of a company but also bring on a price cut.

            my predictions
            -minimal changes to the gameplay. the roster will the be the only real change
            -90 percent of the stuff these Madden blogs to proclaiming will not work even close to what their promising.
            -all improvements will be marginal ones with graphics being the main focus.

            anyone wanna try and dispute that? because i have the last 5 years of madden as evidence.
            Sadly this could be true, but Clint and Rex have given me a slither of hope.

            Comment

            • ggsimmonds
              Hall Of Fame
              • Jan 2009
              • 11235

              #21
              Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

              There was one thing that slightly confused me. Previously we were told that guys with high zone coverage would break on the ball as soon as the QB locked his shoulder.

              This article suggests that PRC is the deciding attribute to determine when a guy breaks on a play.

              So which is it?

              Comment

              • Malcd9583
                Rookie
                • Sep 2010
                • 117

                #22
                Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

                I have a question if guys break on the ball when then qbs shoulder start to move what if I use a pump fake what will that do to a over zealous corner with a high zone rating?

                Comment

                • ggsimmonds
                  Hall Of Fame
                  • Jan 2009
                  • 11235

                  #23
                  Re: Madden NFL 15 Screenshots & Blog - Player Sense 2.0

                  Originally posted by Malcd9583
                  I have a question if guys break on the ball when then qbs shoulder start to move what if I use a pump fake what will that do to a over zealous corner with a high zone rating?
                  Good question. I wonder what attribute is involved in determining whether a defender bites on a pump fake or not?

                  Also, I think the game could benefit from adding two new ratings: Aggressiveness and discipline. I would rather not tie them to the awareness rating as I don't like having one rating control multiple things. Aggression would add some personality to the field.

                  Comment

                  • A_Quiet_Pro
                    Banned
                    • Feb 2013
                    • 2572

                    #24
                    Re: Madden 15 Deep Dive Player Sense 2.0

                    Originally posted by Big FN Deal
                    I really like the concept of programming the AI for each player on every play to make actual football decisions and reads, I hope they continue to build on that year over year. In the stream Rex mentioned adding force calls, hopefully that leads to adding proper fits and gap responsibility as a whole, also linked to ratings. People way more football savvy than me, have been pushing for real football AI logic in-game forever, it doesn't take away from the casual fun of the game because the AI has to be programmed to do something, that something might as well be sound.

                    As far as the part about ratings, I like that there is a difference in the AI behavior based on ratings and I think there has to be another layer or compliment added to that, animation tiers. Again I'm not saying anything others haven't already been saying for years but the point still stands. Representing the mental aspect of the game is great but you have to account for physical technique too, so you don't have every player out there moving the same, only differentiated by reaction time.

                    I have spoken with an EAGC about this here: http://traditionsportsonline.com/thr.../#post-1552230
                    There's been discussion on this for a while in the FIFA series where they're aiming in the future to program player specific A.I. like Messi will play like Messi and so on... if they can get Player specific A.I. for Madden.... that's where we need to go with it.
                    Last edited by A_Quiet_Pro; 07-28-2014, 03:29 PM.

                    Comment

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