08-02-2014, 03:02 PM
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#2
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Rookie
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Re: Schemes and fatigue?
Dunno about the first beyond the fact that red = they're really tired and if you use them again they'll come out, probably, or their ratings have dipped a bit.
In regards to scheme: The scheme changes the OVR of players to easier show the player who is "better" for your offense/defense. If you're running a 4-3, real aggressive and blitz-happy defense, you're not gonna want a 3-4 Run Stopping DE. You'll want to set him to Edge Rusher or at the very least Balanced. It puts a priority on your pass-rushing moves (Power/Finese Moves) instead of run-stopping moves (Block Shedding).
Essentially, it just changes the shown OVR of a player. Doesn't change how they play.
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