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Old 08-06-2014, 12:04 PM   #10
aholbert32
(aka Alberto)
 
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Join Date: Jul 2002
Posts: 33,173
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Re: Madden NFL 15 - Connected Franchise Deep Dive

A lot of changes but very few I care about. These are the only ones that actually interest me:

Injured Reserve (IR) Changes
Users can now remove an injured player from IR if they heal quickly. Use this functionality carefully, as it’s only allowed once per season.

Pro Bowl Update
The Pro Bowl now mimics real life, as conference affiliations have been removed in favor of two legends serving as captains.

CPU Uses Alternate Uniforms
CPU teams now have a chance to wear alternate uniforms in a regular season game. There’s also a news story that reacts to the team doing it.

Sim Engine Changes
The simulation engine now includes things like consistency, confidence and development. In Madden 15, young players with great development traits will have slightly better “simmed” stats than normal. This allows great young players to progress quickly and become stars in the league.



The ingame drills are fine too. Until we get away from this XP focus (which is something Looman will never do), I'll never totally love CFM.
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