I'm pretty sure it didn't work in Offline but I may have just been going under the assumption that it didn't work and it actually did.
Exactly. It would be good for online leagues and great for offline as well if there was some sort of logic for the CPU to stay the path instead of immediately cutting and signing players of free agents just because their overall is higher. Teams. don't turn over their entire roster during the season. Most changes come from injuries and most guys added to replace those guys are in-house type players.