Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
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I'm not going to lie at first I didn't want to get my hopes up and end up having another mediocre title. But with everything that I've seen up to this point and especially the CFM news today gives me not only a lot of hope but excitement for the release. I can't wait, is it the 26th yet!? -
Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
Maddden 25 provided me with more fun and immersion than any previous version in quite some time, probably going back to the initial inclusion of Owner Mode on PS2. It looks like they have only improved upon that, by no means is this year going to be perfect, but EA is definitely implementing well needed improvements. Not only will connected franchise see improvement, but there will be some noticeable game play tweaks to what I already viewed as solid play last year. I'm definitely filled with anticipation.Green Bay Packers | Milwaukee Bucks | Milwaukee BrewersComment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
I am excited for the new Game Prep out of all.
It would've been cool to practice had there been more than 8 of the same thing every week.
But now you can just "Watch film" or even just go in the skills trainer (which I personally like to do every now and then for fun, and now I can do it and it actually matter to my franchise)
This is definitely a step forward to making Madden a longer lasting franchise (per release), at least IMOComment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
Any word if selecting all 32 teams in offline CFM is less tedious? Can we switch owners without losing control of the team (if I wanted to create a new owner but keep control of the same team, that was forbidden in 25)?Comment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
I am excited for the new Game Prep out of all.
It would've been cool to practice had there been more than 8 of the same thing every week.
But now you can just "Watch film" or even just go in the skills trainer (which I personally like to do every now and then for fun, and now I can do it and it actually matter to my franchise)
This is definitely a step forward to making Madden a longer lasting franchise (per release), at least IMOComment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
Here's the 9th circuit court of California's opinion from their ruling in which they rejected EA's first amendment defense (the same defense those other cases used):
"In NCAA Football, EA seeks to replicate each school's entire team as accurately as possible. Every real football player on each team included in the game has a corresponding avatar in the game with the player's actual jersey number and virtually identical height, weight, build, skin tone, hair color, and home state. EA attempts to match any unique, highly identifiable playing behaviors by sending detailed questionnaires to team equipment managers. Additionally, EA creates realistic virtual versions of actual stadiums; populates them with the virtual athletes, coaches, cheerleaders, and fans realistically rendered by EA's graphic artists; and incorporates realistic sounds such as the crunch of the players' pads and the roar of the crowd.
EA's game differs from reality in that EA omits the players' names on their jerseys and assigns each player a
home town that is different from the actual player's home town. However, users of the video game may upload rosters of names obtained from third parties so that the names do appear on the jerseys. In such cases, EA allows images from the game containing athletes' real names to be posted on its website by users."
Hold on..so urs saying the court is holding EA responsible for what I do at my home with my own game? I don't see the ruling that way..I see it as the court is holding EA responsible for "cloning" college players..same height, weight, age, hometown, same equipment, and same playing number...by ur belief Madden should remove "create a player" as well?...what I believe Madden will never do is have a draft class which appears to be the same draft class as future classes..which is why I believe they went to random classes now to combat any issues..also regarding what others have said about confidence rating and free agents..some are looking at it as almost "learning" the system (ie playbook)..why I would like for in season free agents players to have low confidence..just my two cents on both topicsRule #1: Never leave a fellow Crasher behind. Crashers take care of their own.
Rule #2: Never use your real name.
Rule #15: Fight the urge to tell the truth.
Rule #30: Know the playbook so you can call an audible.
Twitter: @318TA621Comment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
Hold on..so urs saying the court is holding EA responsible for what I do at my home with my own game? I don't see the ruling that way..I see it as the court is holding EA responsible for "cloning" college players..same height, weight, age, hometown, same equipment, and same playing number...by ur belief Madden should remove "create a player" as well?...what I believe Madden will never do is have a draft class which appears to be the same draft class as future classes..which is why I believe they went to random classes now to combat any issues..also regarding what others have said about confidence rating and free agents..some are looking at it as almost "learning" the system (ie playbook)..why I would like for in season free agents players to have low confidence..just my two cents on both topicsComment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
Wow, this all sounds great. I am getting the EA access so I'll be able to see just how good this all actually is. I am actually excited to dive into this.Comment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
I really wish we could just turn off player development, XP/confidence, player cuts, cpu trades, cpu fa signings and play a bare bones franchise if we wanted. Good for everyone who likes relocating to a fictitious stadium and building fictitious players up but im just not one of them.
The days of re-creating the REAL NFL season as it goes through the year are over with CFM. Until EA either gives us a season/old school franchise mode back or gives the user the chance to toggle every single one of the off field options off I will be stuck in "play now" land. all this convoluted off-the-field menu porn pushes me further and further away from playing through an NFL year.
This CFM really makes it impossible to mirror the real NFL with player movements and depth charts for all 32 teams. I don't know if they changed how easy it is to control all 32 teams this year, but if its anything like it has been im out. I don't have the time to basically create 32 different profiles for every team in the NFL.
I just don't have the interest or the time to mess with anything other than playing the game on the field. And for those who may think im a "casual" gamer because I cant stand CFM just remember this. I was playing madden before many of you were born.
I am happy for those who are happy though.It's not the dog in the fight, it's the fight in the dog...XBL GT: Godz HittmanComment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
I wonder if we have been given more scouting points. You could not really research in depth numerous positions of need last year. They want us to dig deep in these random classes, we need the points to do so.Comment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
I still want to know if the stat engine has been fixed to properly calculate winning percentage. Again a team that finishes 8-7-1 should be AHEAD of a team that finishes 8-8. This DOES impact CFM, what if your coach needs to make the playoffs to keep his job, finishes 8-7-1 but doesn't make the playoffs because a team finished 8-8 and DID?Comment
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Re: Madden NFL 15 - Connected Franchise Deep Dive
This isn't my opinion/belief its the judges in the lawsuit. That quote is directly from their ruling. The basis of the lawsuit was that EA used the player likeness and allowed users to edit names, hometowns, appearance etc. The Judges agreed with Sam Kellers claims. The problem EA ran into was not that you did it in the privacy of your home, but that they allowed and enabled you to upload it to the internet for anyone to use and see.
Now, if in Madden they give you a draft class that is randomized in terms of likenesses at the beginning, I don't understand why you couldn't edit a roster completely have a roster full of fat or skinny, white or black, John Doe or James Dean, however you see fit. All of this trickles down to the actual rosters in the game. It's also clear you can't mess with the ACTUAL likenesses that are legally agreed to. Good grief.Comment
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Re: Madden NFL 15 Connected Franchise Details, Trailer and Screenshots
When you take into consideration that confidence is a loosely used term to describe ratings increases and decreases, it's very realistic. If you just go sign a QB off the street to start week eight, he's not going to get ratings boosts because he's happy to have a job and now he gets to play. Yes going to struggle and go throw some serious issues if you just throw him to the fire until he gets acclimated.
Look at Josh Freeman for the Vikings last year. They got him, through him in there immediately and he was like 20 of 53 passing. All this confidence rating is is a glorified hot/cold system.
After watching that Looman interview in another thread, I think there is a team chemistry component to confidence, which I agree with you would be better if it was effected more by having new players added to a team, initially starting out at ranges below 50. That could be varied based on years in the league, scheme and other factors but it would definitely incentive making personnel moves as early as possible and deter careless drastic mid/late season roster changes.Comment
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