<table width="100%" border="0" cellspacing="0" cellpadding="0"><tbody><tr><td width="37" style='width: 37px; height: 1px; background-image: url("/forums/images/quotes/04.gif");'></td><td width="100%" style='width: 100%; height: 1px; background-image: url("/forums/images/quotes/00.gif");'>The interview I had, however, was in 2011, long after I took over rating players on the website and long after I started to become skeptical of EA's Madden series. I applied for the position at the request of an EA employee who found my site and recommended me to the brass at EA-Tiburon in Orlando. It was my hope that I could help change things for the better in regards to providing real data for rating Madden players.
What I found out in the interview was unexpected, and I left the conversation with the developers with more of a feeling of hopelessness. Hopelessness for an improved, realistic, true-to-life, Madden-gaming experience that mimics the NFL and lives up to EA's catchy slogan. What I found instead was utter disappointment. If EA asked me to join the team today and rate players with no restrictions and threat of amendment, I would take the job in a heartbeat. Not for my own personal goals (my current day job probably pays more than EA would offer), but for the sake of the community that desperately wants a game that represents real life.
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