Madden NFL 15: Two Gap Defenders (Training 101)

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  • reeboyfresh23
    Rookie
    • Oct 2013
    • 31

    #16
    The problem is, slanting your defensive linemen through pre play adjustments only works for pass plays! If you slant left or right and they run the ball, nothing happens. All the blocking animations are pre determined on run pays

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    • Wolverines05
      Rookie
      • Nov 2008
      • 137

      #17
      Re: Madden NFL 15: Two Gap Defenders (Training 101)

      Originally posted by catcher_0_3
      Other than that being an even front, I completely agree with what you said. To be fair, you were also going 6 on 6 in the box, if Peyton Manning gets that look, he's going to audible every time to a run because he has a hat on a hat and the runningback is free.
      not trying to argue, but isnt a 335 an odd front? i thought odd front is determined by number of down lineman no? anyone have clarification?
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      • Wolverines05
        Rookie
        • Nov 2008
        • 137

        #18
        Re: Madden NFL 15: Two Gap Defenders (Training 101)

        Originally posted by Rezzo503
        The photos are showing NT in true 0 Tech

        The chargers were in 1 gap 34 discipline. The NT was clearly shaded into a 1 tech.

        Yes, a great NT will be able to play both gaps even when shaded. But idk if this is enough footage . Also, we would need to see the chargers lined up in 3-4 odd (5tech,0 tech, 5tech) to match the Photos
        the photos were mainly just to show off concept of 2 gap lineman. but a NT can be shaded or 1 tech and still 2 gap. happens all the time.

        and yeah i def agree itd be best to show off 0 tech NT in 3-4 defense... problem is i have limited footage so i have to make best with wahts available. once i get game, i can do a MUCH better job of showcasing this stuff.

        so i do apologize that there arent going to be many examples, and the examples shown arent always perfect for what im trying to display. yet i think the footage does illustrate a lack of 2 gap responsibility. is it conclusive? no, not from the video's 2 examples. BUT, 2 gap defenders just dont exist in madden. id need to make a vid covering multiple fronts and show off tons of examples, but thats just not feasible or necessary for what im trying to do. just my opinion anyway
        Check out my channel for reviews and sports guides.

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        • Demoncrom
          Rookie
          • Jun 2008
          • 118

          #19
          the sad facts. EA still does not know how to code d-line. Maybe next year or 2 the d-line will get actual read and react coding

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          • reeboyfresh23
            Rookie
            • Oct 2013
            • 31

            #20
            The offensive line determines the block animation.they slide into place without taking any steps. The dline doesn't matter if they are all pro.. or practice squad player, you'll get the same animations. It would be nice if dominate nt made a difference in Madden..but they don't!

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            • catcher_0_3
              Rookie
              • May 2011
              • 449

              #21
              Re: Madden NFL 15: Two Gap Defenders (Training 101)

              Originally posted by Wolverines05
              not trying to argue, but isnt a 335 an odd front? i thought odd front is determined by number of down lineman no? anyone have clarification?
              I'm sure there is someone out there who counts a 335 stack as an odd front, however in my experience, you count the front based on the number of bodies on the line of scrimmage in the box. Therefore a anything with 3, 5, or 7 bodies on the line of scrimmage would be classified an odd front. Anything with 2, 4, or 6 bodies is an even front. In this video Von Miller is slid down onto the line and even though it might be a 3 DL, 3 LB, 5 DB package, it is an even front with the alignment. A 34 base is an odd front, a 43 Under is an odd front, but this was just a team specific 4 man front nickel package.

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              • daonejmel
                Rookie
                • Sep 2007
                • 32

                #22
                Nice to see people finally see this stuff. Things I've noticed in Madden for years smh, but cant tell fanboys anything bad about Madden

                Comment

                • daonejmel
                  Rookie
                  • Sep 2007
                  • 32

                  #23
                  Originally posted by lassefos
                  Very informative
                  So i guess user controlling the NT on defense would make this less of a problem?
                  Not really because you still have two other linemen responsible for two gaps. 3 man fronts are just broken.

                  Comment

                  • RyanLeaf16
                    MVP
                    • Dec 2007
                    • 1003

                    #24
                    Re: Madden NFL 15: Two Gap Defenders (Training 101)

                    Originally posted by Rezzo503
                    The photos are showing NT in true 0 Tech

                    The chargers were in 1 gap 34 discipline. The NT was clearly shaded into a 1 tech.

                    Yes, a great NT will be able to play both gaps even when shaded. But idk if this is enough footage . Also, we would need to see the chargers lined up in 3-4 odd (5tech,0 tech, 5tech) to match the Photos
                    ^^^^This.^^^^ Not ALL 34 D's are 2 gap. Plus, it also depends on package. 34 and 43 are not a big deal. Most teams spend less than 45% of their time in a base package due to all the multiple receiver sets.

                    I will say this though...the Madden playbooks are nowhere near the representation that you get with actual defenses. These guys are either limited in their resources or don't know where to look. I have a Rex Ryan 2010 Jets D playbook that I am looking to re-create and some of the blitzes and even 4 man rush sets are not even possible in the game unless you manually change each guy at the line.

                    EDIT: I apologize. I was reading all the comments and I assumed the video was addressing a very generalized topic regarding the 34 defense. I watched the video and the creator actually addressed what was in my post. So I apologize for the misunderstanding. It was an excellent video.
                    Last edited by RyanLeaf16; 08-19-2014, 06:15 AM.

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                    • BlackSheep2910
                      Banned
                      • Aug 2014
                      • 28

                      #25
                      Re: Madden NFL 15: Two Gap Defenders (Training 101)

                      Originally posted by reeboyfresh23
                      The problem is, slanting your defensive linemen through pre play adjustments only works for pass plays! If you slant left or right and they run the ball, nothing happens. All the blocking animations are pre determined on run pays

                      ^^Exactly. This game is broken. The whole game engine was designed to be scripted. How can you magically turn that ugly beast into a beautiful swan (read and react on ALL levels on the field)? When Madden changed from PS2 to PS3 it was an entirely new game engine (which sucked if you haven't heard). Instead of delivering an actual engine that would enable a drastically better overall experience, they get even more lazy with more fire power than ever at their disposal (ps4/Xbox 1). Saddest part is that the same ppl who KNOW this stuff, have complained forever and a day about it, will be to first ones in line with a big ole kool-aid smile on their face come launch day SMH. How do you expect the game to get better? And you KNOW their lying to you. 60 calculations per second, but Richard Sherman can't stop a curl route in man to man coverage (hmmmm), and you can run the same play over and over (adaptive a.i has been on the back of the box as a selling point since last gen). If you must purchase at least have the will power to wait a week or two to grab it used.

                      End Rant: sorry it was on my chest for a LONG time

                      Comment

                      • Cold_Fries
                        Rookie
                        • Sep 2013
                        • 85

                        #26
                        Originally posted by BlackSheep2910
                        ^^Exactly. This game is broken. The whole game engine was designed to be scripted. How can you magically turn that ugly beast into a beautiful swan (read and react on ALL levels on the field)? When Madden changed from PS2 to PS3 it was an entirely new game engine (which sucked if you haven't heard). Instead of delivering an actual engine that would enable a drastically better overall experience, they get even more lazy with more fire power than ever at their disposal (ps4/Xbox 1). Saddest part is that the same ppl who KNOW this stuff, have complained forever and a day about it, will be to first ones in line with a big ole kool-aid smile on their face come launch day SMH. How do you expect the game to get better? And you KNOW their lying to you. 60 calculations per second, but Richard Sherman can't stop a curl route in man to man coverage (hmmmm), and you can run the same play over and over (adaptive a.i has been on the back of the box as a selling point since last gen). If you must purchase at least have the will power to wait a week or two to grab it used.

                        End Rant: sorry it was on my chest for a LONG time
                        This rant made me smile a bit.. Every word was on point! and I like sheep.. Ironically.

                        Comment

                        • Wolverines05
                          Rookie
                          • Nov 2008
                          • 137

                          #27
                          Re: Madden NFL 15: Two Gap Defenders (Training 101)

                          Originally posted by reeboyfresh23
                          The offensive line determines the block animation.they slide into place without taking any steps. The dline doesn't matter if they are all pro.. or practice squad player, you'll get the same animations. It would be nice if dominate nt made a difference in Madden..but they don't!
                          yeah.. id really like for physics to dictate animations in the line more. right now its too heavily based on animations, so the number of outcomes are finite. this makes the line interactions less organic because there simply arent enough outcomes and variations to accurately portray what goes on in the trenches. so its not only the ai, but the lack of physics that constricts the disparity in animation. what you get is more or less the feeling of pre determined outcomes/line interactions.. only when physics is incorporated in line play will you begin to see ratings play out on a linear scale (opposed to subjecting ratings to groupings of a limited number of animations), allowing endless variation and possibilities to line interactions.
                          Check out my channel for reviews and sports guides.

                          Channel:
                          https://www.youtube.com/user/FratNightGaming

                          MLB THE SHOW GUIDES:
                          https://www.youtube.com/playlist?lis...oXcjKpbMYUEbd2

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                          • jyoung
                            Hall Of Fame
                            • Dec 2006
                            • 11132

                            #28
                            Re: Madden NFL 15: Two Gap Defenders (Training 101)

                            You can run the same play over and over (adaptive a.i has been on the back of the box as a selling point since last gen).
                            It goes back even further than the Xbox 360/PlayStation 3 Maddens:



                            One of the key selling points of "Liquid AI" was that the CPU would adjust to the user's playing tendencies. That was in 1997.

                            Comment

                            • GiantBlue76
                              Banned
                              • Jun 2007
                              • 3287

                              #29
                              Re: Madden NFL 15: Two Gap Defenders (Training 101)

                              Originally posted by jyoung
                              It goes back even further than the Xbox 360/PlayStation 3 Maddens:



                              One of the key selling points of "Liquid AI" was that the CPU would adjust to the user's playing tendencies. That was in 1997.

                              LOL, what's funny is this came out AFTER they said that half of these items could NOT be done on the current hardware. Of course, this happened because Sony did it first in Gameday. Surprise!

                              Comment

                              • BlackSheep2910
                                Banned
                                • Aug 2014
                                • 28

                                #30
                                Re: Madden NFL 15: Two Gap Defenders (Training 101)

                                Originally posted by jyoung
                                It goes back even further than the Xbox 360/PlayStation 3 Maddens:



                                One of the key selling points of "Liquid AI" was that the CPU would adjust to the user's playing tendencies. That was in 1997.

                                Nice find Jyoung. I owned Madden 96 and 97 for PS1. That ONE year of development made the game DRASTICALLY better. Which lets us know that it IS possible, when given the right motivation (ala Nfl Gameday as mentioned by GiantBlue). I guarantee if competition were to emerge (or they lose enough sales), we'd see the true game their capable of making (2 gap def assignments and all.

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