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Old 08-19-2014, 11:32 PM   #139
cowboys282
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Re: Ask Me Anything: Sean Ramjagsingh, NHL 15 Producer

Quote:
Originally Posted by EASPORTSNHL
HUT gameplay is essentially Online Vs.
Step 1 was getting online up and running which is essentially Online Vs.
Once that was up and running, applying it to HUT was 'relatively' simple because it's still 1v1 with different rosters.
OTP/EASHL is a different configuration that needs to account for up to 12 user controlled players all on their own console. This increases the likelihood of desyncs, it's a new set of complex testing that needs to be done, there are potential issues around matchmaking etc.

In a nutshell, HUT's online gp is the same as Vs whereas OTP is very different.
Thanks for answering. If Micro Transactions were not involved I wouldn't question this. However they are very much involved.

I respect the fact that 12 player online is far more complex then 1v1 which HUT involves. However HUT seems to have much more involved as far as menu options, 100's of different cards, the ability to buy packs, the coin system, the auction house, online tournaments, and much more.

Unless you were using most of the same code from the last gen version I can imagine the scope of setting up HUT is far more involved then just using "1v1 with different rosters"

But lets say you finally get OTP/12v12 up and running. Why not go the full length and add a stripped down version of EASHL? Once 12v12 is tested and working adding some quick stat trackers should not be hard?

Seems like you want to hold this back as a selling point to buy NHL16? But that's just adding an old feature back. It should not be used as a selling point.

I personally would buy NHL15 and even play HUT some if I knew EASHL would be added at some point to NHL15. But only adding OTP, and waiting until now to announce it, seems as though there's more going on.
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