Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

Collapse

Recommended Videos

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • NYJets
    Hall Of Fame
    • Jul 2002
    • 18637

    #301
    Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

    I like a lot of the defensive changes. More fun to play, and more realistic. And not too overpowered like I thought it was the last time they actually worked on defense in 05.

    Passing game seems tougher, definitely seeing more missed throws.

    Don't like how fast it plays, and I know you can change it, but I want to play online so it would be tough to play 2 different speeds.

    Hate the new playcalling screen and it makes no sense to me that they changed it.
    Originally posted by Jay Bilas
    The question isn't whether UConn belongs with the elites, but over the last 20 years, whether the rest of the college basketball elite belongs with UConn

    Comment

    • Mos1ted
      MVP
      • Sep 2002
      • 2267

      #302
      Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

      Originally posted by kb0731
      Are you playing on all pro or all madden?


      Sent from my iPhone using Tapatalk
      I'm playing on All-Pro.
      According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

      Comment

      • IUxHOOSIERS
        Pro
        • Jun 2010
        • 542

        #303
        Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

        Originally posted by Smoke6
        Dunno what gm yall playing, but online play js cheesy as heck, QB'S throwing across shoulders on the run while being pursued.

        QB's throwing while xcrambling backwards while being chased

        Wrs making amazing catches in coverages of 2 or mkre defender's

        People still running 1 play defenses, contain doesnt work, and putting everyone in the box makes safeties stronger than your olinemen. It also stops everything as everyone's first step of a block results in leopard speed pursuit angles while clipping thru other players and this is from the first step.

        Why is sprinting still tied to defenders who not even aware where you're at on tbe field.
        I'm sorry but this couldn't be more wrong. I think Online has been great so far. I've had a lot of lower scoring games than I've had on any previous Madden.

        Contain has worked well for me, as well as "setting the edge." It was almost impossible to set the edge on M25 because everyone tried to bounce the run outside every time. Now setting the edge is important, as it is in real life. I've stopped the likes of Chris Johnson and Adrian Peterson from getting out on the edges on numerous occasions. And I haven't done anything different from what I did on M25.

        As for QBs throwing on the run, I've had Aaron Rodgers and and other QBs miss wide open receivers while throwing on the run. And even when they do make throws on the run, I mean these are NFL QBs we are talking about. They're pretty good.

        It took me a while to get used to the game but the more I play it the more I love it

        Comment

        • Mos1ted
          MVP
          • Sep 2002
          • 2267

          #304
          Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

          Originally posted by Frost33
          LOVE this year's game. Best Madden I've played in years, but one big complaint I have is in CPU passing. Did they even play test this? And if they did (I assume they did btw) didn't someone say "Is the CPU completing 90+% of their passes for anyone else?" Not sure how that got past them. Once that get's fixed, this will be even better
          I lowered the CPU QB Accuracy slider (and human slider) to 10, and now I'm getting much more realistic completion percentages. Even against a top tier quarterback like Andrew Luck, I can still hold him to a sub-65 completion percentage. This is on All-Pro. He still lights me up, but it's now in a realistic fashion. In one half against me, he was like 12 for 19 with 2 TDS and 1 INT.
          Last edited by Mos1ted; 08-27-2014, 02:42 PM.
          According to my old marketing professor, satisfaction is when product performance meets or exceeds consumer expectation.

          Comment

          • Bdubb
            In Bill we trust
            • Dec 2011
            • 1014

            #305
            Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

            Haven't played madden in a few years so this is my first football video game action in a while. This game is beautiful, and so far so good. The gameplay itself was fun online, I had a good time slinging it all over the field with Rodgers in an online game, like i was 18/21 with 3 TDs and a rushing TD by Rodgers.

            Total Package 3/5 so far for me because of small issues like Sim stats in season. I'll still play because the game itself is fun. Add in updated rosters, a patch, a good slider set and Madden score will go a little bit higher. Lucky I haven't had this happen to me yet Lol http://www.barstoolsports.com/m/dmv/...ecuted-for-it/
            Last edited by Bdubb; 08-27-2014, 11:11 AM.

            Comment

            • ObviouslyConnor
              Rookie
              • Aug 2014
              • 43

              #306
              Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

              Thought I would give my input here. First impressions, I am fairly impressed with the game so far. The defensive changes are awesome. It feels like you are actually achieving something. I was playing as the Bucs against the Jets and they were on the 1 yard line and 3 straight plays I stopped them with the new defensive pass rushing moves. It felt great when it happened. Defense is actually fun to play. Being able to change the camera angle on the fly is cool as well. You can actually feel weight on the players now. There is a huge difference between running with Doug Martin and Steven Jackson. The graphics are way better then 25. Overall I'm really liking the game so far. I've only played about 3 full games as of now and haven't dipped into franchise yet. Only gripe as of right now is the play calling menu like everyone else.

              Comment

              • blackceasar
                MVP
                • Sep 2003
                • 3228

                #307
                Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                So this is coming from an old school sports gamer from way back in the times of Moses lol. J/k. But what I'm about to say is coming from someone who still uses 2k5 as sort of a measuring stick for certain things about Madden.

                First off, this is NOT a port of Madden 25 next gen. It looks, feels, plays and sounds (sounds to a degree) like a different game. The Graphics are pretty sick. I'm a bigtime coach mode guy and I used to do it from the broadcast cam (for years now), but I've found the game looks best when you play from one of the more zoomed in cameras because you can see the detail of everything and when a play is ran the camera follows the action closely so from the time to ball is snapped until the end of the play the game just looks so dam good.

                VISUALS:
                -----------
                Animations are pretty good. I think its still going to take a little time for EA to perfect the animations and physics. I'm not complaining though because until its perfected (and It might never be in a football game) your choice will be to have what we have now which is physics based contact with hits, tackling, etc and live with the times where your dude just looks like he's a pinball going through bumpers.. OR go back to the non physics canned animations with no variance in what happens during a play... remember those? Yeah I do to. I don't want to go back there either. I'll take this over that and just hope EA sports devotes some time to further refining it every year.

                SOUND:
                ----------
                First of all, I didn't break down and get a legit headset until last week (for Diablo 3) and I have to tell all of you.. if you don't have one, get one. Even if you have 7.1 set up in your room, I still hear and pick up things through the headset that I don't get from the home theatre system. With that said, sounds are good but the commentary is, well.. its what you got last year for the most part. Im curious as to how much time they get with Nance and Boomer in the booth to do the recordings for stuff because if they have limited time with them, I say just get some good voice actors that will spend the time needed to really get commentary and in-game storytelling right. I don't think having some real life celebs in the booth help sell the game anyways. Again, EA needs to look at NBA2k and even EA's own NHL franchise and take notes. I will say though that some things have been added to have a bit of storytelling in game from them, but its still not at the level you will get from other sports titles that are just lightyears ahead of Madden in this department. I will say this though that you don't get that much of in Madden 25, the crowd volume and amount of cheering will change depending on the game situation. It just feels much better this year.

                GAMEPLAY:

                As far as online goes (I've played about 6 ultimate team games) it feels a lot better. I did not fully understand the power of playing one defender in player lock until about game 3. I started learning what good defensive sets there were to call on people and once I called the right play, I would switch to a DE or LB, flip the camera and soley focus on terrorizing opponents. Playing like this online made me feel like my own Jadeveon Clowney. Even if you don't get the sack, there is a sense of pure satisfaction when you have rattled the QB so bad coming after him he throws a pick to one of your other defenders.

                Overall the gameplay is considerably better (even without the new defensive stuff). I can't go super into detail here because I haven't applied any sliders to my game yet.. AND when I'm not playing online, I'm in pure coach mode anyways.

                PRESENTATION:
                I already touch a bit on this when it comes to the sound so I will back off the commentary there. Presentation received a shot in the arm. Now I wouldn't call it a super HGH Barry Bonds record breaking shot in the arm, but its still improved. EA is FINALLY after 10000 years is on the right track when it comes to what I call "in game storytelling" What I mean is the little things that you see and hear during a game that enchances the experience of that game. There are more stat overlays that come up to call out certain players numbers during the game and this time around its not just about the QB. Also at times you will get a mini-recap cutaway in game about how good or bad a team has been today at a specific area (running the ball, passing, defense etc) accompanied by a couple of replays. This made me smile because these things happened during the game and not at halftime. Speaking of halftime, I think EA is starting to understand what we are looking for. I have to underline "starting" though because it's just that, a "start". We actually now have someone describing the half and the key plays ala NBA2k series. It's not as deep as 2K but consider it a poor man's version of it. It's something to build on, and I HOPE they build on it for next year and not just keep it as is and consider it "done". Another thing I noticed that I liked in my CCM was the commentators would call out both teams upcoming matchups for the next few weeks, accompanied by a graphics overlay of those teams and their win/loss record. I'm only 3 games in with my Raiders franchise so I don't know if they will start talking about playoff implications with this or not. It's EA so I doubt it lol.. but again, its something new they now have in the game that they can build on. *fingers crossed*

                MISC.
                -------
                I actually like the gameplanning stuff for every week. It's deeper than people think if you really start breaking it down. What I LOVE about this though is how it affects the draft. Let me explain.. remember in the past two years how you might get an 80 or 84 OVR rookie in the first round only to find 5 seaons in, his OVR hasnt moved, or maybe even declined? Well you know that trait some of us overlook that's called "development"? Because of being able to focus on certain players during the week through gameplanning you wont feel bad about not getting that first RB off the board only to wind up with a 4th round RB with a 70 OVR because you see that his development though is off the charts. So in ways, this feature affects the draft, in a good way. It wasn't until my third game in my franchise with the Raiders that I saw the coaches in gameplanning call out something specific about the Patriots (who was my next opponent). They said "With Derrell Revis, The Patriots have one of the strongest pass defenses in the league, we should really focus on getting our starting WR's ready for this game". Its these little things that EA is starting to realize that while little, go a LONG way into franchise immersion and keeps you wanting to play multiple seasons.

                CONCLUSION:
                ---------
                It's the best Madden EA Sports has put out since Madden 92. It's a much MUCH bigger leap from 25 to 15, than 25 old gen was to 25 next gen. It's truly EA's FIRST next get version of Madden. I can't talk about bugs and glitches because Ive only played a few online games and 3 games into my Raiders franchise. I give the game a solid 8.5/10 BASED ON MY TIME WITH IT SO FAR. This number could go up with finding little things along the way through my season, or it could go down by discovery of unpatchable bugs or issues but right now as it stands 8.5/10 is my score. My advice to EA is this... This is the game that's going to get alot of us that are super critical of you back on your good side. This doesn't mean to think your job is done though (for example, don't think because we now have a halftime show that your job is done in that area.. it could be a lot better, etc). Just ride this wave of NON-COMPLACENCY and carry it on into next year's game.

                THINGS FOR EA TO THINK ABOUT FOR NEXT YEAR:
                ----------------------------------------------------------

                CCM - AS A PLAYER:

                1. Find a way to bring a real NFL draft presentation to the game and the things leading up to that. Give us the option as a player to go to the combine and after each session lets see what the experts are saying bout our stock via twitter, etc. Lets get Adam Shcefter and Mel Kiper up in this piece.

                2. Lets get press conferences after the game ala NBA 2k. No I don't think you need the whole story fluff they have in that game, but it would be cool to have you answer a few questions after each game and have that affect your team/teammates. Heck lets get them before the game as well. Remember that year Chad Johnson had his list of DB's he was going up against? Not literally THAT, but id love to get some of that RPG feel into this and have it effect what your team thinks of you... AND your coach (maybe you get benched for a quarter for comments, etc).

                3. STEAL THIS FROM MLB THE SHOW... Give us an option to turn injuries for our own player on and off. Very few players make it through a 10,12, 15 year career without missing a game or two. Sure some people won't want to do that, but some of us love the challenge and adversity.


                CCM: AS A COACH:
                -----------------------
                1. What team you go to as a coach should have an owner factor worked in (like NBA2k). Some owners are hands off while some are very hands on. Imagine if you're the new coach of the Dallas Cowboys and you've been scouting a much needed DB in the first round but Jerry Jones is in love with the nubmer 1. WR in this year's draft. What if he gave you some things he'd "like" to see happen in the draft and wether or not you draft well, or find a way to accomplish some of this stuff will have an impact on your standing with the owner. could you imagine having to find a way to trade up (when you dont really want to ) to get a player Jones really likes?

                2. Pre and Post game press conferences.

                3. Bring position battles back and have them mean something.

                4. Bring holdouts back.

                5. Give people the option to turn these on or off.
                __________________________________________________ ____

                PSN = LordHveMercy08

                XBL = Lord Hve Mercy

                Add me now, because I don't like playing with little random 12 year olds.

                Comment

                • tuck243
                  Rookie
                  • Jul 2012
                  • 135

                  #308
                  Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                  Few things...

                  Good:

                  1.) The presentation and graphics are pretty damn cool. The players' bodies actually look real now.

                  2.) The throws also feel like you're throwing the ball and you can tell the difference in QBs.

                  3.) The defensive cameras need to stay in the Madden franchise forever. DON'T TAKE IT OUT NEXT YEAR AND GIVE US IT 3 YEARS FROM NOW LIKE ITS A NEW FEATURE.

                  4.) The cone defense tackle is helpful and doesn't mean you will actually make the tackle which is good.

                  The Bad:

                  1.) I have a GREAT TV... Got everything you want in a TV... I say this because playing this game on my TV is CRAZY, BUT that's only during the day time. During night games this game changes to an Xbox 360 looking game. Basically what I'm trying to say is "It sucks during night games!!"...

                  2.) I've read on these forums that ratings matter now for the o-line, but Idk about that one. I'm a QB for the Raiders in CFM (I created a 99 guy for SNG) and I can barely get 60% of my passes completed. If the defense rush 3 I don't have a lot of time to get off. If they blitz everyone my receivers don't get enough separation to throw the pass on a slant. They get what looks like enough, but the DB's or linebackers step in front of the pass I lead them with majority of the time. You have to take sacks or throw the ball away a lot now. That's fine, but I want it to be a little realistic as DB's and LB's aren't that damn good on slants or dump passes... I shouldn't have to throw dump passes every possession and that only works within the first 2-3 seconds of a play.

                  3.) Speaking of o-line... They are still dumb as hell... The Madden team managed to get the defensive line better, but forgot all about the o-line. You still have linemen with no immediate responsibilities loafing around the line. I see no double teams on 2 or 3 rushers sometimes. There's no way mediocre d-linemen should be able to rush 2 ppl and get in the QB face.

                  4.) Also calling audibles is not worth it on this game vs. the CPU. Change your offense to a run play instead of pass and the defense automatically send another player in the box. Switch it back to pass and they move out the box... Basically they know EXACTLY what play you going to run when you audible...

                  5.) On the flip side of throwing slant routes for your receiver vs. man to man defense, the CPU can hit that ALL DAY on your defense.


                  Conclusion: This Madden is probably the best one to date and I'm really not the guy who complains about catch animations and such... That's nitpicking IMO.. The issue I have year in and year out is line play. Enough is enough, they can't get this right at all. The current engine they have is obviously broken and they can't fix the offensive line woes. This is a major flaw and dictates what happens with the rest of the game. No matter what QB, RB, or WR you have, it will be a long a$$ day if your linemen can't block 2 ppl... This is basic football, I don't care about what Megatron is doing out there if I can't get 3 seconds in the pocket.

                  Maybe this game needs sliders to be better... IDK, but playing on All-Madden or All-Pro isn't delightful at all. All I do is spam 3-4 yard passes and wait until I see bump coverage on the outside and throw through the small opening that was created. I don't think I'm trash in this game either, I try to use different plays and not go to the same money play all the time. Which is hard as hell to do because only a few plays work on this game currently.

                  Comment

                  • kb0731
                    Rookie
                    • Oct 2008
                    • 256

                    #309
                    Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                    Originally posted by Skyboxer
                    % is a tad high but I can deal with that. Just uploaded a full(almost) game.

                    Made a couple slight adjustments and will probably leave it at that and move on.

                    Yea just watched the game. What accuracy do you have the CPU qb at?


                    Sent from my iPhone using Tapatalk
                    KB13

                    Comment

                    • Postman17
                      Rookie
                      • Aug 2003
                      • 369

                      #310
                      Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                      You are absolutely correct. these things are still happening online. I played a couple of guy online who are doing this online with success. Its not a happening as much but its still there. The Wr make catches with so many defenders around them is really the worse.
                      http://card.mygamercard.net/Postman+17.png

                      Comment

                      • Postman17
                        Rookie
                        • Aug 2003
                        • 369

                        #311
                        Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                        He is very correct in what he is talking about. Contain is a joke. it doesn't work like it should. And screen plays are the new money plays. Wr catching passes with 3 defenders around is also a joke.
                        http://card.mygamercard.net/Postman+17.png

                        Comment

                        • tessl
                          All Star
                          • Apr 2007
                          • 5685

                          #312
                          Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                          I don't have 15 yet. Question - I read a preview saying tackling has been changed so now the defensive player just has to be in the area, not actually make contact.

                          How is this implemented? I use coach mode and I didn't see anything wrong with last year's tackling.

                          Comment

                          • A_Quiet_Pro
                            Banned
                            • Feb 2013
                            • 2572

                            #313
                            Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                            I originally made a separate thread for this, (in retrospect, my bad); but I wanted to make sure it was seen.

                            Ok, before I begin, let me just say that this game is VERY enjoyable, definitely the best in the franchise.... BUT theres no way the Seahawks are THAT good. My first 5 games I was always within a touchdown win or lose. Decent passing, ok running. But then I play the Seahawks..... Now I understand the Seahawks won the super bowl, and they had a good team last year, but EA, you've made them overpowered and overrated in 15. I didn't even get a full half completed in my game against them, and they were up 42-3, multiple picks (again that doesn't bother me, I know their secondary is dumb good), but Wilson ran at will, Lynch ran at will almost, they knocked BOTH my first and second string QB's out, and just straight did what they wanted. Again, I understand they won the big game and they were beastly, but come on... compared to my first 5 games where it was close the WHOLE time, to go from that to being dominated? Sorry, but no. (I understand this will get closed, but I needed to separate this from everything else so people can see; EA, you need to tone back the Seahawks some).

                            Now that I've said that, and played more; let me add to it. I understand the idea of making superstar players good. (i.e. Sherman beastly with the shutdown D, McCoy great at running, etc). But I think it's a little too overboard. After playing more, I realize, you can't really stop them. Yes, they're great, but it's also realistic to be able to counter them, and you can't. I mean, Playing against the Eagles, McCoy ran all over me, bouncing off tackles, blockers blocking like walls, (same thing for Bell and the Steelers). I even tried lowering the skill level from All Pro to Pro, and fixing the sliders to give me a strong advantage, that didn't even work. They still did what they were doing. I dont get it. Again, I understand the idea making superstars play above and beyond everyone else, but come on; they can still be stopped... but not so apparently.

                            Comment

                            • l8knight1
                              BRING BACK F2000 HELMET!!
                              • Aug 2002
                              • 1185

                              #314
                              Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                              I am not a 2k guy by ANY means, I'm a big Madden fan, so tear me apart on my post based on that knowledge. Also, I am enjoying the game and labbing extensively. Trying to hit a few unique points here is all.

                              I posted a few impressions already, but my very first impression of the game, the one that was important to me, was that they changed zoom camera, and I was not happy. Was it sacrificed because of presentation changes?

                              Gameplay is hard, I have no problem with that unless it continues to be hard to the point where it is not exciting. Everyone talks about how 'fast' the game is. I found it painfully slow and am currently playing on fast to compare. I will likely to back to 'normal' as that will be online play speed.

                              Tackling feels like it's controlled by the computer.

                              I liked the Madden 25 physics, but that is not to say I do not like many elements of 15 physics, especially animations.

                              Someone else was talking about unique quarterback styles. They are in attributes screen just like 25, but they are not showing up like they did so beautifully in 25, as I find most qb's throwing motion is the same. Was this sacrificed because of new player models?

                              There always seems to be two steps forward and one step back with the evolution of this game. Why is there always something good taken away?
                              Attached Files
                              Last edited by l8knight1; 08-27-2014, 12:48 PM.

                              Comment

                              • sportyguyfl31
                                MVP
                                • Nov 2005
                                • 4745

                                #315
                                Re: Madden NFL 15 Available Now, Post Your Impressions Here (XB1/PS4)

                                Will post a video here(if that's okay), talking about gameplay impressions using a full game vs the CPU as the backdrop. If it's not...nevermind


                                I lost to the CPU on default All Pro,which hasn't happened in about 20 years, and it was for legit football reasons by the CPU.


                                Needs a patch and there are some rough edges that need to be sanded down. Despite that, it renders every previous version of the game unplayable

                                Comment

                                Working...