08-29-2014, 02:26 PM
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#1
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Rookie
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TConzz22514's QB SIMULATION MODIFICATION ROSTER
COMPLETELY UPDATED AS OF 9/1
Things I changed will be listed on next post
What's up guys. I have finished the notorious QB sim stat bug workaround roster. Last night was the finishing touches. I didn't do anything crazy, lowered most db catch ratings 2-6 points, and lowered some 'play ball in air' player traits. For qbs, I raised throw accuracy ratings a little here and there, made elite quarterbacks a little bit more elite. Also touched awareness a bit.
The main change is the player traits to the DBs. Gameplay is fantastic (of course depending on our sliders) but this roster houldny affect any sliders or style of play or anything. You literally won't notice anything.
THIS ROSTER WILL NOT FIX SIM STATS BY ITSELF. it is needed alongside the process of selecting all 32 owners and changing each playbook and scheme. The entire simulation system is An absolute mess this year. Literally the only thing wrong with this "fix" is the progression. I feel like it's possible to put a dent in it Somegow, but idk what. My advice is sign players that tend to be programmed to leave after two or three seasons and just resign them to a new contract so that can be avoided and it's probably only like a dozen dudes maybe a little more depenind how many seasons u go in. This fix will help progression because qbs put up better numbers. Progression\confidence and stats go hand in hand. But it's not nearly enough I don't think. I only tested it once and it didn't look good so take it for what it's worth.
EDIT: IT IS BELIEVED PROGRESSION IS LOOKING MUCH MUCH BETTER WITH UPDATED LIST OF TEAMS PLAYBOOKS AND SCHEMES. Refer to OP of QB Sim Stats Bug work around thread. OP is updated and will give best results.
My gamertag on Xbox one is TConzz22514. The roster is up and running.
Thanks guys
Last edited by Connolly22; 08-31-2014 at 10:33 PM.
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