Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Issues

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  • RumbleCard
    MVP
    • Aug 2007
    • 1228

    #61
    Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

    Congrats to those that have found balance with the game but there are serious issues with the sliders.

    The short of it...

    1. Bumping up CPU Fumble makes the RB play more aggressively.

    2. QB accuracy affects play calling. Lower accuracy results in a run heavy offense where higher accuracy causes the QB to throw at a very high rate.

    3. Intentional Grounding affects how quickly the QB releases the ball

    4. Defensive Pass Interference affects how the DB's play. IE raise DPI for DB's to back off WR's.

    5. Tacking weirdly affects O-line play

    Basically sliders are affecting things well beyond their label.

    Most of us still can't get control of the high amount of sacks.

    Three years running there are major issues with the sliders. Just like last year I expect they won't acknowledge these issue. What I don't like is things like this to go ignored over multiple years.
    PS4 - CoastalRyan

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    • bkrich83
      Has Been
      • Jul 2002
      • 71572

      #62
      Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

      Originally posted by RumbleCard
      Congrats to those that have found balance with the game but there are serious issues with the sliders.


      2. QB accuracy affects play calling. Lower accuracy results in a run heavy offense where higher accuracy causes the QB to throw at a very high rate.

      .
      This one I am not sure about. I lowered CPU QBA to 25 and the Lions just attempted 40 passes against me.
      Tracking my NCAA Coach Career

      Comment

      • Flamehead
        Banned
        • Dec 2002
        • 1501

        #63
        Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

        Originally posted by Knelltone
        This is because many of our complaints have been repetitive.
        As have been the bugs, in many cases for years.

        These same discussions are had at the same time every year like clockwork. Every year EA releases this product more or less in beta and the consumers become paying testers. Then were told EA is 'aware' of the issues. EA releases a patch or two which leaves the game unplayable until basically October (depending on your mode of choice and how bad it's impacted).

        Until that time, people voice their (mainly valid) complaints, others rush to EA's defense, rinse, lather, repeat.

        The funny thing is bringing up QA between March and August gets lost in the groundswell of hype and marketing and isn't considered all that sexy, so it's ignored. But it's sexy now, isn't it? And it's like this every year. And that suits EA just fine. THEY dictate the topic of discussions by releasing new information on a staggered schedule pre-release, and post-release they're counting the money.

        Let's face it, EA's QA process is just flat out poor (queue the usual responses of how this is understandable, expected, not their fault, etc.), and let's also be honest, many people come here hoping their complaints will be seen by EA lurkers. I find it unbelievable they supposedly have a 'dedicated CFM Team' in TX and the stats issue got WORSE...this is a main component of the mode that supposedly has a dedicated team and this wasn't addressed pre-release?

        History dictates we'll have the same discussions next year. QA is just not a priority. And come next summer, no one will be interested in reminding EA, lest we make them uncomfortable.
        Last edited by Flamehead; 08-29-2014, 09:59 PM.

        Comment

        • Shon 23
          Pro
          • Sep 2003
          • 634

          #64
          Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

          Originally posted by Flamehead
          As have been the bugs, in many cases for years.

          These same discussions are had at the same time every year like clockwork. Every year EA releases this product more or less in beta and the consumers become paying testers. Then were told EA is 'aware' of the issues. EA releases a patch or two which leaves the game unplayable until basically October (depending on your mode of choice and how bad it's impacted).

          Until that time, people voice their (mainly valid) complaints, others rush to EA's defense, rinse, lather, repeat.

          The funny thing is bringing up QA between March and August get lost in the groundswell of hype and marketing and isn't considered all that sexy, so it's ignored But it's sexy now, isn't it? And it's like this every year. And that suits EA just fine. THEY dictate the topic of discussions by releasing new information on a staggered schedule pre-release, and post-release they're counting the money.

          Let's face it, EA's QA process is just flat out poor (queue the usual responses of how this is understandable, expected, not their fault, etc.), and let's also be honest, many people come here hoping their complaints will be seen by EA lurkers. I find it unbelievable they supposedly have a 'dedicated CFM Team' in TX and the stats issue got WORSE...this is a main component of the mode that supposedly has a dedicated team and this wasn't addressed pre-release?

          History dictates we'll have the same discussions next year. QA is just not a priority. And come next summer, no one will be interested in reminding EA, lest we make them uncomfortable.

          Man, you nailed it. All I can say. lol

          Comment

          • Dos_Santos
            Pro
            • Aug 2012
            • 652

            #65
            Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

            Originally posted by Flamehead
            As have been the bugs, in many cases for years.

            These same discussions are had at the same time every year like clockwork. Every year EA releases this product more or less in beta and the consumers become paying testers. Then were told EA is 'aware' of the issues. EA releases a patch or two which leaves the game unplayable until basically October (depending on your mode of choice and how bad it's impacted).

            Until that time, people voice their (mainly valid) complaints, others rush to EA's defense, rinse, lather, repeat.

            The funny thing is bringing up QA between March and August gets lost in the groundswell of hype and marketing and isn't considered all that sexy, so it's ignored. But it's sexy now, isn't it? And it's like this every year. And that suits EA just fine. THEY dictate the topic of discussions by releasing new information on a staggered schedule pre-release, and post-release they're counting the money.

            Let's face it, EA's QA process is just flat out poor (queue the usual responses of how this is understandable, expected, not their fault, etc.), and let's also be honest, many people come here hoping their complaints will be seen by EA lurkers. I find it unbelievable they supposedly have a 'dedicated CFM Team' in TX and the stats issue got WORSE...this is a main component of the mode that supposedly has a dedicated team and this wasn't addressed pre-release?

            History dictates we'll have the same discussions next year. QA is just not a priority. And come next summer, no one will be interested in reminding EA, lest we make them uncomfortable.
            Post more and I can't believe I am saying that on OS.

            "Broken" is always a subjective term, obviously, but there comes a point in time when you just have to call it like it is when there is so much evidence and data slapping you in the face.

            It does suck though because this is the first Madden in a long time I actually feel like a lot of work went into it and they got a lot right.

            Unfortunately, what they got wrong, is really wrong and game/fun crippling.

            Comment

            • ewto16
              Rookie
              • Jul 2006
              • 399

              #66
              Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

              I asked this in a different post but it got ignored and I can't find a clear answer by searching. Are the online CFM Sim stats broken as well? I want to start in coach mode but not with broken stats.

              Thanks

              Comment

              • dfxmjshj
                Banned
                • Aug 2014
                • 3

                #67
                Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                Hopefully the issues with team funds in Owner Mode are addressed at some point, but I'm not holding my breath.

                Comment

                • RumbleCard
                  MVP
                  • Aug 2007
                  • 1228

                  #68
                  Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                  Originally posted by bkrich83
                  This one I am not sure about. I lowered CPU QBA to 25 and the Lions just attempted 40 passes against me.
                  I'm not speaking in absolutes. I tested this over a 10 game span.

                  Lions are a pass heavy offense. There are obviously other factors at play here like effectiveness in the run game...possibly playing from behind.

                  ...so this is what I found.

                  at 0 QBA vs. 100 QBA I tested 10 games 5 one way 5 the other using the same 10 teams. All other sliders being equal over the 10 games.

                  Passing plays were called nearly 3 to 1 at 100 QBA and running plays were called slightly over double with it set to 0.

                  Additionally as I tested other sliders I started to work the QB accuracy in increments and found some balance around 40 QBA over a nice stretch of games. But I'm just going off what I'm finding and I have read where others are seeing similar effects.

                  No matter how you slice it something is going on here.
                  Last edited by RumbleCard; 08-29-2014, 11:00 PM.
                  PS4 - CoastalRyan

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                  The OsoV2
                  Big Leaf of South Texas
                  Mt. Turner - Island Links

                  Comment

                  • angels28
                    Rookie
                    • Jul 2007
                    • 264

                    #69
                    Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                    How accurate were the QBs?

                    Comment

                    • RumbleCard
                      MVP
                      • Aug 2007
                      • 1228

                      #70
                      Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                      Originally posted by angels28
                      How accurate were the QBs?
                      It was all over the place. I noticed that the worse the % the better the run game looked.

                      IE

                      Alex Smith 7-19 - 62

                      Charles 29 - 166
                      Gray 7 - 28

                      On 0 QBA I did not have a QB with a completion % over 65%. It also nerfed the long ball. On a separate sample 0 QBA partnered with 0 Intentional Grounding caused a lot of QB's to at least look for the long ball.

                      On a positive note lower rated QB's did have a lower %. QB's rated under 75 threw below 50%. That out of a sample of 3 which were rated below 75.

                      For whatever its worth my best CPU pass results came with QBA set between 40-46 Same for CPU WR and intentional grounding set at 0 with defensive pass interference set at 74. I also bumped CPU run block to 58 and CPU fumble to 61. I really have to concentrate on stopping the run. I guess take it with a grain of salt but I've spent more time testing these sliders than I probably should have.

                      I still have not figured out how to curb the user sacks. I'm willing to be one of these other sliders has an effect on how aggressive the offensive lines are.
                      Last edited by RumbleCard; 08-29-2014, 11:21 PM.
                      PS4 - CoastalRyan

                      The Golf Club Published Courses
                      The OsoV2
                      Big Leaf of South Texas
                      Mt. Turner - Island Links

                      Comment

                      • kongemeier
                        Lurking
                        • Mar 2005
                        • 1144

                        #71
                        Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                        Originally posted by ewto16
                        I asked this in a different post but it got ignored and I can't find a clear answer by searching. Are the online CFM Sim stats broken as well? I want to start in coach mode but not with broken stats.

                        Thanks
                        Currently the stats are the same for offline and online CFM. So, they haven't found a solution to this yet.

                        When/If they do it will probably get fixed for online while offline users have to wait for a patch. Atleast that how bug-fixing has worked for the last couple of years in CFM.
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                        Comment

                        • sbattisti
                          Pro
                          • May 2011
                          • 533

                          #72
                          Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                          Did a patch drop last night or something?

                          I fired up Madden today and it behaved like the very first time I played. Had to accept the EULA, go through all of the damn cut scenes, re-select my favorite team, etc.

                          Either something is glitchy or something changed?

                          Comment

                          • Knelltone
                            Rookie
                            • Jul 2014
                            • 25

                            #73
                            Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                            Originally posted by Flamehead
                            As have been the bugs, in many cases for years.

                            These same discussions are had at the same time every year like clockwork. Every year EA releases this product more or less in beta and the consumers become paying testers. Then were told EA is 'aware' of the issues. EA releases a patch or two which leaves the game unplayable until basically October (depending on your mode of choice and how bad it's impacted).

                            Until that time, people voice their (mainly valid) complaints, others rush to EA's defense, rinse, lather, repeat.

                            The funny thing is bringing up QA between March and August gets lost in the groundswell of hype and marketing and isn't considered all that sexy, so it's ignored. But it's sexy now, isn't it? And it's like this every year. And that suits EA just fine. THEY dictate the topic of discussions by releasing new information on a staggered schedule pre-release, and post-release they're counting the money.

                            Let's face it, EA's QA process is just flat out poor (queue the usual responses of how this is understandable, expected, not their fault, etc.), and let's also be honest, many people come here hoping their complaints will be seen by EA lurkers. I find it unbelievable they supposedly have a 'dedicated CFM Team' in TX and the stats issue got WORSE...this is a main component of the mode that supposedly has a dedicated team and this wasn't addressed pre-release?

                            History dictates we'll have the same discussions next year. QA is just not a priority. And come next summer, no one will be interested in reminding EA, lest we make them uncomfortable.
                            bkrich83, do you see all this constructive criticism folded nicely with some public ridicule?

                            Probably not, but its there.

                            Comment

                            • bkrich83
                              Has Been
                              • Jul 2002
                              • 71572

                              #74
                              Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                              Originally posted by Knelltone
                              bkrich83, do you see all this constructive criticism folded nicely with some public ridicule?

                              Probably not, but its there.
                              Yawn... I've already seen this movie.

                              PBU.
                              Last edited by bkrich83; 08-31-2014, 03:20 AM.
                              Tracking my NCAA Coach Career

                              Comment

                              • Knelltone
                                Rookie
                                • Jul 2014
                                • 25

                                #75
                                Re: Madden NFL 15 Online CFM Updates Arrive, Team Looking Into Simmed Stats & H2H Iss

                                Originally posted by bkrich83
                                Yawn... I've already seen this movie.

                                PBU.
                                Now I could troll along with you all month if I felt like it, but - unfortunately- I don't. Your name calling just hit way too close to home.

                                No sweat off my back though, you're the mods problem now.

                                Comment

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