09-04-2014, 12:29 PM
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#2
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MVP
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I find the biggest changes to be related to CPU aggressiveness. It seems that they are smarter about throwing strikes now, which makes the game more difficult, because there are fewer opportunities to parry and counter. I also love the kick catching animation. It somewhat nerfs the ability to continually throw head kicks while your fighter is gassed. I haven't gotten used to taunting yet, but as you said, who doesn't want that option?
Very impressive stuff from EA to this point, hopefully the trend will continue. This is a great game in my opinion, and only getting better.
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