Cowher's All Madden Sim Sliders

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  • Kramer5150
    Medicore Mike
    • Dec 2002
    • 7391

    #1

    Cowher's All Madden Sim Sliders

    OK guys,I have had some requests to start my own thread in which I will post up my All Madden sliders.

    Some things to keep in mind...I play a sim style game,which for me means I don't audible 20 times at the line,as it's to easy to take advantage of the CPU.

    I will post box scores,as well as a brief recap of the games,I will also be active and try to help in any way I can. Before you ask questions though,I will ask 1 thing....please be sure to at least try out the sliders,and if you are having specific issues,please be clear on what you mean.

    So without further ado...here we go.... a very special thanks to BlueNinja,as without his awesome base to work from,these would not be possible.

    I also play with Defense notifications OFF,as I feel this makes it a bit tougher to get to the QB...but when (if) you do,it's much more satisfying.

    These will also be tested in CFm only,I'm currently testing in an online CFM...I'm not sure how these will play in "play now" mode.

    Almost forgot....these are played with no QB edits,so if you are using that roster,I won't be able to help as I have no idea how it would play out....sorry.

    All Madden
    Normal
    Thresh-36
    12 min Q's
    17 sec runoff
    Injuries-60
    Fatigue-80

    Penalties
    Offsides - 99
    False Start - 99
    Holding - 99
    Facemask - 58
    Def Pass Int. - 99
    Off Pass Int. - 99
    KR/PR Interference - 50
    Clipping - 70
    Int Grounding - 50
    Roughing the Passer - 53
    Roughing the Kicker - 25


    Player Skill
    QB Acc - 6
    Pass Blocking - 57
    WR Catch - 30

    Run Blocking - 55
    Fumbles -40

    Reaction Time - 20
    Interceptions - 80
    Pass Coverage - 75

    Tackling - 20

    FG Power - 50
    FG Accuracy - 50
    Punt Power - 50
    Punt Accuracy - 50
    Kickoff Power - 50

    CPU Skill
    QB Acc - 6
    Pass Blocking - 0
    WR Catch - 30

    Run Blocking - 55
    Fumbles - 65

    Reaction Time - 56
    Interceptions - 41
    Pass Coverage - 49

    Tackling - 25

    FG Power - 50
    FG Accuracy - 50
    Punt Power - 50
    Punt Accuracy - 50
    Kickoff Power - 60


    **EDIT**
    Just posted this in the tuning thread on the main forum

    Originally posted by CowherPower
    OK....just got done playing the first quarter of my preseason game against the Bills with the new tuning update.

    Something WAS definitely messed with...lmao. I know Spiller is a good RB,but his stat line after the 1st Q?

    5 att for 201 yards avg 40.2 and 2 TD......with a long of 92 .

    F. Jackson 4att for 25 yards avg 6.2

    Looks like it's back to the drawing board...lol

    Here's a box score from my first preseason game against the Giants....




    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8"><link href="http://dynasties.operationsports.com/css/osdyn.css" rel="stylesheet" type="text/css"><table class="osdyn" width="575" cellpadding="3" cellspacing="1"><tbody><tr class="masthead"><td colspan="6" align="center">Pittsburgh Steelers at New York Giants</td></tr><tr class="stathead"><td width="48%">Jan 1, </td><td align="right" width="10%">1ST</td><td align="right" width="10%">2ND</td><td align="right" width="10%">3RD</td><td align="right" width="10%">4TH</td><td align="right" width="12%">SCORE</td></tr><tr class="oddrow"><td>Pittsburgh Steelers (0-0)</td><td align="right">7</td><td align="right">7</td><td align="right">14</td><td align="right">0</td><td class="active" align="right">28</td></tr><tr class="oddrow"><td>New York Giants (0-0)</td><td align="right">0</td><td align="right">3</td><td align="right">7</td><td align="right">22</td><td class="active" align="right">32</td></tr></tbody></table><table class="osdyn spacer" width="575" cellpadding="3" cellspacing="1"><tbody><tr class="masthead"><td colspan="3">Team Stats Comparison</td></tr><tr class="stathead"><td width="60%">
    </td><td align="center" width="20%">PIT</td><td align="center" width="20%">NYG</td></tr><tr class="oddrow"><td align="center">Total Offense</td><td align="center">305</td><td align="center">336</td></tr><tr class="evenrow"><td align="center">Rushing Yards</td><td align="center">139</td><td align="center">78</td></tr><tr class="oddrow"><td align="center">Passing Yards</td><td align="center">166</td><td align="center">258</td></tr><tr class="evenrow"><td align="center">First Downs</td><td align="center">22</td><td align="center">15</td></tr><tr class="oddrow"><td align="center">Punt Return Yards</td><td align="center">11</td><td align="center">14</td></tr><tr class="evenrow"><td align="center">Kick Return Yards</td><td align="center">43</td><td align="center">32</td></tr><tr class="oddrow"><td align="center">Total Yards</td><td align="center">359</td><td align="center">382</td></tr><tr class="evenrow"><td align="center">Turnovers</td><td align="center">0</td><td align="center">0</td></tr><tr class="oddrow"><td align="center">3rd Down Converstion</td><td align="center">64%</td><td align="center">45%</td></tr><tr class="evenrow"><td align="center">4th Down Conversion</td><td align="center">0%</td><td align="center">100%</td></tr><tr class="oddrow"><td align="center">2-Point Conversion</td><td align="center">0</td><td align="center">0</td></tr><tr class="evenrow"><td align="center">Red Zone Touchdowns/Field Goals</td><td align="center">4-0</td><td align="center">3-1</td></tr><tr class="oddrow"><td align="center">Penalties</td><td align="center">4-50</td><td align="center">4-39</td></tr><tr class="evenrow"><td align="center">Posession Time</td><td align="center">27:28</td><td align="center">20:32</td></tr></tbody></table><table class="spacer" style="margin:0 auto;" width="575" cellpadding="1" cellspacing="0"><tbody><tr><td align="center" valign="top" width="50%"><table class="osdyn spacer" width="100%" cellpadding="3" cellspacing="1"><tbody><tr class="masthead_alt"><td colspan="5" bgcolor="#000000">Pittsburgh Steelers</td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>Gradkowski (87%)</td><td align="right">7/8</td><td align="right">83</td><td align="right">0</td><td align="right">0</td></tr><tr class="evenrow"><td>L. Jones (50%)</td><td align="right">5/10</td><td align="right">65</td><td align="right">1</td><td align="right">0</td></tr><tr class="oddrow"><td>Roethlisberger (62%)</td><td align="right">5/8</td><td align="right">52</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Blount</td><td align="right">17</td><td align="right">71</td><td align="right">4.1</td><td align="right">1</td></tr><tr class="evenrow"><td>Archer</td><td align="right">9</td><td align="right">29</td><td align="right">3.2</td><td align="right">1</td></tr><tr class="oddrow"><td>Bell</td><td align="right">7</td><td align="right">25</td><td align="right">3.5</td><td align="right">1</td></tr><tr class="evenrow"><td>Poole</td><td align="right">2</td><td align="right">14</td><td align="right">7.0</td><td align="right">0</td></tr></tbody></table></td><td align="center" valign="top" width="50%"><table class="osdyn spacer" width="100%" cellpadding="3" cellspacing="1"><tbody><tr class="masthead_alt"><td colspan="5" bgcolor="#192E6C">New York Giants</td></tr><tr class="stathead"><td width="36%">PASSING</td><td align="right" width="16%">C/A</td><td align="right" width="16%">YDS</td><td align="right" width="16%">TD</td><td align="right" width="16%">INT</td></tr><tr class="oddrow"><td>Nassib (62%)</td><td align="right">14/27</td><td align="right">242</td><td align="right">4</td><td align="right">0</td></tr><tr class="evenrow"><td>Manning (62%)</td><td align="right">5/8</td><td align="right">35</td><td align="right">0</td><td align="right">0</td></tr><tr class="stathead"><td width="36%">RUSHING</td><td align="right" width="16%">ATT</td><td align="right" width="16%">YDS</td><td align="right" width="16%">AVG</td><td align="right" width="16%">TD</td></tr><tr class="oddrow"><td>Wilson</td><td align="right">12</td><td align="right">45</td><td align="right">3.7</td><td align="right">0</td></tr><tr class="evenrow"><td>Jennings</td><td align="right">3</td><td align="right">11</td><td align="right">3.6</td><td align="right">0</td></tr><tr class="oddrow"><td>Nassib</td><td align="right">2</td><td align="right">22</td><td align="right">11.0</td><td align="right">
    </td></tr></tbody></table></td></tr></tbody></table>
    Last edited by Kramer5150; 09-05-2014, 02:18 PM.
    People are for reviews if it backs their argument, and against them when they don't.
    “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
    “Quarterbacks should wear dresses.” Jack Lambert
  • Sausage
    MVP
    • Feb 2003
    • 3905

    #2
    Re: Cowher's All Madden Sim Sliders

    Come year 2 of my CFM, I'll plug these in. Currently playing All Pro Blue Ninja on fast game speed.

    By the way other than creating substitutions does high fatigue settings impact gameplay? It would be cool if it truly had an impact that is noticeable.

    Comment

    • Kramer5150
      Medicore Mike
      • Dec 2002
      • 7391

      #3
      Re: Cowher's All Madden Sim Sliders

      Originally posted by Sausage
      Come year 2 of my CFM, I'll plug these in. Currently playing All Pro Blue Ninja on fast game speed.

      By the way other than creating substitutions does high fatigue settings impact gameplay? It would be cool if it truly had an impact that is noticeable.
      Hey what's up bro....I haven't noticed anything like you are mentioning unfortunately.

      But this new tuning update is throwing the cpu running game outta whack...Spiller is killing me...lol Might have to look at Run Blocking if this trend continues.
      People are for reviews if it backs their argument, and against them when they don't.
      “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
      “Quarterbacks should wear dresses.” Jack Lambert

      Comment

      • rookiesensation
        Rookie
        • Feb 2012
        • 96

        #4
        Re: Cowher's All Madden Sim Sliders

        Were there any changes made from Josh's thread I'll test this weekend hopefully

        Comment

        • Kramer5150
          Medicore Mike
          • Dec 2002
          • 7391

          #5
          Re: Cowher's All Madden Sim Sliders

          Originally posted by rookiesensation
          Were there any changes made from Josh's thread I'll test this weekend hopefully
          There might be a few,as I'd have to look at the ones I posted. I believe the one major change I made was to HUM pass coverage,as I wanted to see if defenders would be a bit more aggressive in their zones.
          People are for reviews if it backs their argument, and against them when they don't.
          “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
          “Quarterbacks should wear dresses.” Jack Lambert

          Comment

          • Kramer5150
            Medicore Mike
            • Dec 2002
            • 7391

            #6
            Re: Cowher's All Madden Sim Sliders

            I've been rethinking the CPU PBL as well....if the tuner does what it advertizes,then the result should be pretty good around default or just a bit above.

            But I will be testing that out as well..starting at Default,and going from there.
            People are for reviews if it backs their argument, and against them when they don't.
            “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
            “Quarterbacks should wear dresses.” Jack Lambert

            Comment

            • l am the GOAT
              Rookie
              • Jul 2013
              • 55

              #7
              Re: Cowher's All Madden Sim Sliders

              These sliders have lots of potential!

              I think the CPU blocking is a bit too good. I have seen top edge rushers struggle to get pressure vs above average tackles, guards.

              The CPU run blocking is also good, but it makes for a challenging battle.

              I like hard user run games but you may need to tweak this one to make it a bit easier for the user. I was averaging about 2.5 yards with Lacy. The opposing LBs were very quick to react to the run.

              The facemasks were a little high, but I guess they can emulate the lack of penalties elsewhere.

              That's all I got for now.

              Comment

              • sontzu
                Rookie
                • Jul 2008
                • 26

                #8
                Re: Cowher's All Madden Sim Sliders

                Definitely liking these sliders.

                Tweaking them a little but why is CPU blocking so good at 0?

                Comment

                • Kramer5150
                  Medicore Mike
                  • Dec 2002
                  • 7391

                  #9
                  Re: Cowher's All Madden Sim Sliders

                  Originally posted by l am the GOAT
                  These sliders have lots of potential!

                  I think the CPU blocking is a bit too good. I have seen top edge rushers struggle to get pressure vs above average tackles, guards.

                  The CPU run blocking is also good, but it makes for a challenging battle.

                  I like hard user run games but you may need to tweak this one to make it a bit easier for the user. I was averaging about 2.5 yards with Lacy. The opposing LBs were very quick to react to the run.

                  The facemasks were a little high, but I guess they can emulate the lack of penalties elsewhere.

                  That's all I got for now.
                  I would look into raing the HUM RBL slider a few ticks,hopefully it will help the linemen get to the "next level" in their blocking.

                  Yea,as far as the facemask goes....I'm trying to think of it as an "all in one" penalty slider....I mean sure some of the other ones may get called,but not at the same pace as facemask.


                  Originally posted by sontzu
                  Definitely liking these sliders.

                  Tweaking them a little but why is CPU blocking so good at 0?
                  LMAO....your guess is as good as mine...but for some reason it works. I noticed early on,that for some reason the CPU PBL slider was tied into the pass reaction slider for the HUM.

                  When I raised the HUM pass reaction slider,the CPU QB would get "happy feet" and this would lead to alot of sacks...when I lowered the HUM reaction back down,they seemed to be more "calm"

                  I also noticed that by raising the CPU PBL,that my defense would shed blocks easier,so I thought might as well try 0 in conjunction with HUM pass reaction at 0 and 80 int...and it just so happened that that was my first ever game with 0 sacks....so I just stuck with it.
                  People are for reviews if it backs their argument, and against them when they don't.
                  “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                  “Quarterbacks should wear dresses.” Jack Lambert

                  Comment

                  • jriv86
                    Rookie
                    • Sep 2014
                    • 11

                    #10
                    Re: Cowher's All Madden Sim Sliders

                    Gonna try these on ps3 see if gameplay is the same not many slider threads for last gen 😲

                    Sent from my LG-D800 using Tapatalk

                    Comment

                    • BZito75
                      MVP
                      • Apr 2003
                      • 1472

                      #11
                      Re: Cowher's All Madden Sim Sliders

                      Hey Cowher, one question, why do you have react time so low and coverage so high for passing
                      Twitch Username: CEspo723

                      Comment

                      • Kramer5150
                        Medicore Mike
                        • Dec 2002
                        • 7391

                        #12
                        Re: Cowher's All Madden Sim Sliders

                        Originally posted by BZito75
                        Hey Cowher, one question, why do you have react time so low and coverage so high for passing
                        Here's my response to a similar question...

                        Originally posted by CowherPower
                        When I raised the HUM pass reaction slider,the CPU QB would get "happy feet" and this would lead to alot of sacks...when I lowered the HUM reaction back down,they seemed to be more "calm"

                        I also noticed that by raising the CPU PBL,that my defense would shed blocks easier,so I thought might as well try 0 in conjunction with HUM pass reaction at 0 and 80 int...and it just so happened that that was my first ever game with 0 sacks....so I just stuck with it.
                        The reason for the higher HUM Pass Coverage was I wanted to see if this would "tighten" up the zone coverage a bit so that the HUM defenders weren't so "flat footed".

                        For some strange reason,that "combination" seemed to work...lol strange I know. What's also surprising...it with HUN int's at 80,I'm still not seeing int's really....in my last 3 test games,I've gotten 1 int.

                        The only difference I can think of,is I don't take control of my DB,so I would imagine if you were the type of player that does do that,you would want to lower int's.
                        Last edited by Kramer5150; 09-06-2014, 10:53 PM.
                        People are for reviews if it backs their argument, and against them when they don't.
                        “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                        “Quarterbacks should wear dresses.” Jack Lambert

                        Comment

                        • GoRebs
                          Rookie
                          • Jul 2010
                          • 55

                          #13
                          Re: Cowher's All Madden Sim Sliders

                          I like the sliders and it certainly makes the game challenging but the CPU run blocking is absolutely way too good they pick up every single block it doesn't matter what you throw at them always big gains :-/ on the other side Human blocking in General is atrocious I watch the replays on when I am sacked to see what I missed and sometimes it's just a legit blitz but other times my lineman is trying to block 2nd level guys instead of the guy right in front of them :-/ curious to know what you are experiencing and what others are as well. Thank you for the challenging sliders :-)

                          Comment

                          • Kramer5150
                            Medicore Mike
                            • Dec 2002
                            • 7391

                            #14
                            Re: Cowher's All Madden Sim Sliders

                            Originally posted by GoRebs
                            I like the sliders and it certainly makes the game challenging but the CPU run blocking is absolutely way too good they pick up every single block it doesn't matter what you throw at them always big gains :-/ on the other side Human blocking in General is atrocious I watch the replays on when I am sacked to see what I missed and sometimes it's just a legit blitz but other times my lineman is trying to block 2nd level guys instead of the guy right in front of them :-/ curious to know what you are experiencing and what others are as well. Thank you for the challenging sliders :-)
                            Thank you for the input,It's very much appreciated.

                            As far as the running game goes for both sides,I've experienced some weird things with the RBL slider for both sides.

                            I'm going to look into it more,but it seemed to me early on,that for some reason the RBL was better the lower the slider was,crazy as it sounds..it was what I witnessed,and the higher you went the worse it got...maybe it was a "play now" issue?....I'm not sure yet,but I do know I'm not satisfied where it's at,so I'll definitely be looking into it.
                            People are for reviews if it backs their argument, and against them when they don't.
                            “I believe the game is designed to reward the ones who hit the hardest – If you can’t take it, you shouldn’t play!” Jack Lambert
                            “Quarterbacks should wear dresses.” Jack Lambert

                            Comment

                            • rookiesensation
                              Rookie
                              • Feb 2012
                              • 96

                              #15
                              Re: Cowher's All Madden Sim Sliders

                              I'll stream a half maybe more of these sliders on twitch and see if any running troubles arise
                              Twitch: Purdue5768

                              Comment

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