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Old 09-09-2014, 08:42 PM   #17
Vni
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Join Date: Sep 2011
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Re: When will 2K have real time physics ?

Quote:
Originally Posted by KyotoCarl
If it were easy to implement I suspect we would've seen it by now. Right now it seems like physics and animations is the best way to use the engine.
Not saying it's easy at all lol. Off course it's hard especially in a one year development cycle. I think they would need to work on it in the background, perfection it for a few years and implement it when they feel it's ready. It's definately not for tomorrow but it would be nice to have that kind of collisions in the game.
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