NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

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  • Goffs
    New Ork Giants
    • Feb 2003
    • 12278

    #61
    Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

    lol I just knew coming in the thread the first comments were going to be "it looks the same"

    I'm cool with that...2k's got a winning formula that doesn't need a 3 week delay. I'm ready for som dev insights! Bring em on!

    Comment

    • Taer
      MVP
      • Sep 2011
      • 1432

      #62
      Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

      Originally posted by kurt2134
      It seems like this happens every year when these clips come out of people who aren't experienced with the game and it's on a lower difficulty.

      It's clearly not the best showcase for improvements but everyone always falls into the same trap of saying "looks like crap, looks like last year, etc."
      The best thing to watch on these early clips is all the off-ball movement and the players not being impacted by the user's input.

      With the exclusion at the 1:40 mark, already pointed out, I saw better off-ball positioning and reactions than I see in 2k14.

      This type of concern is a high priority for DaCzar so I have little doubt that his influence will be seen in the final release version.

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      • king doe
        Banned
        • Aug 2014
        • 383

        #63
        Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

        Originally posted by aholbert32
        Cavs were clearly user controlled.
        i didn't see the shot meter under the cavs or the thunder players.

        Comment

        • Rams_3
          Pro
          • Aug 2012
          • 681

          #64
          It looks like 2k14. Not a bad thing but not anything new that jumps out. Still picking it up but disappointed.

          Comment

          • seanbarkley
            MVP
            • Sep 2008
            • 2098

            #65
            Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

            Really like the presentation and gameplay is just 2K's style, which is not a bad thing at all!

            Things I really liked:

            - Player gear. Love to see all the players wearing correct accessories with correct colors. THANK U SO MUCH BEDS!

            - Kevin Love cyberface. Just impressive!

            The only thing I didn't like:

            Press area behind the baseline. Why is it always that empty? It's something that has been reported for years and just adding some people there would make the court look much better.
            If you like my work I appreciate any help: https://www.paypal.me/s3anbarkl3y

            Comment

            • aholbert32
              (aka Alberto)
              • Jul 2002
              • 33106

              #66
              Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

              Originally posted by king doe
              i didn't see the shot meter under the cavs or the thunder players.
              That option can be turned off.

              Comment

              • Sinner
                All Star
                • Jun 2003
                • 5483

                #67
                Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                Originally posted by hesko
                J
                guessing cause they expecting those $60.
                seriously though with the "power" of the new systems, I'd expect more gameplay changes rather than just graphical ones as there should be. Just saying cause player movement now should not be like older versions of 2k. Why would a player do a two handed over head pass to his teammate right in front of his face. The way they move is like they don't know that they're in a game. Those extra animations could be used to really bring the players to life and make use of this whole "living worlds" thing. If you can mimic the crowd leaving early due to the score then I'm sure they can give the players some sort of awareness on the court.
                It was a 3 min game play video...do you think in a 3 minute video that all of the new animations are going to be shown? People have said over the years that they play 2k for months and still find new little details and animations so you're not going to see them all in 3 minutes. How do you know some of those new animations weren't used to bring players to life?

                Personally I liked 2k14 gameplay wise, no it wasn't perfect but I never expect any game to reach that status, all the VC and limited options/customization really killed it for me. They have 2k15 with more options and have said to have made many gameplay changes so I'm looking forward to it as I wasn't a couple months ago.
                -= Never argue with an idiot, they drag you down to their level and beat you with experience.=- Edward Murphy

                Comment

                • HowDareI
                  MVP
                  • Jan 2012
                  • 1900

                  #68
                  Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                  I think 2K should just release a minute or so of straight up gameplay just to calm people down. CPU vs. CPU on Hall of Fame, because when you run on lower difficulties you start to see things like Varejao standing at the 3 point line and players running into eachother...

                  Another thing, gameplay isn't the best from 2K14 next gen, I thought 2K14 last gen was better and I'm not convinced it's 100% caught up yet...but I think with more power on the new systems 2K is going in the right direction and using it to upgrade game modes by doing things that couldn't be done before...gameplay will catch up through patches.
                  I don't wanna be Jordan, I don't wanna be Bird or Isiah, I don't wanna be any of those guys.
                  I want to look in the mirror and say I did it my way.

                  -Allen Iverson

                  Comment

                  • Goffs
                    New Ork Giants
                    • Feb 2003
                    • 12278

                    #69
                    Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                    Originally posted by aholbert32
                    That option can be turned off.
                    You sure it's PvsP? If it is I'm ecstatic that I can finally play without any of the indicators.

                    I like Verajao's face but his hair from a distance looks like a bunch of twigs attached to his head. I'm sure a close up shot will show off his perm better graphically.
                    Last edited by Goffs; 09-11-2014, 03:11 PM.

                    Comment

                    • eko718
                      MVP
                      • Sep 2005
                      • 2257

                      #70
                      Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                      Last year, folks were blown away by the new next gen visuals, this year folks are disappointed because we don't have the same 'feeling' about those visuals as we did last year; It's the law of diminishing marginal utility.

                      Basketball is basketball, the court is the court, players are players, the crowd is the crowd, etc. When people expect to see something that looks COMPLETELY new from year to year, what are they expecting? It might be too much to expect new player models(how many different ways can they look anyway), a totally new animation system every year in a one year production cycle whilst making gameplay, mode, rating improvements, new features, audio, presentation, etc. etc.

                      That said, I personally see/have seen in other vids many subtle differences that I can imagine will have this game 'feeling' completely new. 2K vets should know to reserve judgement until playing the game; every year folks say the game looks the same, but most years it plays completely different and for the better.
                      Last edited by eko718; 09-11-2014, 03:11 PM.

                      Comment

                      • aholbert32
                        (aka Alberto)
                        • Jul 2002
                        • 33106

                        #71
                        Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                        Originally posted by Goffs
                        You sure it's PvsP? If it is I'm ecstatic that I can finally play without any of the indicators.
                        I didnt say it was P v. P but its clear that a player is controlling the Cavs.

                        Comment

                        • luda06
                          Pro
                          • Sep 2008
                          • 572

                          #72
                          Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                          The A.I. just isn't there yet imo. I'm not sure if plays were simply being broken down, but Cleveland's offense showed no purpose in terms of attempting to break down a defense. Crossover dribbles still led to players running into brick walls in front of them as well.

                          This may be a suggestion for NBA 2K16; I want the A.I. to exploit defensive mismatches more frequently than just going to x star player, unless certain scenarios call for it (on a scoring drought for example). Defensive awareness ratings should tie into how individuals react on screen and rolls, and how they rotate on that end of the floor.

                          For example, Deion Waiters and Kyrie Irving may tend to over-help (a la NBA 2K14 defense), since they're fairly inexperienced defenders. Pick and roll or pass heavy teams should be able to pick apart teams featuring players with low defensive awareness, and should also help with the A.I. being more fluid on offense. Because, at the moment, the A.I. tends to call plays at random without a general purpose and it looks really sloppy if not cheesy at times.

                          Comment

                          • magicman32
                            Pro
                            • Aug 2009
                            • 803

                            #73
                            Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                            Watching it again. The defensive slide seems to be improved. I still noticed some sliding. Also, 2k really need to work on their foot planting and pass/catch animations. Overall the video looked good and I could see slight improvements.

                            Looking forward to seeing if the gameplay feels smoother when I play it.

                            Comment

                            • luda06
                              Pro
                              • Sep 2008
                              • 572

                              #74
                              Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                              Originally posted by aholbert32
                              I didnt say it was P v. P but its clear that a player is controlling the Cavs.
                              I don't believe it's "clear". There's a cinematic broadcast camera when Kevin Love attempts a free throw. Correct me if I'm wrong, but users don't have the option to have a camera angle like that in previous titles.

                              Comment

                              • Bigmac612
                                Rookie
                                • Dec 2003
                                • 332

                                #75
                                Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

                                Gameplay looks solid in my opinion.. Looked very fluid.. I felt the players moved smoothly and the footplanting is there..its a noticeable difference if you played 2k14 instensively. I also thought the Kevin Love shooting foul animation looked pretty awesome.. Seems to me 2K also did in fact work on those body types a bit.. Ibaka didnt look skinny to me.. I felt i could see some muscle definition in him.. Especially in that shot of his back as he is walking to the bench.. Wish they wouldve gave Kyrie a more updated look in terms of his hairstyle but his player model looks improved to me.. You can see a difference in model between Westbrook and Kyrie as they were going 1v1.. I like that. Jersey was also fitting Kyrie perfect.. That looks new to me.. His jersey wasnt as fitted as that in 2K14.. Soo it those look like they tweaked the jersey "physics".. Looked alot better as they were moving. Even from a Cellphone Video.. The colors popped out at me.. Looked real nice. Also felt like i was about to see a new "down the court dribble" animation from when Kyrie was dribbling down court but before it could finish it seemed like the user pressed turbo and sped up to where

                                Overall from a 3-4 min sample of gameplay i was satisfied with what i saw. 2K never needed drastic improvements to their gameplay from the get.. They just needed to do some "clean up/touch up" and add on top of what is already well built. One thing i never worry about when it comes to 2K is gameplay.. Can some things be better?? Ofcourse.. But i understand not everything will be perfect in video games.. But 2K has done it better than anybody in terms of trying to be as close as possible to the "real thing" when it comes to gameplay over the years. Im just glad they never tried to do a complete overhaul like one game did back in 2010 and completely destroy what was already solid just because people felt it was the "same" or "stale"



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