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Old 09-11-2014, 09:27 PM   #64
SwaggerCoach
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Join Date: Oct 2011
Re: Swagger's All-Pro Chameleon Sliders

Quote:
Originally Posted by Trojan Man
Will the latest changes be represented in the OP?
When I feel I've got something solid, yes definitely.

For now, I'm testing and experimenting with a variety of variables. I don't want to be updating the OP every single day.

However, I do feel like this community here is getting closer and closer to a solution.

Right now, I think I'm starting to find the sweet spot for CPU pass play. I'm not seeing as much Robo QB nor dink and dunk stuff. They seem to be taking some shots downfield in realistic ways. And I'm also seeing them sense pressure more urgently and throw off their back foot, causing errant throws out of bounds.

Biggest tweaks so far:
- Raise holding to at least 75
- Keep intentional grounding low (10 or below)
- Keep roughing the passer VERY low (5 or below)

The lower roughing the passer is, the more QBs can shrug off sacks. You'll see the animation play out far more often.

I'm still tweaking the CPU pass game.
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