FIFA 15 Demo Gameplay Impressions
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Broadcst camera has been in fifa for over 10 years, it's nothing new haha.
Fantastic demo, the presentation has taken a huge leap. For years FIFA has lagged behind all the US sports titles in the presentation department. Now it appears to be on par with the likes of MLB and 2K. If you watch Sky Sports coverage over here, it's almost scarily accurate.Football(Soccer): Norwich City
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If you have a headset connected you can use voice controlComment
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Re: FIFA 15 Demo Gameplay Impressions
It's great to hear this really works. I've not yet tried it on the demo but hope to get some time over the weekend to do so.Comment
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Re: FIFA 15 Demo Gameplay Impressions
I had planned on getting Fifa 15 and the demo seals the deal. I've only played the opening game (Man City at Liverpool) twice. 1st game I got a red card for a bad slide tackle. In the game I'm playing now, the cpu took Lambert out with a tackle and he's out with an injury and the cpu got a yellow card. The little details are looking spot on in my opinion. Grass stains on shorts after players slide or dive and the field getting beat up looks good, too! I'm ready to go trade Fifa 14 in now!PS3, we had a good run! (7/18/09-10/5/14)Comment
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The gameplay was definitely an improvement, speed is good, and harder to score on GK (I'm not sure what the knock was on the GK at Gamescom, probably need more time to play or wait for reviews). I'm not a fan of the player models or the movement and animations though. These aspects are such eye sores on an otherwise great looking game.Comment
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Re: FIFA 15 Demo Gameplay Impressions
Is there a way to trigger the 10 man celebration or is it something that just happens randomly?Comment
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Re: FIFA 15 Demo Gameplay Impressions
I have go to admit I am a little bit disappointed. They have improved the presentation which is all well and nice, but the movement of players still hasn't changed. The players off the ball just don't make realistic runs. Which means you can set up your team in a certain formation that would normally work well against the opposition only for it to be really difficult simply because the players are either static are move into weird places. I've never seen a striker make a diagonal run between 2 centre backs. It's always a direct run at goal on the shoulder of the defender.
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Personally, I've seen slashing runs even on standard though so I don't know.Comment
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Re: FIFA 15 Demo Gameplay Impressions
Played 5 games of the demo on my preferred difficulty level "world class" and came away very impressed with all the improvements. Some notable things:
-corner kick tactics are awesome. I know you have been able to create them for years in the training ground but it's nice to have your players have a purpose on corners now without needing to spend an afternoon creating stuff. They work really well.
-presentation improvements are nice. I particularly like my defenders giving dap to the keeper after incredible saves and the back and forth after strong fouls. The highlight packages are pretty slick.
-keeper improvements are a mixed bag so far. They save a lot of shots that were money in past FIFAs but let short side goals in almost everytime. I've seen weird behavior when they come off their line sometimes where they get completely caught out. It also seems way easier to make saves on PKs now as a human controlled player due to an drastic increase in lateral agility which I don't like.
-passing and dribbling are a lot more responsive where FIFA14 I had problems with passes not happening responsively from time to time
-AI got a nice overhaul in all phases. Lots of good attacking runs are made with needing with use of LB/L1. Defenders are slick with different ways of being physical and crafty to regain possession and don't get pulled our of formation as easily. Some legacy problems have been fixed like them showing too much of the ball when playing out of the back where you could easily win the ball back in previous years even on higher difficulties. I need to play some more to see if the friendly AI is still passive on 50/50 air balls which I've hated for years.
Looks and plays a good bit better than FIFA14 on PS4 IMOLast edited by The Visualizer; 09-12-2014, 03:46 PM.
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Re: FIFA 15 Demo Gameplay Impressions
Played a few matches. Saw ZERO long distance attempts from the CPU. ZILCH! The CPU still dribbles in perfect circles around my defenders only to attempt to dribble the ball to the corner flag, stand there for awhile, and then proceed to try and walk the ball into the net.
I just don't see how many people can say this is EA's best product. It feels slightly different than '14 (which I hated), and looks a little better. I think I saw one foul committed by the CPU, and it wasn't even their foul. Sturridge ran DIRECTLY into the keeper, who was making a save, and Hart was carded. What?? That was a blatant foul by Sturridge.
You can only see CPU players dribbling around in circles for so many years before getting sick of it. Play a game of FIFA and count how many turns each player does with the ball, and then watch a game in real life. The majority of players in real life don't move very far when they get the ball (or even dribble), yet in FIFA everyone can maneuver like Messi.
Oh well, guess I'm in the minority.Comment
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Re: FIFA 15 Demo Gameplay Impressions
Played a few matches. Saw ZERO long distance attempts from the CPU. ZILCH! The CPU still dribbles in perfect circles around my defenders only to attempt to dribble the ball to the corner flag, stand there for awhile, and then proceed to try and walk the ball into the net.
You can only see CPU players dribbling around in circles for so many years before getting sick of it. Play a game of FIFA and count how many turns each player does with the ball, and then watch a game in real life. The majority of players in real life don't move very far when they get the ball (or even dribble), yet in FIFA everyone can maneuver like Messi.
Oh well, guess I'm in the minority.
In 14 they would only shoot from 6m out and only if everything was absolutely perfect. In 15 they will shoot from at least 18m out and the situation only has to be 85% perfect. My problem with it is that the close to perfect shooting situations for the CPU happen because your defenders back away from the ball.
As for the dribbling there isn't much that can be done. This is a legacy FIFA issue. The CPU will always be able to do those flippy flappy start stop moves. It gets worse on the higher levels because then the CPU starts anticipating your defensive tackle move before you do it and flick the ball away from you nonchalantly. It's just never going to go away.
It just works one of two ways. You get mad at this stuff and hate on FIFA or you get mad at this stuff and realize its the only way EA can make the AI competitive.
It does suck, but it's just the way it is. I don't think they will ever be able to fix that unless they scrap the entire dribbling mechanic and rebuild it for USER and CPU.resident curmudgeonComment
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Re: FIFA 15 Demo Gameplay Impressions
I love this demo! I stepped up to World Class the past few games and I really like how it plays on this difficulty a lot. In my last match against Borussia Dortmund they committed 3 individual fouls in the first half alone (2 yellow, 1 red). That type of thing was pretty rare in Fifa 14.
To the guy who says that the computer dribbles all around you, how are you defending them? When I first started playing the demo I felt that way as well, but once I jockeyed more and timed my tackles better, it didn't seem quite as bad as it did at first. I was in a habit of making a beeline to the soccer ball and pretty much trying to run into whoever had the ball based on old habits in soccer games. That doesn't quite work in in Fifa 15.Last edited by Pappy Knuckles; 09-12-2014, 07:01 PM.Comment
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