NBA 2K15 Trailer - "What If"
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Re: NBA 2K15 Trailer - "What If"
lol wait a minute...that's a bad example since OS complained about that pic of him being to buff. I even remember Beluba chiming in at the thread at the time and said that his body type was changed to make it look appropriate.
I find it odd though that they got the jersey font/number size right....does 2k hire part timers for the modelling/graphic part of the game?Last edited by Goffs; 09-13-2014, 09:31 AM.Comment
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Re: NBA 2K15 Trailer - "What If"
That's why I wish they gave us control of editing jerseys, faces, bodies,shoes,etc to what we see fit. It would be apropos for them to give us control.Last edited by midwestking100; 09-13-2014, 10:02 AM.Comment
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Re: NBA 2K15 Trailer - "What If"
For my part if triabgle offense are not in 2k15 i stay on nba 2k11.
The most authentique jordan was in 2k11.
And in 2k12 it was good too. After it was not the real jordan!!Comment
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Re: NBA 2K15 Trailer - "What If"
What if i hit shaquille oneal???
Last edited by PJBrownHeat; 09-13-2014, 09:51 AM.Comment
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Re: NBA 2K15 Trailer - "What If"
I've heard people claim they outsource artists but I've never seen proof. I do know the next-gen art team is like less than 8 people or something.Comment
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Re: NBA 2K15 Trailer - "What If"
I give a f.... To my team of course!!!!
I find it so useless to mix legend and current players!!!!Comment
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Re: NBA 2K15 Trailer - "What If"
To be able to edit classic teams is definitely a must! IMOComment
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Re: NBA 2K15 Trailer - "What If"
Great trailer, but I'm in shock over seeing Bird in Bulls colors. That's just too much to deal withComment
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Re: NBA 2K15 Trailer - "What If"
Honest to God. These things should not be hard to replicate. No excuse for the font and numbers to be so far off from the real life versions.Comment
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