Do auto subs work in CFM in Next gen?
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Re: Do auto subs work in CFM in Next gen?
Originally posted by [email protected]Nope they are not working for me, xbox one user.
I'm using them in an online CFM, so I don't know if that matters.Comment
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Re: Do auto subs work in CFM in Next gen?
Then try using the auto-sub settings I've recommended in the slider forum, because those DO work perfectly for the user and cpu. aholbert32's original settings work great, and I haven't tried his updated set, as the original auto-subs are perfect for me.
I'm using them in an online CFM, so I don't know if that matters.Comment
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Re: Do auto subs work in CFM in Next gen?
Then try using the auto-sub settings I've recommended in the slider forum, because those DO work perfectly for the user and cpu. aholbert32's original settings work great, and I haven't tried his updated set, as the original auto-subs are perfect for me.
I'm using them in an online CFM, so I don't know if that matters.Tar Heels | Panthers | HornetsComment
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Re: Do auto subs work in CFM in Next gen?
I used that set, for ps4 and had a play now game and Arian foster disappeared in the 4th quarter. He didn't get injured, couldn't sub him in, was still showing the depth chart but was no where to be found for the entire quarter. Madden 15 (didnt know this was a previous issue but this sounds like what you guys are talking about)Comment
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Re: Do auto subs work in CFM in Next gen?
I used that set, for ps4 and had a play now game and Arian foster disappeared in the 4th quarter. He didn't get injured, couldn't sub him in, was still showing the depth chart but was no where to be found for the entire quarter. Madden 15 (didnt know this was a previous issue but this sounds like what you guys are talking about)
Same here, I've played multiple games with the adjusted auto subs suggested at 15 minute quarters and I see my starting running back in for maybe one drive after halftime and he disappears. Another awesome feature that Madden continues to provide for long time users.
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Re: Do auto subs work in CFM in Next gen?
If I set fatigue over 50 I still get disappearing players.
Specifically my RB and the CPU's RB. I also noticed OL linemen disappearing from CPU teams.
I dunno, I give up on auto-subs, EA can't seem to get it right.
What's frustrating is the 4th quarter disappearing was widely reported in bugs/glitches last year... but of course, the glitch is still there this year.Comment
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Re: Do auto subs work in CFM in Next gen?
I have fatigue set at 55 and haven't seen any issues with players disappearing.
This thread provides some good information about how auto-subs work and how to tune them to what you want to see from them: http://www.operationsports.com/forum...b-sliders.htmlComment
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Re: Do auto subs work in CFM in Next gen?
If I set fatigue over 50 I still get disappearing players.
Specifically my RB and the CPU's RB. I also noticed OL linemen disappearing from CPU teams.
I dunno, I give up on auto-subs, EA can't seem to get it right.
What's frustrating is the 4th quarter disappearing was widely reported in bugs/glitches last year... but of course, the glitch is still there this year.
I have no idea why u guys are seeing that. I played 3 games with Rbs getting 27-30 carried and fatigue at 65. None of those Rbs disappeared.Comment
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Re: Do auto subs work in CFM in Next gen?
Same here, I've played multiple games with the adjusted auto subs suggested at 15 minute quarters and I see my starting running back in for maybe one drive after halftime and he disappears. Another awesome feature that Madden continues to provide for long time users.
Sent from my iPhone using TapatalkComment
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Re: Do auto subs work in CFM in Next gen?
In play now games the CPU RBs disappear against me with these (Aaron's) settings. I haven't started a CFM yet which these settings are for, so it could well be different there. I'll probably start one tomorrow.
What is weird is Eddie Lacy doesn't disappear for me and i have him with 20+ carries most the time. But CPU AP, McCoy, A Morris, etc seem to last to about 13-14 carries and they are done for the day.
What RB Auto Subs settings are you guys using in Play Now? Or are you not seeing this happen with RBs in play now with these settings? I am using the Armor and Swords settings for my sliders if it matters.Last edited by dkrause1971; 09-16-2014, 06:32 PM.Gamertag and PSN Name: RomanCaesarComment
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Re: Do auto subs work in CFM in Next gen?
I want to go with 55-60 fatigue but I still see the disappearing once I move it above 50.
I use 15 min quarters with 16 sec runoff to average about 125 plays per game and I still get the disappearing when I had it at 55, but it was fairly rare.
What I have decided is to manually sub my RB and DL guys via the depth chart and to leave fatigue at 50. My backup WR/TE's get reps naturally with formations. On defense most players play 100% of snaps except for DE's and DT's so I just manually sub in each 2nd string DE and DT for a single quarter (never two 2nd string guys in at the same time except due to injury). This way my DT's DE's and RB's on 2nd string all get some playing time.
I just wish I could go with 55-60 so the CPU will sub their RB's more realistically, but I still see the dissappearing if I do. I guess it's not so bad on 55.
Is it because I play offline?Comment
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