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Old 09-16-2014, 11:29 AM   #349
Boilerbuzz
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder

Quote:
Originally Posted by El_Poopador
It definitely feels like the players are too big for the court. But I don't necessarily think it's the size of either. I think it has to do more with how much ground a player can cover in a short amount of time, like BoilerBuzz said. The biggest issue is that a player can go from a standstill to max speed almost instantly, and change directions on a dime. They just need to work on the weight and momentum for every animation, and have true footplanting. Once they have that, we should see more realistic starting, stopping, and subtle changes in direction.
EXACTLY. And the reason I think that just hasn't been shoehorned in is because there is a balance of REALLY realistic movement and feel for the user. I'm sure that's not an easy balancing act. It'll get there some day, I'm sure.
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