NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
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What we know so far about NBA 2K14 - FAQ/QA:
http://www.operationsports.com/forum...post2045267769
My thoughts on how replays should be handled:
http://www.operationsports.com/Kyoto...plays-replays/ -
Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
It definitely feels like the players are too big for the court. But I don't necessarily think it's the size of either. I think it has to do more with how much ground a player can cover in a short amount of time, like BoilerBuzz said. The biggest issue is that a player can go from a standstill to max speed almost instantly, and change directions on a dime. They just need to work on the weight and momentum for every animation, and have true footplanting. Once they have that, we should see more realistic starting, stopping, and subtle changes in direction.Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
What I was talking about wasn't actually player to court size ratio but rather the court itself.
I took a 2K14 court file into blender and the 3D lines are not accurate. Of course, those models could be just a visual representation and the invisible boundaries may actually be exactly 94:50 but it seems like some things are approximated. For the most part though, it's inconsequential. For example part of the rim model, backboard and backstop are obviously guesswork, I'd just hoped it was accurate where it mattered (rim height, diameter, etc). There are also some lines on the court that are not regulation such as the restricted area and the 4 lines along the sideline (don't know what they're called).
These things are the reason why I said what I said. Since you said the devs confirmed it's all good, I'll take their word for it. I just never had an answer either way until now.Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
There you can clearly see the restricted area not being extended up to the backboard like it should be and the other lines I mentioned being non-regulation. You can also see the actual 3D lines are a lot thicker than the NBA's regulation 2 inches, however this translates on to the court better because they use a raster image that combines with the 3D model to make up the boundaries. Very strange way of getting it done, imo.
Measuring the edges to get the ratio was a huge chore as I recall, I can't quite remember what the exact ratio was though :/, I will make sure to get back to you with numbers if courts can be edited in 2K15 'cause I wanna start fixing them again :P.Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
Nice find man. I wonder if anyone that has modded the stadiums wouldn't mind chiming in on the dimensions of the court. Note, this is tangent to the player to court ratios, but it's still interesting to get a peek inside on the building of the game. I'm just the curious type!Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
Man, I guess this is where being an older gamer from the Atari 2600 days has its benefits. Coming from Double Dribble and Blades of Steel, series like NBA 2K, The Show and FIFA are phenomenal and only seem to improve each year. If you've have shown me these 2K15 clips back in the day I've had told you it wasn't possible, that's how good it looks (and I assume -- plays) to me.
I do understand focusing on the details, we all want the best game possible. But I hope some of you guys find the time to enjoy these games every now and then.www.heyimbill.com | sports poster art and other cool stuffComment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
Man, I guess this is where being an older gamer from the Atari 2600 days has its benefits. Coming from Double Dribble and Blades of Steel, series like NBA 2K, The Show and FIFA are phenomenal and only seem to improve each year. If you've have shown me these 2K15 clips back in the day I've had told you it wasn't possible, that's how good it looks (and I assume -- plays) to me.
I do understand focusing on the details, we all want the best game possible. But I hope some of you guys find the time to enjoy these games every now and then.Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
Man, I guess this is where being an older gamer from the Atari 2600 days has its benefits. Coming from Double Dribble and Blades of Steel, series like NBA 2K, The Show and FIFA are phenomenal and only seem to improve each year. If you've have shown me these 2K15 clips back in the day I've had told you it wasn't possible, that's how good it looks (and I assume -- plays) to me.
I do understand focusing on the details, we all want the best game possible. But I hope some of you guys find the time to enjoy these games every now and then.
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
Man, I guess this is where being an older gamer from the Atari 2600 days has its benefits. Coming from Double Dribble and Blades of Steel, series like NBA 2K, The Show and FIFA are phenomenal and only seem to improve each year. If you've have shown me these 2K15 clips back in the day I've had told you it wasn't possible, that's how good it looks (and I assume -- plays) to me.
I do understand focusing on the details, we all want the best game possible. But I hope some of you guys find the time to enjoy these games every now and then.Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
Wait. So you're saying you can't pass or rebound in the game? You see, this is talking in superlatives because I KNOW you don't mean you can't pass or rebound *at all* in the game. So what exactly are you not able to to?
Based on what exactly? Can you provide a screenshot and show that the players are bigger with relationship to the court? You're talking about dudes that are 6'6" on average on a 94' court. Show me a shot where the ratio of player body dimensions are not consistent with court dimensions. VC has said for YEARS that the players are exactly to scale with the court. If you don't believe me, ask Czar. I'm sure he's been back and forth with them directly and is now part of the team. If the court to player ratios are NOT right - it would REALLY screw up all of his work.
I can show you COUNTLESS videos that show REAL NBA players covering a LOT of ground in 2 to 3 steps. Just go watch a video of LBJ. He can get from the 3pt line to below the circle in TWO steps. So to cry about covering distance from guys that have LONG strides falls flat. Now, are some of the movement too fast? Yes! I would agree with you to a certain extent. Maybe they are mocapping guys that are too fast. But this *IS* mocapped data and supposedly unmodified. That means that what you normally see is what was captured. So, apparently, there are some really fast dudes in the world.
So basically, how it works now is OK with you. I was confused there. RARELY do I see a rebound animation not attempt to get to the ball. What stops it is normally someone else is in the way and pushes you off the target. You didn't time it right. Or there just isn't enough coverage to catch the ball at a particular point and time. And from the vids, this looked MUCH improved! So, why hound on this is beyond me.
What improvements? You don't really talk about improvements. All you say is: "This is still broken. I'm going to buy Live!". That's it!
Blind praise. According to some of you people, ANY praise is blind praise. But lets talk about praise:
It's one thing to tell a developer what they did wrong and need to fix. But to go along with that, you need to tell them what they are doing RIGHT so that they don't screw it up! You need ALL of it. They need all of it. EVERY single "apologist" you'll find that are regulars on this site will speak to their dislikes AS MUCH AS their likes. Now, if you want to talk apologist, go over to The Padded Cell.
You know, just because a game isn't perfect and may even have critical flaws in certain areas, does NOT mean that it's not a great product. And for all the hate you want to think there should be, the NBA 2K franchise, arguably, is the gold standard of sports video games. It IS a great product and an great franchise. Yet, you have no acknowledged that have you. So this statement is false.
Hold on! Where do I defend it's faults? All I did was ask you to be more specific to help them understand your issues. Thereby, making the product better. Do you think you're: "it's still broken, I'm going to go buy Live" helps them?
I've always been VERY candid about my issues. I may not come in here to cry, but I certainly communicate directly with the guys I know are on the forums. My top 3 issues:
1. Shooters are able to plow through defenders. If someone starts a dunk and a defender runs under him, more often than not, that defender guys shoved out of the way. It's MUCH better than it has been in the past, but still not where I want it and that's completely GONE.
2. My defenders get put into multi-actor body up, blocks, and shot animations, but they can't break out of them. If a guy starts a layup and I'm controlling a defender, my player will play a defensive/contest animation. But if I want to just give him the basket and not risk a foul - which CAN happen in these animations - I can't do it.
3. I get frustrated with directional passing going to the wrong guys. Pretty simple really. Sometimes, I point the stick in a direction that I don't realize. I'm fine with that. That's on me. But if I pass the ball back to my PG at the point beyond the arc, and there's a big that running past him in that area, sometimes it would go that big. Why in the **** would I want to pass the ball to him!? Drives me NUTS
Man are you serious? How delusional are you? Your only further proving my point about blind praise. And you would go so far as to claim a FALSE reference which NOBODY has ever heard of (not to mention how you still never provided evidence). It IS flawed. If you try played Nba Live any, it would be pretty easy to notice. Nba live 14 was noted for having correct dimensions and player proportions. And guess what? It DOES HAVE BETTER SPACING than NBA 2k14. I don't need some complicated breakdown to see that. Its called common sense. Amazing how you" apologist" are able to suspend all logic. And you asked "when did i ever defend its flaws"? Lol
No i didn't mean you can't literally pass or rebound, duh. I mean it should be working to a better standard.
News flash: Those aren't the only flaws in the game. Those are just the most frustrating imo. I didn't even get to the defensive side of the ball yet.
Regardless if you love or hate the game, you could/would appreciate improvements in these areas. Y'all coming at me like im trying to destroy the game.
All i do is bash the game? You act like i got a long history on OS talking nothing but negativity towards the game (dating back for yrs). All you fanboys can take your excuses and stick em where the sun don't shine. It honestly feels like im revealing for the first time, theres no santa claus to a group of children.Comment
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Re: NBA 2K15 Gameplay Video - Cleveland Cavaliers vs. Oklahoma City Thunder
So you collectively basically called me foolish and i quote" got tore a new backside", but can't take a little ammunition fired back. I simply said my opinion. Then got mobbed by an army of 2k fanatics. I even went more in depth to the things i spoke about. But no matter how to put it, it just wasnt a good enough reason to have MY own opinion (because it was contrary to popular belief). You ganged up on me and it pissed you off even more, because i didn't fold like a b**** (as you expected) .The real problem, is that you can't accept anyones input who isn't worshipping the ground 2k developers walk on. Funny how none of you could intellectually dispute anything i said. Instead you result to ignorant assumptions and flawed/false argumentative counters. One thing i do agree about, is that i shouldn't throw hell, fire, and brimstone at the developers. Im fairly new to OS threads and (i forgot) have to keep in mind that the actual developers sometimes read these forums.Comment
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