09-17-2014, 01:28 AM
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#1
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Rookie
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GutterPhenom16 - Madden 15, Realistic Sliders for Online CFM (Finalized)
Updated: 11/20/14 @ 6:30pm
First Game Played with Updated Sliders - The numbers look REALLY good.. Box Score HERE
Sliders on Community Files (Xbox One & PS4)
Both CPU & User Slider Files are named GP16ALLMADDENREALISTIC with the Gamertag/ID GutterPhenom16
Before I get started, I need to give a MAJOR shoutout to MrRyanLeaf16 from my Twitch feed today who recommended the Pass Defense Slider expertise of OS user rushinplayallgame and his amazing setup for Pass Defense. I will admit, I had NO idea what to do with those sliders; I faced the 0-11 Rams who were using Austin Davis and he went 30 for 36 for 314 yards, 1 TD and 1 INT
My Sliders 'Explanation' Video
rushinplayallgame's sliders
My New Online Raiders Franchise
I do run a Twitch livestream where I broadcast my games, I just began Archiving them as well, so if you see that I post a box score and want to check out the game, please check out my channel and see if the game is still viewable.
My LiveStream
Game Settings
Skill: All-Madden
Quarter Length: 12-15 Minutes (personal preference - 12-15 is recommended for realistic numbers, I have mine set for 14 minutes)
Accelerated Clock: On - 10-15 Seconds (personal preference, Mine is set to 12)
Game Speed: Slow (personal preference)
Strafe Assist: Off (personal preference)
Heat Seeker: On (personal preference)
Ball Hawk: On (personal preference)
Sliders (HUMAN / CPU)
QB Accuracy: 6** / 6**
Pass Block: 0 / 100
WR Catching: 30 / 42**
Run Block: 43** / 53**
Fumble: 53 / 53
Pass D Reaction Time: 5 / 2
INT: 45 / 55
Pass Coverage: 84 / 86
Tackling: 95 / 95
Explanation for Changes (changes to sliders are bolded**) - Updated 11/20
- User & CPU QB Accuracy: 6
- I set this slider to 6 because it gives me the most realistic numbers for both sides for QB numbers. I realized that if I was throwing terrible passes at 6, and the CPU was throwing laser accurate passes (even at 25) and the ONLY incompletions the CPU would get were due to interceptions, defended passes, or passes caught out of bounds.. there were never any bad throws by the CPU QB.. With this now set to 6 you will see the CPU throw some bad passes. Even the best QB's I face throw at least 5 incompletions; on average there are 9 incompletions.
- CPU WR Catching: 42
- At 50 I was still seeing the CPU unable to drop a pass, even if the receiver got blown up, but with the combination of the QB Accuracy and WR Catching now at 42 you see a lot more drops, especially on passes where the receiver gets blown up - but the better receivers who have higher catch in traffic ratings, will hold onto that ball.. but this definitely separates the better receivers from the worse ones.
- USER Run Blocking: 43
- This is the number I have settled on and gives me the best numbers. I am pretty good running the ball, but there is no way in hell I was supposed to be getting 100+ yards a game on just 10-15 carries.. With this number I am able to post realistic games, and throughout the game I get realistic runs. With MJD I hardly ever get a run over 10+ yards unless there is some great blocking - but I am now averaging about 70 yards on 20 carries with the fading star in my Raiders franchise.
- CPU Run Blocking: 53
- With the number set to 53 I am able to get the most realistic games. Any lower and I stuff the run entirely, any higher and the opposing backs average 9 yards a carry against me. This set to 53 makes it so that if I miss a tackle, it is going to cost me, but thankfully that hasn't happened that much this year. Most of the time the opposing back averages about 80 yards on 20 carries.
Special Teams
FG Power: 50
FG Accuracy: 30
Punt Power: 50
Punt Accuracy: 100
KO Power: 55
Injuries: 57
Fatigue: 77
Min Speed Threshold: 0
Penalties
Offside: 85
False Start: 67
Holding: 100
Face Mask: 57
D. Pass Interference: 89
O. Pass Interference: 85
Punt Catch Interference: 100
Clipping: 56
Intentional Grounding: 90
Roughing the Passer: 49
Roughing the Kicker:100
Auto-Subs
Position - OUT / IN
QB - 0 / 5
HB - 85 / 91
WR - 67 / 75
FB TE - 49 / 55
OL - 49 / 55
DT - 75 / 82
DE - 71 / 75
LB - 64 / 70
CB - 70 / 75
S - 60 / 65
For Reference, here is my first completed game with the updated slider set
Oakland Raiders @ New York Jets
Oakland Raiders at New York Jets | Sep 7, 2014 | 1ST | 2ND | 3RD | 4TH | OT | SCORE | Oakland Raiders (0-0) | 3 | 3 | 3 | 0 | -- | 9 | New York Jets (0-0) | 0 | 14 | 0 | 10 | -- | 24 |
Team Stats Comparison |
| OAK | NYJ | Total Offense | 321 | 208 | Rushing Yards | 64 | 126 | Passing Yards | 257 | 82 | First Downs | 22 | 14 | Punt Return Yards | 30 | 0 | Kick Return Yards | 26 | 21 | Total Yards | 377 | 229 | Turnovers | 3 | 2 | 3rd Down Converstion | 7/16 (44%) | 5/12 (42%) | 4th Down Conversion | 1/1 (100%) | -- | 2-Point Conversion | -- | -- | Red Zone Touchdowns/Field Goals | 3-0/2 (0%) | 3-1/1 (33%) | Penalties | 2/30 | 1/15 | Posession Time | 32:17 | 23:43 |
Scoring Summary | FIRST QUARTER SCORING | OAK | NYJ | 9:37 | (OAK) S. Janikowski, 47 Yard Field Goal | 3 | 0 | SECOND QUARTER SCORING | OAK | NYJ | 13:11 | (OAK) S. Janikowski, 31 Yard Field Goal | 6 | 0 | 6:27 | (NYJ) C. Ivory, 2 Yard Rush | 6 | 7 | 4:52 | (NYJ) K. Wilson, 53 Yard Interception Return for Touchdown | 6 | 14 | THIRD QUARTER SCORING | OAK | NYJ | 2:35 | (OAK) S. Janikowski, 26 Yard Field Goal | 9 | 14 | FOURTH QUARTER SCORING | OAK | NYJ | 11:10 | (NYJ) N. Folk, 24 Yard Field Goal | 9 | 17 | 1:07 | (NYJ) D. Harris, 49 Yard Interception Return for Touchdown | 9 | 24 |
Oakland Raiders | PASSING | C/A | YDS | TD | INT | M. Schaub (47.8) | 26/45 | 274 | 0 | 3 | RUSHING | ATT | YDS | AVG | TD | A. Ellington | 17 | 37 | 2.2 | 0 | M. Jones-Drew | 5 | 17 | 3.4 | 0 | M. Reece | 3 | 8 | 2.7 | 0 | M. Schaub | 1 | 2 | 2.0 | 0 | RECEIVING | REC | YDS | AVG | TD | M. Rivera | 6 | 86 | 14.3 | 0 | M. Reece | 5 | 31 | 6.2 | 0 | M. Jones-Drew | 3 | 31 | 10.3 | 0 | R. Streater | 3 | 27 | 9.0 | 0 | A. Ellington | 3 | 27 | 9.0 | 0 | J. Jones | 2 | 32 | 16.0 | 0 | D. Moore | 2 | 24 | 12.0 | 0 | H. Douglass | 2 | 16 | 8.0 | 0 | DEFENSE | TACK | SACK | INT | TD | C. Woodson | 6 | 0 | 0 | 0 | K. Maiava | 6 | 0 | 0 | 0 | T. Brown | 6 | 0 | 0 | 0 | K. Mack | 3 | 1 | 0 | 0 | D. Hayden | 2 | 0 | 1 | 0 | KICKING | FG | XP | PTS | LONG | S. Janikowski | 3/3 | -- | 9 | 48 | PUNTING | NO | YDS | AVG | IN20 | M. King | - | - | - | - | KICK RETURN | RET | YDS | AVG | TD | D. Moore | 1 | 14 | 14.0 | 0 | C. Chekwa | 1 | 12 | 12.0 | 0 | PUNT RETURN | RET | YDS | AVG | TD | D. Moore | 2 | 30 | 15.0 | 0 |
| New York Jets | PASSING | C/A | YDS | TD | INT | G. Smith (61.6) | 9/13 | 106 | 0 | 1 | RUSHING | ATT | YDS | AVG | TD | C. Ivory | 24 | 94 | 3.9 | 1 | C. Johnson | 8 | 32 | 4.0 | 0 | RECEIVING | REC | YDS | AVG | TD | D. Nelson | 3 | 37 | 12.3 | 0 | E. Decker | 3 | 34 | 11.3 | 0 | J. Amaro | 1 | 20 | 20.0 | 0 | C. Ivory | 1 | 11 | 11.0 | 0 | J. Cumberland | 1 | 10 | 10.0 | 0 | C. Johnson | 1 | 4 | 4.0 | 0 | DEFENSE | TACK | SACK | INT | TD | A. Allen | 8 | 0 | 0 | 0 | K. Wilson | 7 | 0 | 1 | 1 | A. Barnes | 7 | 0 | 0 | 0 | D. Harris | 7 | 0 | 1 | 1 | Q. Coples | 4 | 1 | 1 | 0 | KICKING | FG | XP | PTS | LONG | N. Folk | 1/1 | 3/3 | 6 | 24 | PUNTING | NO | YDS | AVG | IN20 | R. Quigley | 2 | 111 | 55.5 | 0 | KICK RETURN | RET | YDS | AVG | TD | J. Kerley | 1 | 21 | 21.0 | 0 | PUNT RETURN | RET | YDS | AVG | TD | J. Kerley | - | - | - | - |
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The score doesn't really scream close game, but it should have been a final score of 9 - 17, but thanks to me putting down my controller after throwing the final INT David Harris was able to beat out 3 tackles, and legitimately ran passed Matt Schaub who was squatted down, looking like poor Spencer Lanning ( the Browns punter) who got Antonio Brown's cleat to the face..
Last edited by GutterPhenom16; 01-08-2015 at 09:38 PM.
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