Basic
Skill level: Superstar
Game style: Hardcore Simulation (NOTE: becomes "custom" once changes are made)
Dynamic ratings: Off (or user choice to On if you like to use them)
General
Tuner set version: version 1.00 (not a fan of the newest tuner)
Game speed: 1
Attribute effects: 3
Fatigue effect - Human: 6
Fatigue effect - CPU: 6
Fatigue recovery - Human: 0
Fatigue recovery - CPU: 0
Injury occurence - Human: 3
Injury occurence - CPU: 3
Puck control - Human: 0
Puck control - CPU: 0
Player acceleration - Human: 3
Player acceleration - CPU: 4 (raised from 3 on 12/11)
Broken stick frequency: 2 --- (raised from 1 on 10/21)
AI
Created plays: on (user choice - I don't use them)
AI learning : 6
CPU difficulty adjustment: 3 (NOTE: you can adjust this based on personal ability)
CPU strategy adjustment: 3
Be A Pro strategy adjustment: 3 (user choice - I don't play this mode)
Human strategy adjustment: 0
CPU faceoff difficulty: 4 (user choice - whatever gives good percentages - updated 10/23)
Fight difficulty: 3
CPU penalties: 6
CPU teammate penalties: 6
Passing
Pass assist: 3
Manual passing: On
Pass speed: 3
Saucer pass speed: 3
Pass accuracy - Human: 1
Pass accuracy - CPU: 0
Pass reception ease - Human: 0 --- (lowered from 1 on 10/21)
Pass reception ease - CPU: 0
Pass interceptions - Human: 4
Pass interceptions - CPU: 3
Shooting
Shot accuracy - Human: 2
Shot accuracy - CPU: 2
Shot power - Human: 3
Shot power - CPU: 3
Slap shot accuracy - Human: 2
Slap shot accuracy - CPU: 2
Slap shot power - Human: 4
Slap shot power - CPU: 4
One timer accuracy - Human: 2
One timer accuracy - CPU: 2
Checking
Hitting assistance: 0
Agression - Human: 6
Agression - CPU: 6
Hitting power - Human: 0
Hitting power - CPU: 1 --- (lowered from 3 on 10/11)
Stick lift effectiveness - Human: 3 --- (lowered from 4 on 10/11)
Stick lift effectiveness - CPU: 5 --- (raised from 4 on 12/11)
Poke check effectiveness - Human: 1 --- (lowered from 2 on 9/27)
Poke check effectiveness - CPU: 3 --- (raised from 2 on 12/11)
Goalies
Goalie passing: 5
Goalie cover puck frequency: 3
Goalie screen effect - Human: 3
Goalie screen effect - CPU: 3
Goalie reaction speed - Human: 5
Goalie reaction speed - CPU: 1
Rules
Period length: 8 minutes (NOTE: this never saves - must change this in pre-game menu)
Injuries: On
Penalties: max
Post whistle rules: relaxed
Penalty time scaling: 5
Fighting: 1
Visual
Puck size: user choice (I use large)
Puck shadow: user choice (I use medium)
Game
Shot aim: User Choice (I use Auto - updated 9/28)

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