I'm going to describe this as if I'm playing the computer on Heisman (I guess, I'm mainly CPU vs CPU).
No huddle - my opponent is going to run the football. They pick up 5 yards, hurry to the line, and see that I'm showing blitz. They look to the sideline to see the adjustments they should make. I do indeed blitz, butt they call a screen and burn me for 20 yards, and hurry again. I change to man defense, they adjust to a slant pattern which they take to the house.
Hurry up no huddle - my opponent runs the ball for five yards, and hurries to the line. They don't look to the sideline because they already know what rheyll run next. They pop another run which goes for 10 yards, and hurry again. They run again, and for all intensive purposes, all their plays were drawn up as run plays as Rey go in for the touchdown.
Don't focus so much on the playcall (which I came up with on the spot), but focus on what EA is having the computer do. They titled them "Normal" and "Aggressive" but you should think of "normal" as hurry up, and "aggressive" as the no huddle where your players look at the sideline for adjustments.
That all being said, here is what I do. I downloaded 2014-15 rosters from Xbox gamertag keylimesoda (all credit to him), and I adjust no huddle style based on the coach's aggressive/conservative value. An example right in front of me is the Arizona Wildcats. Their aggressive/conservative is set towards more aggressive, so I have them running a hurry up no huddle.
BE CAREFUL IN THE TEAM MANAGEMENT SCREEN!!! The words "aggressive/conservative" will be written in that way, BUT, for MORE CONSERVATIVE go to the LEFT, and for MORE AGGRESSIVE go to the RIGHT! (Sorry for caps but I would hate for people to waste time because they didn't know)
So any feedback would be welcome. We're going to have to deal with this being last college football game for now. I also think we should try and make a list of teams who run either style of no huddle offense in REAL LIFE.

Comment