New NBA 2K15 Podcast Features Leftos, Over Two Hours of New MyGM and MyLEAGUE Info

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  • rjohns23
    Pro
    • Sep 2010
    • 656

    #181
    Re: New NBA 2K15 Podcast Features Leftos, Over Two Hours of New MyGM and MyLEAGUE Inf

    Originally posted by yellow86
    I really do not understand why there is no separate team working on things like 3-team trades, draft pick protection, veteran minimum, signing 20 games and having to cut it down to 15 at a certain date etc. It's been so many years and still not being able to do those things like in real life, makes 2k still a lot to be desired. How long do we have to wait, until freaking 2k20??

    Also, how is it that 3-team trades were in before but now all of a sudden are not?? Instead we get all of these side additions like scanning your face, shoes and what have you. I will never understand why games go for quantity (games modes and options, fiba, classic teams) but then forget the quality (leave things out or not letting us change generic players on classic teams) to the point where it's just not right.
    Yea the 3 team trades really puzzles me. That's something that's very essiential in the NBA and plus it was something that was in the previous games. Hopefully we can get a patch for it. Veteran minimum is also a must.

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    • xcgnhxsfth
      Just started!
      • Sep 2014
      • 4

      #182
      Re: New NBA 2K15 Podcast Features Leftos, Over Two Hours of New MyGM and MyLEAGUE Inf

      I'm loving what I'm hearing. I just want to verify that the scouting and storylines for the draft are the same in MyLeague and MyGM?

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      • freekbird
        Rookie
        • Nov 2009
        • 53

        #183
        Re: New NBA 2K15 Podcast Features Leftos, Over Two Hours of New MyGM and MyLEAGUE Inf

        It may not be ideal, but I'd say a nice quick fix for the 6th man issue is to just make a badge for it...something along the lines of if the player isnt a certain overall rating higher than the next best at his position hes automatically a high usage 6th man in cpu made rotations.

        Player A is rated a 79 overall and has the 6th man badge

        Player B is a 76 and does not

        So when CPUs make their lineups player B will start with player A getting heavy minutes off the bench...

        but if its a large disparity, say 85 vs 76, the guy with the badge will be more likely to start

        I obviously dont know what all goes into CPU teams rotation building this year like whether they take individual skills into consideration of just overall, but this would be a simple easy way to get those players on the bench in their proper role.

        Comment

        • dpower15
          MVP
          • Jul 2012
          • 1029

          #184
          Re: New NBA 2K15 Podcast Features Leftos, Over Two Hours of New MyGM and MyLEAGUE Inf

          Originally posted by freekbird
          It may not be ideal, but I'd say a nice quick fix for the 6th man issue is to just make a badge for it...something along the lines of if the player isnt a certain overall rating higher than the next best at his position hes automatically a high usage 6th man in cpu made rotations.

          Player A is rated a 79 overall and has the 6th man badge

          Player B is a 76 and does not

          So when CPUs make their lineups player B will start with player A getting heavy minutes off the bench...

          but if its a large disparity, say 85 vs 76, the guy with the badge will be more likely to start

          I obviously dont know what all goes into CPU teams rotation building this year like whether they take individual skills into consideration of just overall, but this would be a simple easy way to get those players on the bench in their proper role.

          I'm hopeful that the coach bench usage sliders will be able to impact this atleast to some extent.

          I'm still hoping we can get word on if headbands are editable and if their colors can be changed.


          Sent from my iPad using Tapatalk

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