NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

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  • Da_Czar
    NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
    • Jul 2002
    • 5408

    #181
    Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

    Originally posted by Sdrawkcab321
    If your team doesn't have specific freelance offense can you manually change that ? And will coaches bring their offense to a team if they get fired and hired onto a new team ?
    Yes, for your team you can pick what you want.
    Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

    Comment

    • NINJAK2
      *S *dd*ct
      • Jan 2003
      • 6185

      #182
      DaCzar and Sage/Rob together again = Classic. Looking great guys..
      Last edited by NINJAK2; 09-26-2014, 09:14 PM.
      EA and 2k have the unfortunate task of trying to balance on a tightrope of fun and sim while trying not to fall 10,000 feet to their death. Instead of a safety net waiting down below there will just be angry customers quick to move out of the way and talk of their failure.

      Comment

      • Da_Czar
        NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
        • Jul 2002
        • 5408

        #183
        Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

        Originally posted by richmo
        Does this apply if I switch over to the CPU and back to my team? Will they automatically switch back to their default?
        I actually have never tried that if I have time I may try it. I believe it will switch back but it is just a guess.
        Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

        Comment

        • Da_Czar
          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
          • Jul 2002
          • 5408

          #184
          Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

          Originally posted by Sdrawkcab321
          If your team doesn't have specific freelance offense can you manually change that ? And will coaches bring their offense to a team if they get fired and hired onto a new team ?
          We assign it to a coach so my assumption is that where ever that coach is assigned his freelance would follow him.
          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

          Comment

          • Da_Czar
            NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
            • Jul 2002
            • 5408

            #185
            Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

            Originally posted by BezO
            Czar,

            Great motion, cutting and screening with Swing Motion. Can we expect to see improvements in these areas for basic 3-2 and 4-1 sets? Do the AI controlled players initiate scoring opportunities?
            Definitely in the 3-2. the 4-1 honestly is our weakest set in freelance plays etc.

            The AI can both just move the ball and look to score. In set's where we have excellent coverage like the 3-2 they can score from any player in any position. Or I should say attempt to score. You can still defend them well and the AI would take a bad shot.

            So there are still possessions here or there where you put them in a situation where they take a more difficult shot than they should have because they took to long to switch from moving the ball to trying to score.
            Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

            Comment

            • MarkWilliam
              72-10
              • Oct 2012
              • 2325

              #186
              Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

              Very keen to hear about the other unique free lance offenses and who has them..... and then of course, the play calling itself......

              Almost unbearably keen.....haha

              Comment

              • 23
                yellow
                • Sep 2002
                • 66469

                #187
                Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                Originally posted by Da_Czar
                Definitely in the 3-2. the 4-1 honestly is our weakest set in freelance plays etc.

                The AI can both just move the ball and look to score. In set's where we have excellent coverage like the 3-2 they can score from any player in any position. Or I should say attempt to score. You can still defend them well and the AI would take a bad shot.

                So there are still possessions here or there where you put them in a situation where they take a more difficult shot than they should have because they took to long to switch from moving the ball to trying to score.
                BTW

                You've Also Been Answering Questions For Hours

                You're now putting in OT in the likes of davez.. gotta love it!
                Last edited by 23; 09-26-2014, 09:51 PM.

                Comment

                • majestic24
                  KV
                  • Jan 2008
                  • 404

                  #188
                  This is great. Absolutely great. I've been waiting for this to happen for years now, but there's something I noticed though. At the 5:59 mark, Parsons switched to Duncan. Mismatch? Maybe not so much considering Parsons is 6'9", but after that down screen set by Duncan for Green, I figured that they would explore that mismatch, how little it might be, a little bit more. I mean, Duncan barely tried to seal Parsons and ask for a pass to the post.

                  At the 6:23 mark, this time Ellis switched over to Duncan. It would've been nice to see Duncan at least try to seal Ellis and ask for a post pass, but instead, he let the offense continue to run resulting in a Parker jumpshot.

                  Having this freelance offense is the game is great, don't get me wrong. But imo, if a mismatch like these happens, I like to see the AI exploit it rather than run what still looked like a little bit of a scripted set. I know these are not set plays but the AI should be more aware of mismatches that occur, because these do happen.

                  Other than that, hats off to you Czar and the team.

                  Comment

                  • Da_Czar
                    NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                    • Jul 2002
                    • 5408

                    #189
                    Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                    Originally posted by I Djm
                    What about offball movement are we able to move around with always looking at the ball without turbo
                    I am not certain I understand you. Do you mean chasing a guy off a screen ? We default you to help position when your not guarding the ball so to initiate a chase you do need to use turbo to follow a guy around screens if that is what your asking.

                    You can still deny by holding the right stick down.
                    Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                    Comment

                    • Da_Czar
                      NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                      • Jul 2002
                      • 5408

                      #190
                      Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                      Originally posted by RocketTMac1
                      With this added in I have to ask the question regarding POE. If I'm running the offense through Timmy or Noah can they become facilitators down low through this freelance offense?
                      That would be dope.
                      Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                      Comment

                      • 2_headedmonster
                        MVP
                        • Oct 2011
                        • 2251

                        #191
                        Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                        have off ball screens been tightened up so plays like the Korver one in the opening function as designed?

                        Comment

                        • Da_Czar
                          NBA 2K Gameplay Producer, Offensive AI System - SIM NATION
                          • Jul 2002
                          • 5408

                          #192
                          Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                          Originally posted by 2_headedmonster
                          have off ball screens been tightened up so plays like the Korver one in the opening function as designed?
                          I think you will find the off-screen plays to be the cleanest they have been.

                          We have different tuning for ball screens and off-ball screens so it looks much more structured. We don't have those guys head hunting anymore so now that they have a defined spot to be the man running off of them has a more defined route and it just looks better most plays.

                          You can really see the difference on floppy plays. In my mind it is the best I can recall in the series. Allowing us to add a floppy twist where the guy who screens receives an immediate back screen and then off the big screen. It's not super turbo speed but the movement looks clean.
                          Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_B

                          Comment

                          • I Djm
                            MVP
                            • Feb 2011
                            • 1297

                            #193
                            Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                            Originally posted by Da_Czar
                            I am not certain I understand you. Do you mean chasing a guy off a screen ? We default you to help position when your not guarding the ball so to initiate a chase you do need to use turbo to follow a guy around screens if that is what your asking.

                            You can still deny by holding the right stick down.
                            Sorry i meant without but yes you got the gist of what i was saying
                            Hand Down,Man Down

                            Comment

                            • blues rocker
                              MVP
                              • Sep 2007
                              • 1921

                              #194
                              Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                              hey, Czar. this isn't completely on the topic of freelance offense...but it kind of relates to the "hand-off" pass shown at the end of the video.

                              i've been wondering something about the pass reception animations. for a while now i have wanted the ability to catch a pass and smoothly blend into dribbling without stopping...like being able to catch on the move then dribble without a "catch animation" that makes your player stop and turn his body. this would be implemented by simply holding the left stick in a direction as the ball is in the air, which would "pre-load" the receiver to catch and continue moving and blend into dribbling in whatever direction you were holding the left stick. this can already be done in transition, but in the half court the catch animations usually force the player to STOP and TURN as he catches the ball.

                              it would be great we could catch on the move in any pass situation, and the direction of the movement could be controllable....

                              like I said, this topic kind of kind of relates to the "hand off" pass - how the man receiving the ball continues moving seamlessly without stopping as he receives the ball. this type of "moving catch" just adds more explosiveness to the passing game and would make the game feel so much faster and more life-like.

                              it just bugs me sometimes when I have a receiver moving but the catch animation makes him stop when I wanted him to keep moving. kind of ruins the flow and slows everything down, allowing defenders to close in when the receivers keep stopping when they catch the ball.
                              Last edited by blues rocker; 09-26-2014, 10:31 PM.

                              Comment

                              • Superman38134
                                Rookie
                                • Aug 2007
                                • 370

                                #195
                                Re: NBA 2K15 Video - Evolution of Freelance Offense with Da_Czar

                                These additions looks amazing. One question. As I'm mainly a MyCareer guy, will CPU play this way in that mode as well? Because that would be incredible and a HUGE improvement to the mode

                                Comment

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