The main goal is to decrease the fast pace and arcadey style of default sliders. For all the rest Fidel's ini takes care efficiently.
Main problems of FIFA 15:
- Fast pace and speed even on slow with default sliders.
- Big problems with cpu D because they can easily be outrunned and their awareness is low when it comes to sudden change of directions by the attackers.
- World Class and Legendary cpu attack may feel cheap at times.
After many hours of testing I have come to a pretty safe conclusion that the game should be played on Legendary difficulty or World Class but Legendary is highly recommended+Fidel's ini which almost makes the cpu AI play human like on D and attack.
*** Final Version of sliders. Requirements:
FIFA 15 PC version+Fidel's cl.ini ver2.4 (I'm sorry I can't provide sliders for the console versions. Vanilla game is totally broken and it is too difficult to provide a sim experience with EA's ingame sliders).
Controls: Manual or Semi combined/ Air Balls switch/ High Move Assistance
Difficulty: Pro/World Class/Legendary
Halves: 15 Minutes highly recommended (You may see too many low scores on 10 minutes but I guess it's ok)
Speed: Slow
Legacy Defending Highly Recommended (Takes care of the brain dead teammate AI. You can still contain with LT)
Game Sliders
Human/CPU
Sprint: 30/30
Acceleration: 50/50
Shot Error: 52/57
Pass Error: 50/70 or 57 if you want a more challenging cpu attack
Shot Speed: 45/45
Pass Speed: 45/45
Injury Frequency: 50/70
Injury Severity: 35/35
GK Ability: 60/60
Marking: 75/75
Run Frequency: 50/0or 50 for some extra challenge by cpu
Line Height: 50/50
Line Length: 50/50
Line Width: 50/50
Fullbacks: 50/50
Power Bar(user only): 50
First Touch Control: 100/100
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