Czar, amazing job as usual. But is it just me or do plays still seem to take really long to develop? I know a lot of the times the shot clock gets down to under 4 seconds, but if you try to actually run plays and such in 2K, that EVERY possession takes to the end of the shot clock.
NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
I have seen it. Can't say how easy or hard it is. certainly has not happened a lot. But I have seen it at least once.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
Since all 30 teams don't have this can we like assign the teams that have it to a team that doesn't have it?Youtube- https://www.youtube.com/channel/UC1Y...YHoeFjXQJ2Ps4g
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
great newsComment
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
For this to really work, I have to assume the defensive AI has been tuned down for those infernal eyes in the back of their head steals, correct?
Because I LOVE backdoor cuts, but the CPU AI always gets a hand and deflects the pass when they're in a trail position, effectively playing more perfect defense than any you'd see IRL.
Not asking for this stuff to occur on every possession, but combining this "imperfect effect" with in-game momentum, team chemistry, or even just randomly would make playing the CPU even more enjoyable!Comment
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
@Czar
On last gen you could blow by a bad on ball defender, but couldnt on next gen 14. This hurt the pnr game on next gen. Has this been touched or is every big still a lock down perimeter defender with great defensive footwork? Hoping their is a difference between good and bad on ball defenders this year.
Oh yea, the 15 videos look great with the def rotations, weak side help defense especially.Psn: Alabamarob
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
I know you said time might not permit you to do a defensive vid, but cant you post a few nuggets for the defensive heads like myself. I know we have the settings back, and pick and roll i.q rating. what else might we get a kick out of? Id appreciate it.Last edited by 2_headedmonster; 09-30-2014, 06:17 PM.Comment
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
Czar, amazing job as usual. But is it just me or do plays still seem to take really long to develop? I know a lot of the times the shot clock gets down to under 4 seconds, but if you try to actually run plays and such in 2K, that EVERY possession takes to the end of the shot clock.
So we fit more in but even in real life there is no way to run that much action in 10 seconds.
So If wait until you cross half court and then call a play that your players are out of position for then yes that play will take while to develop.
Were not quite 1 to 1 yet with plays taking exactly how long they take in real life but It isn't that far off unless there is something I am missing.
I ran that heat play twice so you could see how the difference between the branch and non-branched play was and how seem-less it was even with all of that action.
You had a horns where post players flipped positions, Then set double ball screen, Then one post screened for the other to get open. Then the pass and catch, pass again to Wade for a pick and fade with Bosh.
Play was called with 17 seconds on the shot clock and Bosh had 5 seconds to score after receiving the fade pass. That was not possible in 2k14 and not every play has that much action to it.
The players can only move as fast as the motion system allows them to. So unless we sprint everyone everywhere I think it is as good as it can get this year.
Believe me I tried that but it just looked crazy guys sprinting everywhere and then the passes would take guys all out the way. Post players bumping like crazy. So I felt like this is the fastest we could do with the current motion system while still looking like hoops.
Multiple actions will take you deeper in the clock but like I said unless I am way off I don't think were that far away.
And compare that wade pnr to post up play to when Miami actually runs that. It takes ray a minute to cross the floor for the double screen. They run that with Lebron instead of Wade but I think we match up pretty well with reality admitting that there execution is faster than ours.Catch me on that #SimNation #SimHangOut Friday's @ 10:00 pm est https://www.youtube.com/playlist?lis...N7yxMiElOpMl_BComment
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
Will the Blazers offense look anything like this in the game?
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sniff sniff... so beautiful. freelance all day. imma try every team out but i like the pick n roll gameComment
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Re: NBA 2K15 Video - Evolution of Freelance Offense: Part 2 with Da_Czar
Game flows much better like an actual nba broadcast#1 Laker fan
First Team Defense !!!Comment
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