Madden NFL 15's Five Areas Which Need Improvement for Next Year

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  • simcity24
    Rookie
    • Jun 2014
    • 26

    #61
    Do away with Game Prep its a waste of time...seemed cool at first but now I just delegate...If you want to do XP correctly then have players gain XP based on in game performance. This confidence meter is a joke...it has no tangible relation to what we are doing in game.

    Whoever said this game is made for head to head play is right on. Because you cant have a realistic game versus the cpu on a consistent basis at all.

    Comment

    • simcity24
      Rookie
      • Jun 2014
      • 26

      #62
      Originally posted by reddslim
      I think EA needs to allow for the custom playbooks to be used in connected careers offline. I'm not sure if they do it for online because I haven't tried it. It's extremely frustrating spending all that time to create the perfect playbook but you can't use it on most of the modes on the game. I hate to choose to be a coach and you don't look like him but when it's time to choose a playbok you have to choose from generic or team specific playbooks... this has to be an easy fix right? complete oversight in my opinion.
      Not sure what you mean I use my custom playbook on offline Franchise...thats all I use

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      • blinkingmario
        Banned
        • Sep 2014
        • 14

        #63
        Re: Madden NFL 15's Five Areas Which Need Improvement for Next Year

        how do you call this football? you seriously in good conscious can charge $60 for this?

        <iframe width="560" height="315" src="//www.youtube.com/embed/_ut8hlNNFug?list=UUCLLRsag_X2-wo1stU9Defw" frameborder="0" allowfullscreen></iframe>

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        • jatiger13
          Banned
          • Sep 2013
          • 272

          #64
          Re: Madden NFL 15's Five Areas Which Need Improvement for Next Year

          Appearently the guy that wrote this doesn't realize that audio takes up more room than he thinks.

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          • oneamongthefence
            Nothing to see here folks
            • Apr 2009
            • 5683

            #65
            Re: Madden NFL 15's Five Areas Which Need Improvement for Next Year

            It's definitely a more immersive franchise mode. Just take what's there and also add Madden 06's features and it would be amazing.
            Because I live in van down by the river...

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            • piffbernd
              Rookie
              • Sep 2009
              • 401

              #66
              Re: Madden NFL 15's Five Areas Which Need Improvement for Next Year

              better offline support, I am still waiting for a Madden Patch

              Comment

              • wordtobigbird
                MVP
                • Sep 2008
                • 4385

                #67
                Re: Madden NFL 15's Five Areas Which Need Improvement for Next Year

                Originally posted by blinkingmario
                how do you call this football? you seriously in good conscious can charge $60 for this?

                <iframe width="560" height="315" src="//www.youtube.com/embed/_ut8hlNNFug?list=UUCLLRsag_X2-wo1stU9Defw" frameborder="0" allowfullscreen></iframe>
                Madden's physics are non existent. I wish I had a video of it but I saw Jimmy Graham trip over a player and was perpendicular the ground with BOTH feet off the ground. Instead of falling flat on his face, he kinda hovers forward as player gets from under his legs and then the legs just stick back into the ground and he never falls. From literally falling on his face to back running because Madden players models are just a center mass at the stomach and the arms and legs and everything are just ragdoll effects.

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