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Old 10-04-2014, 05:41 PM   #19
GameplayDevUFC
Former EA Sports UFC Gameplay Developer
 
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Re: EA Sports UFC Free Content Update #3 Available Now, Full Details Revealed

Quote:
Originally Posted by vannwolfhawk
I'm going to get it for a few reasons.

1- I need a fighting game and want and need to get my UFC fix.

2- I want to support you guys and am impressed your in here getting feedback and interacting with fans as well as I think you guys have done a tremendous job post release with updates.

Can I ask a question you probably can't answer but maybe it's more of a request. Will sliders and editing fighters styles be an option in the future? This way it could give users ability to change some flaws in gameplay like CPU over aggressiveness and stamina issues. I think in today's day and age of video games customization is only way to go to allow each individual opportunity to tweak game to their liking or idea of sim. Just my 2 cents and I'm sure it's been discussed already. Thanks for all your guys hard work! It go's a long way here!
It's being discussed for sure, and the desire for sliders has been heard. That's really all I can say at this point, our feature set for the sequel is far from being decided upon.

A lot of people think sliders are easy, and in some ways they are but they really add a lot of complexity to testing.

Even something as simple as a sim mode and an arcade mode doubles the amount of testing needed to be done on a game, doubles the amount of tuning, all that stuff.

Giving access to arbitrary sliders gives the end user the ultimate freedom, but makes the testing matrix huge.

I'm not saying it won't be done, just giving insight into why it wasn't done for this game.
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