EA Sports UFC's Third Patch Impressions and Thoughts - Operation Sports Forums

EA Sports UFC's Third Patch Impressions and Thoughts

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  • GameplayDevUFC
    Former EA Sports UFC Gameplay Developer
    • Jun 2014
    • 2840

    #16
    Re: EA Sports UFC's Third Patch Impressions and Thoughts

    Originally posted by RumbleCard
    Can't stress that enough. Twice last night I got caught in a moment where upon getting up from the ground I couldn't defend and it was the same ole R,L,R,L,R,L,R,L,R until I was done.

    Seeing stat lines of my opponent look like this and still earn the win...

    S. Strikes 6/44
    Total Strikes 39/178
    TD 1/8

    and I'm trying to be prudent and judicious...

    S. Strikes 19/27
    Total Strikes 58/82
    TD 6/9

    But all it takes is for your opponent to catch you in a RLRLRLR flurry and its over. I'm not gassed either...I should be able to get my hands up.

    With that said I do think things are improved. I still enjoy the game but there's little I can do against a spammer. I figure a low level spammer has at least a 60/40 chance of beating someone who's well rounded and skilled on the ground.
    Same question I ask everyone who reports this problem.

    Was your opponent alternating body/head while doing this, or just focusing on one level.

    If he wasn't alternating, did you try strong block?

    Was this online or offline?

    I'm trying to formulate a recommended fix but need to be very persuasive and need all the info I can get.

    Thanks.
    Last edited by GameplayDevUFC; 10-07-2014, 12:31 PM.

    Comment

    • DaveDQ
      13
      • Sep 2003
      • 7672

      #17
      Re: EA Sports UFC's Third Patch Impressions and Thoughts

      I think if they could tune block stamina to where it doesn't drain so much, things would be much better.
      Being kind, one to another, never disappoints.

      Comment

      • RumbleCard
        MVP
        • Aug 2007
        • 1228

        #18
        Re: EA Sports UFC's Third Patch Impressions and Thoughts

        Originally posted by GameplayDevUFC
        Same question I ask everyone who reports this problem.

        Was your opponent alternating body/head while doing this, or just focusing on one level.

        If he wasn't alternating, did you try strong block?

        Was this online or offline?

        I'm trying to formulate a recommended fix but need to be very persuasive and need all the info I can get.

        Thanks.
        Thanks for the response and question.

        My opponent was targeting just the head. I wouldn't have felt so cheated if they were targeting multiple areas.

        The spammers usually target one zone. Its either going to be just the head or just the body but the majority of the time its the head.

        I seem to get caught in these situation coming up from the ground.

        I have tried to strong block but I can't seem to get any kind of block up. Strong or otherwise.

        These types of opponents used to just spam the jab, same hand. But now it seems like the R/L/R/L/R/L is faster.

        A good combo is a good combo but a dozen strikes RLRLRLRLRLRLRLR just seems a bit unrealistic. My natural instinct is to immediately attempt a takedown since I can't get my guard up. This does help sometimes but a lot of times it'll result in me taking a shot as I lunge and it just makes it worse if not results in being rocked.

        I do understand that this is not boxing and being prudent doesn't always pay off but I do feel as though if I could at least get my guard up and weather the barrage of LRLRLRLRLRLR I could capitalize on the stamina drop of my opponent.
        PS4 - CoastalRyan

        The Golf Club Published Courses
        The OsoV2
        Big Leaf of South Texas
        Mt. Turner - Island Links

        Comment

        • hodge2g
          Rookie
          • Mar 2005
          • 16

          #19
          Re: EA Sports UFC's Third Patch Impressions and Thoughts

          Online has become a spam fest with alternating hooks. I love this game, but I might have to take a break till this is fixed. You shouldn't be able to throw 20 hooks back to back and not be gassed out. It ain't even worth trying to learn combos, when the only effective one is 20 alternating hooks, 3 second break, 20 alternating hooks, rinse and repeat. There should be some type of stamina penalty for this. Both during the round and the breaks in between. By the 3rd round you should be dead tired after throwing so many BLOCKED hooks.
          Last edited by hodge2g; 10-07-2014, 03:03 PM.

          Comment

          • fishingtime
            Handling it
            • Aug 2013
            • 1742

            #20
            Re: EA Sports UFC's Third Patch Impressions and Thoughts

            The problem is you can mix it up with head and body using anything. Going to the body just opens your head up which further negates your ability to defend. I would say the best defense is to sway, but the leg kicks are so common now that you open your self up to free shots from this as well. Throw in latency, and you are doomed. I think if you could actually take the combo speed away from strikes where you are pushing towards the guy it would make it a lot better. Hook spam is from pushing towards your opponent.

            The combo speed should be about setting up one good shot. Not trying to get off 10 good shots from the start. Taking out the lunging forward with the jab would also help.
            @bikingforjesus on Instagram

            Comment

            • ManiacMatt1782
              Who? Giroux!
              • Jul 2006
              • 3990

              #21
              Re: EA Sports UFC's Third Patch Impressions and Thoughts

              The ground game is broken. You gain stamina back while spamming get up. an emergency patch is needed to fix this.
              www.twitch.tv/maniacmatt1228
              www.youtube.com/maniacmatt1782

              Comment

              • RumbleCard
                MVP
                • Aug 2007
                • 1228

                #22
                Re: EA Sports UFC's Third Patch Impressions and Thoughts

                Originally posted by hodge2g
                Online has become a spam fest with alternating hooks. I love this game, but I might have to take a break till this is fixed. You shouldn't be able to throw 20 hooks back to back and not be gassed out. It ain't even worth trying to learn combos, when the only effective one is 20 alternating hooks, 3 second break, 20 alternating hooks, rinse and repeat. There should be some type of stamina penalty for this. Both during the round and the breaks in between. By the 3rd round you should be dead tired after throwing so many BLOCKED hooks.
                This probably better describes what I'm running into. Only I'm also seeing the inability to block this upon getting up from the ground.

                I definitely think a good series of combos should exist within the game. Perhaps even as deep as 5-6 strikes if mixed up correctly.

                But this alternating LRLRLRLRLRL needs to be severely penalized both in stamina and the ability to maintain a high level of speed after so many punches.

                If by the 5th-6th consecutive punch you begin to lose speed and power this would stop the spamming cold. With a drop in both speed and effectiveness you'll be forced to act with more care and caution.
                PS4 - CoastalRyan

                The Golf Club Published Courses
                The OsoV2
                Big Leaf of South Texas
                Mt. Turner - Island Links

                Comment

                • DaveDQ
                  13
                  • Sep 2003
                  • 7672

                  #23
                  Re: EA Sports UFC's Third Patch Impressions and Thoughts

                  It's frustrating because your instinct is to block it but when you block you lose lots of stamina. Not only that, but even when you counter this it does hardly anything.

                  This goes back to stamina drain for the amount of punches thrown. We are talking about 275-300 strikes being thrown in a 3 round accelerated clock fight. You shouldn't see this in a normal clock fight. It rewards the the "balls to the wall" guy and leaves no hope for the patient, disciplined approach.
                  Being kind, one to another, never disappoints.

                  Comment

                  • fishingtime
                    Handling it
                    • Aug 2013
                    • 1742

                    #24
                    Re: EA Sports UFC's Third Patch Impressions and Thoughts

                    Originally posted by RumbleCard
                    I'm also seeing the inability to block this upon getting up from the ground.
                    Anticipate the strike when standing and hold the parry buttons. Works almost every time.
                    @bikingforjesus on Instagram

                    Comment

                    • sirjam
                      MVP
                      • Oct 2002
                      • 3546

                      #25
                      Re: EA Sports UFC's Third Patch Impressions and Thoughts

                      Originally posted by DaveDQ
                      It's frustrating because your instinct is to block it but when you block you lose lots of stamina. Not only that, but even when you counter this it does hardly anything.

                      This goes back to stamina drain for the amount of punches thrown. We are talking about 275-300 strikes being thrown in a 3 round accelerated clock fight. You shouldn't see this in a normal clock fight. It rewards the the "balls to the wall" guy and leaves no hope for the patient, disciplined approach.
                      Yeah it sucks bc true ufc fans know that fights are all about moving and picking your spots. Not represented in this game. Play with Silva the way he does in real life, u will lose stamina and prolly lose. Now if you play with him and jus strike wildly you will prolly win. Smh

                      Comment

                      • GameplayDevUFC
                        Former EA Sports UFC Gameplay Developer
                        • Jun 2014
                        • 2840

                        #26
                        Re: EA Sports UFC's Third Patch Impressions and Thoughts

                        I just posted this on the official forums, I figured I'd share it with you guys as well.

                        I see a lot of people speculating that this is it, no more fixes and the problems introduced in the last patch will be here forever.

                        I just wanted to assure everyone that we will be introducing additional gameplay fixes.

                        Problems I am currently looking to fix are:

                        -loss of control bug after a sweep from tower/floor
                        -clinch escape/transition denial exploit
                        -stamina regen on getup denial from mount encouraging getup spamming
                        -hook and leg kick spam issues that surfaced as a result of the combo speed changes

                        Please don't start requesting more features or changes as this is all I will have time to work on if it's going to make it for the next patch. And please, don't ask me what fighters are coming. Someone always asks. I cannot answer that question.

                        If there are any other ways of triggering the loss of control bug I would love to see a video, but as of now the only proven way is from the sweep.

                        I'd also like to assure people who like the changes introduced in the last patch that we are not moving backwards on any of those changes as we believe they were all positive, we are continuing to move forward by addressing the issues we introduced which I believe will make the game better than it has ever been.

                        It's unfortunate that these bugs overshadowed the progress made in the last patch, and I feel confident that once these issues are dealt with you will be able to appreciate them as they were meant to be appreciated.

                        I'd also like to thank everyone for bringing the issues to my attention, and for helping provide details on certain exploits. If it hadn't been done as quickly as it was we may not have been able to address it in a timely fashion.

                        I cannot comment on when the next update will be. As usual you'll probably find out the day before it drops

                        I do still have to make the fixes, so it's not going to be tomorrow. Hold tight, we'll get them to you as fast as we can.

                        Comment

                        • sirjam
                          MVP
                          • Oct 2002
                          • 3546

                          #27
                          Re: EA Sports UFC's Third Patch Impressions and Thoughts

                          Originally posted by GameplayDevUFC
                          I just posted this on the official forums, I figured I'd share it with you guys as well.

                          I see a lot of people speculating that this is it, no more fixes and the problems introduced in the last patch will be here forever.

                          I just wanted to assure everyone that we will be introducing additional gameplay fixes.

                          Problems I am currently looking to fix are:

                          -loss of control bug after a sweep from tower/floor
                          -clinch escape/transition denial exploit
                          -stamina regen on getup denial from mount encouraging getup spamming
                          -hook and leg kick spam issues that surfaced as a result of the combo speed changes

                          Please don't start requesting more features or changes as this is all I will have time to work on if it's going to make it for the next patch. And please, don't ask me what fighters are coming. Someone always asks. I cannot answer that question.

                          If there are any other ways of triggering the loss of control bug I would love to see a video, but as of now the only proven way is from the sweep.

                          I'd also like to assure people who like the changes introduced in the last patch that we are not moving backwards on any of those changes as we believe they were all positive, we are continuing to move forward by addressing the issues we introduced which I believe will make the game better than it has ever been.

                          It's unfortunate that these bugs overshadowed the progress made in the last patch, and I feel confident that once these issues are dealt with you will be able to appreciate them as they were meant to be appreciated.

                          I'd also like to thank everyone for bringing the issues to my attention, and for helping provide details on certain exploits. If it hadn't been done as quickly as it was we may not have been able to address it in a timely fashion.

                          I cannot comment on when the next update will be. As usual you'll probably find out the day before it drops

                          I do still have to make the fixes, so it's not going to be tomorrow. Hold tight, we'll get them to you as fast as we can.
                          Will stamina in the stand up game be addressed as well? I didn't see that? Ex reward a smart fighter

                          Comment

                          • RumbleCard
                            MVP
                            • Aug 2007
                            • 1228

                            #28
                            Re: EA Sports UFC's Third Patch Impressions and Thoughts

                            Originally posted by fishingtime
                            Anticipate the strike when standing and hold the parry buttons. Works almost every time.
                            Its not so much "the strike".

                            Its the flurry of strikes...alternating hooks as mentioned above...RLRLRLRLR and the inability to get up any kind of a defense up against it.

                            I do agree that at times you can correctly parry or block that immediate single big shot that some try and get off right as you get up. Actually I think that exploit is much improved post patch but the barrage of RLRLRLRL is something new and completely different.
                            PS4 - CoastalRyan

                            The Golf Club Published Courses
                            The OsoV2
                            Big Leaf of South Texas
                            Mt. Turner - Island Links

                            Comment

                            • RumbleCard
                              MVP
                              • Aug 2007
                              • 1228

                              #29
                              Re: EA Sports UFC's Third Patch Impressions and Thoughts

                              Originally posted by GameplayDevUFC

                              Problems I am currently looking to fix are:

                              -loss of control bug after a sweep from tower/floor
                              -clinch escape/transition denial exploit
                              -stamina regen on getup denial from mount encouraging getup spamming
                              -hook and leg kick spam issues that surfaced as a result of the combo speed changes
                              Great news. If you can actually get all 4 of these things squared away that would be huge.
                              PS4 - CoastalRyan

                              The Golf Club Published Courses
                              The OsoV2
                              Big Leaf of South Texas
                              Mt. Turner - Island Links

                              Comment

                              • fishingtime
                                Handling it
                                • Aug 2013
                                • 1742

                                #30
                                Re: EA Sports UFC's Third Patch Impressions and Thoughts

                                Originally posted by RumbleCard
                                Its not so much "the strike".

                                Its the flurry of strikes...alternating hooks as mentioned above...RLRLRLRLR and the inability to get up any kind of a defense up against it.

                                I do agree that at times you can correctly parry or block that immediate single big shot that some try and get off right as you get up. Actually I think that exploit is much improved post patch but the barrage of RLRLRLRL is something new and completely different.
                                Yeah, that is totally different than the stand up from the ground. It is annoying as hell, but jabs can usually minimize the damage and mess with the combo speed.

                                I have also hooked my PS4 directly into my modem when playing now to minimize the latency. Not everyone can do this though, and hopefully they can come up with something to fix this.
                                @bikingforjesus on Instagram

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